shader_decode: Fixup XMAD
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@ -55,7 +55,7 @@ u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
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// TODO(Rodrigo): Use an appropiate sign for this operation
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// TODO(Rodrigo): Use an appropiate sign for this operation
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Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
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Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
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if (instr.xmad.product_shift_left) {
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if (instr.xmad.product_shift_left) {
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product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, op_a, Immediate(16));
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product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
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}
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}
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op_c = [&]() {
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op_c = [&]() {
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