video_core: The draw manager manages whether Clear is required.
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@ -52,12 +52,15 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
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}
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void DrawManager::Clear(u32 layer_count) {
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maxwell3d->rasterizer->Clear(layer_count);
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if (maxwell3d->ShouldExecute()) {
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maxwell3d->rasterizer->Clear(layer_count);
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}
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}
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void DrawManager::DrawDeferred() {
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if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0)
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if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) {
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return;
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}
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DrawEnd(draw_state.instance_count + 1, true);
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draw_state.instance_count = 0;
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}
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@ -112,8 +115,9 @@ void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
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const auto& regs{maxwell3d->regs};
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switch (draw_state.draw_mode) {
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case DrawMode::Instance:
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if (!force_draw)
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if (!force_draw) {
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break;
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}
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[[fallthrough]];
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case DrawMode::General:
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draw_state.base_instance = regs.global_base_instance_index;
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@ -185,7 +189,8 @@ void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
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UpdateTopology();
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if (maxwell3d->ShouldExecute())
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if (maxwell3d->ShouldExecute()) {
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maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
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}
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}
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} // namespace Tegra::Engines
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@ -138,9 +138,6 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load
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void RasterizerOpenGL::Clear(u32 layer_count) {
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MICROPROFILE_SCOPE(OpenGL_Clears);
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if (!maxwell3d->ShouldExecute()) {
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return;
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}
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const auto& regs = maxwell3d->regs;
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bool use_color{};
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@ -216,9 +216,6 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
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void RasterizerVulkan::Clear(u32 layer_count) {
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MICROPROFILE_SCOPE(Vulkan_Clearing);
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if (!maxwell3d->ShouldExecute()) {
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return;
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}
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FlushWork();
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query_cache.UpdateCounters();
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