gdbserver: use numeric character references for unicode
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a0d56c855c
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38394f36d7
@ -135,6 +135,11 @@ std::u16string UTF8ToUTF16(std::string_view input) {
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return convert.from_bytes(input.data(), input.data() + input.size());
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}
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std::u32string UTF8ToUTF32(std::string_view input) {
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std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
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return convert.from_bytes(input.data(), input.data() + input.size());
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}
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#ifdef _WIN32
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static std::wstring CPToUTF16(u32 code_page, std::string_view input) {
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const auto size =
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@ -38,6 +38,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
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[[nodiscard]] std::string UTF16ToUTF8(std::u16string_view input);
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[[nodiscard]] std::u16string UTF8ToUTF16(std::string_view input);
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[[nodiscard]] std::u32string UTF8ToUTF32(std::string_view input);
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#ifdef _WIN32
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[[nodiscard]] std::string UTF16ToUTF8(std::wstring_view input);
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@ -2,6 +2,8 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <atomic>
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#include <codecvt>
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#include <locale>
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#include <numeric>
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#include <optional>
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#include <thread>
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@ -12,6 +14,7 @@
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#include "common/logging/log.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "core/arm/arm_interface.h"
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#include "core/core.h"
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#include "core/debugger/gdbstub.h"
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@ -68,10 +71,16 @@ static std::string EscapeGDB(std::string_view data) {
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}
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static std::string EscapeXML(std::string_view data) {
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std::u32string converted = U"[Encoding error]";
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try {
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converted = Common::UTF8ToUTF32(data);
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} catch (std::range_error&) {
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}
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std::string escaped;
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escaped.reserve(data.size());
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for (char c : data) {
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for (char32_t c : converted) {
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switch (c) {
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case '&':
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escaped += "&";
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@ -86,7 +95,11 @@ static std::string EscapeXML(std::string_view data) {
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escaped += ">";
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break;
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default:
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escaped += c;
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if (c > 0x7f) {
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escaped += fmt::format("&#{};", static_cast<u32>(c));
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} else {
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escaped += static_cast<char>(c);
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}
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break;
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}
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}
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