Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
This commit is contained in:
commit
38eb33f150
@ -325,15 +325,16 @@ union Instruction {
|
||||
} texs;
|
||||
|
||||
union {
|
||||
BitField<20, 5, u64> target;
|
||||
BitField<20, 24, u64> target;
|
||||
BitField<5, 1, u64> constant_buffer;
|
||||
|
||||
s32 GetBranchTarget() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (5 - 1);
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
// The branch offset is relative to the next instruction, so add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) + 1;
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
|
||||
}
|
||||
} bra;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user