diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 6f3acee795..4b7fa4b822 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -109,51 +109,42 @@ void UpdateRescalingInfo() {
     auto setup = values.resolution_setup.GetValue();
     auto& info = values.resolution_info;
     switch (setup) {
-    case ResolutionSetup::Res1_2X: {
+    case ResolutionSetup::Res1_2X:
         info.up_scale = 1;
         info.down_shift = 1;
         break;
-    }
-    case ResolutionSetup::Res3_4X: {
+    case ResolutionSetup::Res3_4X:
         info.up_scale = 3;
         info.down_shift = 2;
         break;
-    }
-    case ResolutionSetup::Res1X: {
+    case ResolutionSetup::Res1X:
         info.up_scale = 1;
         info.down_shift = 0;
         break;
-    }
     case ResolutionSetup::Res3_2X: {
         info.up_scale = 3;
         info.down_shift = 1;
         break;
     }
-    case ResolutionSetup::Res2X: {
+    case ResolutionSetup::Res2X:
         info.up_scale = 2;
         info.down_shift = 0;
         break;
-    }
-    case ResolutionSetup::Res3X: {
+    case ResolutionSetup::Res3X:
         info.up_scale = 3;
         info.down_shift = 0;
         break;
-    }
-    case ResolutionSetup::Res4X: {
+    case ResolutionSetup::Res4X:
         info.up_scale = 4;
         info.down_shift = 0;
         break;
-    }
-    default: {
+    default:
         UNREACHABLE();
         info.up_scale = 1;
         info.down_shift = 0;
     }
-    }
     info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
     info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
-    info.size_up = info.up_scale * info.up_scale;
-    info.size_shift = info.down_shift * 2;
     info.active = info.up_scale != 1 || info.down_shift != 0;
 }
 
diff --git a/src/common/settings.h b/src/common/settings.h
index 2b11984b45..ca88c086b6 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -67,8 +67,6 @@ struct ResolutionScalingInfo {
     u32 down_shift{0};
     f32 up_factor{1.0f};
     f32 down_factor{1.0f};
-    u32 size_up{1};
-    u32 size_shift{0};
     bool active{};
 };