nax: Avoid re-parsing NAX data with GetFileType()
An instance of the NAX apploader already has an existing NAX instance in memory. Calling directly into IdentifyType() directly would re-parse the whole file again into yet another NAX instance, only to toss it away again. This gets rid of unnecessary/redundant file parsing and allocations.
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c8c4105659
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@ -11,16 +11,8 @@
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#include "core/loader/nca.h"
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namespace Loader {
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AppLoader_NAX::AppLoader_NAX(FileSys::VirtualFile file)
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: AppLoader(file), nax(std::make_unique<FileSys::NAX>(file)),
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nca_loader(std::make_unique<AppLoader_NCA>(nax->GetDecrypted())) {}
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AppLoader_NAX::~AppLoader_NAX() = default;
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FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
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FileSys::NAX nax(file);
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namespace {
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FileType IdentifyTypeImpl(const FileSys::NAX& nax) {
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if (nax.GetStatus() != ResultStatus::Success) {
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return FileType::Error;
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}
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@ -32,6 +24,22 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
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return FileType::NAX;
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}
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} // Anonymous namespace
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AppLoader_NAX::AppLoader_NAX(FileSys::VirtualFile file)
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: AppLoader(file), nax(std::make_unique<FileSys::NAX>(file)),
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nca_loader(std::make_unique<AppLoader_NCA>(nax->GetDecrypted())) {}
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AppLoader_NAX::~AppLoader_NAX() = default;
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FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
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const FileSys::NAX nax(file);
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return IdentifyTypeImpl(nax);
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}
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FileType AppLoader_NAX::GetFileType() {
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return IdentifyTypeImpl(*nax);
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}
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ResultStatus AppLoader_NAX::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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if (is_loaded) {
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@ -31,9 +31,7 @@ public:
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*/
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static FileType IdentifyType(const FileSys::VirtualFile& file);
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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FileType GetFileType() override;
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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