Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
This commit is contained in:
parent
e9610ec0dd
commit
4a6eff3b7b
@ -53,6 +53,19 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
||||
regs.independent_blend[blend_index].factor_source_a = Regs::Blend::Factor::One;
|
||||
regs.independent_blend[blend_index].factor_dest_a = Regs::Blend::Factor::Zero;
|
||||
}
|
||||
regs.stencil_front_op_fail = Regs::StencilOp::Keep;
|
||||
regs.stencil_front_op_zfail = Regs::StencilOp::Keep;
|
||||
regs.stencil_front_op_zpass = Regs::StencilOp::Keep;
|
||||
regs.stencil_front_func_func = Regs::ComparisonOp::Always;
|
||||
regs.stencil_front_func_mask = 0xFFFFFFFF;
|
||||
regs.stencil_front_mask = 0xFFFFFFFF;
|
||||
regs.stencil_two_side_enable = 1;
|
||||
regs.stencil_back_op_fail = Regs::StencilOp::Keep;
|
||||
regs.stencil_back_op_zfail = Regs::StencilOp::Keep;
|
||||
regs.stencil_back_op_zpass = Regs::StencilOp::Keep;
|
||||
regs.stencil_back_func_func = Regs::ComparisonOp::Always;
|
||||
regs.stencil_back_func_mask = 0xFFFFFFFF;
|
||||
regs.stencil_back_mask = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
|
@ -345,6 +345,14 @@ public:
|
||||
Invert = 6,
|
||||
IncrWrap = 7,
|
||||
DecrWrap = 8,
|
||||
KeepOGL = 0x1E00,
|
||||
ZeroOGL = 0,
|
||||
ReplaceOGL = 0x1E01,
|
||||
IncrOGL = 0x1E02,
|
||||
DecrOGL = 0x1E03,
|
||||
InvertOGL = 0x150A,
|
||||
IncrWrapOGL = 0x8507,
|
||||
DecrWrapOGL = 0x8508,
|
||||
};
|
||||
|
||||
enum class MemoryLayout : u32 {
|
||||
|
@ -996,9 +996,6 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO(bunnei): Verify behavior when this is not set
|
||||
ASSERT(regs.stencil_two_side_enable);
|
||||
|
||||
state.stencil.front.test_func = MaxwellToGL::ComparisonOp(regs.stencil_front_func_func);
|
||||
state.stencil.front.test_ref = regs.stencil_front_func_ref;
|
||||
state.stencil.front.test_mask = regs.stencil_front_func_mask;
|
||||
@ -1006,7 +1003,7 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
state.stencil.front.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_zfail);
|
||||
state.stencil.front.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_front_op_zpass);
|
||||
state.stencil.front.write_mask = regs.stencil_front_mask;
|
||||
|
||||
if (regs.stencil_two_side_enable) {
|
||||
state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func);
|
||||
state.stencil.back.test_ref = regs.stencil_back_func_ref;
|
||||
state.stencil.back.test_mask = regs.stencil_back_func_mask;
|
||||
@ -1014,6 +1011,15 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail);
|
||||
state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass);
|
||||
state.stencil.back.write_mask = regs.stencil_back_mask;
|
||||
} else {
|
||||
state.stencil.back.test_func = GL_ALWAYS;
|
||||
state.stencil.back.test_ref = 0;
|
||||
state.stencil.back.test_mask = 0xFFFFFFFF;
|
||||
state.stencil.back.write_mask = 0xFFFFFFFF;
|
||||
state.stencil.back.action_stencil_fail = GL_KEEP;
|
||||
state.stencil.back.action_depth_fail = GL_KEEP;
|
||||
state.stencil.back.action_depth_pass = GL_KEEP;
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncColorMask() {
|
||||
|
@ -159,10 +159,9 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
}
|
||||
}
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}",
|
||||
static_cast<u32>(filter_mode));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
return GL_LINEAR;
|
||||
}
|
||||
|
||||
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
@ -183,9 +182,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
|
||||
return GL_MIRROR_CLAMP_TO_EDGE;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
|
||||
return GL_REPEAT;
|
||||
}
|
||||
|
||||
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
@ -207,10 +205,9 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
|
||||
case Tegra::Texture::DepthCompareFunc::Always:
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture depth compare function ={}",
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
|
||||
static_cast<u32>(func));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
return GL_GREATER;
|
||||
}
|
||||
|
||||
inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
|
||||
@ -226,9 +223,8 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
|
||||
case Maxwell::Blend::Equation::Max:
|
||||
return GL_MAX;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
|
||||
return GL_FUNC_ADD;
|
||||
}
|
||||
|
||||
inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
||||
@ -291,9 +287,8 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
||||
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
|
||||
return GL_ONE_MINUS_CONSTANT_ALPHA;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
|
||||
return GL_ZERO;
|
||||
}
|
||||
|
||||
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
@ -312,9 +307,8 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
case Tegra::Texture::SwizzleSource::OneFloat:
|
||||
return GL_ONE;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||
return GL_ZERO;
|
||||
}
|
||||
|
||||
inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
|
||||
@ -344,33 +338,39 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
|
||||
case Maxwell::ComparisonOp::AlwaysOld:
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
|
||||
return GL_ALWAYS;
|
||||
}
|
||||
|
||||
inline GLenum StencilOp(Maxwell::StencilOp stencil) {
|
||||
switch (stencil) {
|
||||
case Maxwell::StencilOp::Keep:
|
||||
case Maxwell::StencilOp::KeepOGL:
|
||||
return GL_KEEP;
|
||||
case Maxwell::StencilOp::Zero:
|
||||
case Maxwell::StencilOp::ZeroOGL:
|
||||
return GL_ZERO;
|
||||
case Maxwell::StencilOp::Replace:
|
||||
case Maxwell::StencilOp::ReplaceOGL:
|
||||
return GL_REPLACE;
|
||||
case Maxwell::StencilOp::Incr:
|
||||
case Maxwell::StencilOp::IncrOGL:
|
||||
return GL_INCR;
|
||||
case Maxwell::StencilOp::Decr:
|
||||
case Maxwell::StencilOp::DecrOGL:
|
||||
return GL_DECR;
|
||||
case Maxwell::StencilOp::Invert:
|
||||
case Maxwell::StencilOp::InvertOGL:
|
||||
return GL_INVERT;
|
||||
case Maxwell::StencilOp::IncrWrap:
|
||||
case Maxwell::StencilOp::IncrWrapOGL:
|
||||
return GL_INCR_WRAP;
|
||||
case Maxwell::StencilOp::DecrWrap:
|
||||
case Maxwell::StencilOp::DecrWrapOGL:
|
||||
return GL_DECR_WRAP;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
|
||||
return GL_KEEP;
|
||||
}
|
||||
|
||||
inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
|
||||
@ -380,9 +380,8 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
|
||||
case Maxwell::Cull::FrontFace::CounterClockWise:
|
||||
return GL_CCW;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
|
||||
return GL_CCW;
|
||||
}
|
||||
|
||||
inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
|
||||
@ -394,9 +393,8 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
|
||||
case Maxwell::Cull::CullFace::FrontAndBack:
|
||||
return GL_FRONT_AND_BACK;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
|
||||
return GL_BACK;
|
||||
}
|
||||
|
||||
inline GLenum LogicOp(Maxwell::LogicOperation operation) {
|
||||
@ -434,9 +432,8 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
|
||||
case Maxwell::LogicOperation::Set:
|
||||
return GL_SET;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
|
||||
return GL_COPY;
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
||||
|
Loading…
Reference in New Issue
Block a user