patch_manager: Use strings for patch type instead of enum
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21b2411c44
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4c2a94fa94
@ -34,16 +34,6 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
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return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
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return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
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}
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}
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constexpr std::array<const char*, 3> PATCH_TYPE_NAMES{
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"Update",
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"LayeredFS",
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"DLC",
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};
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std::string FormatPatchTypeName(PatchType type) {
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return PATCH_TYPE_NAMES.at(static_cast<std::size_t>(type));
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}
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PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
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PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
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PatchManager::~PatchManager() = default;
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PatchManager::~PatchManager() = default;
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@ -138,8 +128,19 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset,
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return romfs;
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return romfs;
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}
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}
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std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
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void AppendCommaIfNotEmpty(std::string& to, const std::string& with) {
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std::map<PatchType, std::string> out;
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if (to.empty())
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to += with;
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else
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to += ", " + with;
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}
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static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
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return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
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}
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std::map<std::string, std::string> PatchManager::GetPatchVersionNames() const {
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std::map<std::string, std::string> out;
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const auto installed = Service::FileSystem::GetUnionContents();
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const auto installed = Service::FileSystem::GetUnionContents();
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// Game Updates
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// Game Updates
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@ -148,23 +149,34 @@ std::map<PatchType, std::string> PatchManager::GetPatchVersionNames() const {
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auto [nacp, discard_icon_file] = update.GetControlMetadata();
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auto [nacp, discard_icon_file] = update.GetControlMetadata();
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if (nacp != nullptr) {
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if (nacp != nullptr) {
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out[PatchType::Update] = nacp->GetVersionString();
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out["Update"] = nacp->GetVersionString();
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} else {
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} else {
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if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
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if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
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const auto meta_ver = installed->GetEntryVersion(update_tid);
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const auto meta_ver = installed->GetEntryVersion(update_tid);
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if (meta_ver == boost::none || meta_ver.get() == 0) {
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if (meta_ver == boost::none || meta_ver.get() == 0) {
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out[PatchType::Update] = "";
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out["Update"] = "";
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} else {
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} else {
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out[PatchType::Update] =
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out["Update"] =
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FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements);
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FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements);
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}
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}
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}
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}
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}
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}
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// LayeredFS
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const auto mod_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
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const auto lfs_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
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if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
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if (lfs_dir != nullptr && lfs_dir->GetSize() > 0)
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for (const auto& mod : mod_dir->GetSubdirectories()) {
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out.insert_or_assign(PatchType::LayeredFS, "");
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std::string types;
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if (IsDirValidAndNonEmpty(mod->GetSubdirectory("exefs")))
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AppendCommaIfNotEmpty(types, "IPS");
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if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
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AppendCommaIfNotEmpty(types, "LayeredFS");
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if (types.empty())
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continue;
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out.insert_or_assign(mod->GetName(), types);
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}
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}
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// DLC
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// DLC
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const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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const auto dlc_entries = installed->ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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@ -24,14 +24,6 @@ enum class TitleVersionFormat : u8 {
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std::string FormatTitleVersion(u32 version,
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std::string FormatTitleVersion(u32 version,
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TitleVersionFormat format = TitleVersionFormat::ThreeElements);
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TitleVersionFormat format = TitleVersionFormat::ThreeElements);
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enum class PatchType {
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Update,
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LayeredFS,
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DLC,
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};
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std::string FormatPatchTypeName(PatchType type);
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// A centralized class to manage patches to games.
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// A centralized class to manage patches to games.
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class PatchManager {
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class PatchManager {
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public:
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public:
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@ -49,8 +41,8 @@ public:
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ContentRecordType type = ContentRecordType::Program) const;
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ContentRecordType type = ContentRecordType::Program) const;
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// Returns a vector of pairs between patch names and patch versions.
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// Returns a vector of pairs between patch names and patch versions.
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// i.e. Update v80 will return {Update, 80}
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// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
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std::map<PatchType, std::string> GetPatchVersionNames() const;
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std::map<std::string, std::string> GetPatchVersionNames() const;
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// Given title_id of the program, attempts to get the control data of the update and parse it,
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// Given title_id of the program, attempts to get the control data of the update and parse it,
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// falling back to the base control data.
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// falling back to the base control data.
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@ -60,14 +60,13 @@ QString FormatGameName(const std::string& physical_name) {
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QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, bool updatable = true) {
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QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, bool updatable = true) {
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QString out;
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QString out;
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for (const auto& kv : patch_manager.GetPatchVersionNames()) {
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for (const auto& kv : patch_manager.GetPatchVersionNames()) {
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if (!updatable && kv.first == FileSys::PatchType::Update)
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if (!updatable && kv.first == "Update")
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continue;
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continue;
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if (kv.second.empty()) {
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if (kv.second.empty()) {
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out.append(fmt::format("{}\n", FileSys::FormatPatchTypeName(kv.first)).c_str());
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out.append(fmt::format("{}\n", kv.first).c_str());
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} else {
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} else {
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out.append(fmt::format("{} ({})\n", FileSys::FormatPatchTypeName(kv.first), kv.second)
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out.append(fmt::format("{} ({})\n", kv.first, kv.second).c_str());
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.c_str());
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}
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}
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}
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}
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