Misc cleanup of common and related functions
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302f0b32f5
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@ -39,9 +39,7 @@ private:
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#undef STACKALIGN
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#undef STACKALIGN
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#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#endif
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#endif
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#elif defined _WIN32
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#elif defined _WIN32
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// Check MSC ver
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// Check MSC ver
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#if defined _MSC_VER && _MSC_VER <= 1000
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#if defined _MSC_VER && _MSC_VER <= 1000
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#error needs at least version 1000 of MSC
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#error needs at least version 1000 of MSC
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@ -51,9 +49,6 @@ private:
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#define NOMINMAX
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#define NOMINMAX
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#endif
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#endif
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// Memory leak checks
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#define CHECK_HEAP_INTEGRITY()
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// Alignment
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// Alignment
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#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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@ -61,25 +56,6 @@ private:
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#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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#define MEMORY_ALIGNED16_DECL(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED16_DECL(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED64_DECL(x) __declspec(align(64)) x
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#define MEMORY_ALIGNED64_DECL(x) __declspec(align(64)) x
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// Since they are always around on windows
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#define HAVE_WX 1
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#define HAVE_OPENAL 1
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#define HAVE_PORTAUDIO 1
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// Debug definitions
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#if defined(_DEBUG)
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#include <crtdbg.h>
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#undef CHECK_HEAP_INTEGRITY
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#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
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// If you want to see how much a pain in the ass singletons are, for example:
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// {614} normal block at 0x030C5310, 188 bytes long.
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// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
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struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
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//CrtDebugBreak breakAt(614);
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#endif // end DEBUG/FAST
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#endif
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#endif
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// Windows compatibility
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// Windows compatibility
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@ -108,10 +84,6 @@ private:
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#define __chdir chdir
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#define __chdir chdir
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#endif
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#endif
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// Dummy macro for marking translatable strings that can not be immediately translated.
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// wxWidgets does not have a true dummy macro for this.
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#define _trans(a) a
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#if defined _M_GENERIC
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#if defined _M_GENERIC
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# define _M_SSE 0x0
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# define _M_SSE 0x0
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#elif defined __GNUC__
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#elif defined __GNUC__
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@ -24,11 +24,6 @@ template<> struct CompileTimeAssert<true> {};
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#define b32(x) (b16(x) | (b16(x) >>16) )
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#define b32(x) (b16(x) | (b16(x) >>16) )
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#define ROUND_UP_POW2(x) (b32(x - 1) + 1)
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#define ROUND_UP_POW2(x) (b32(x - 1) + 1)
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#define MIN(a, b) ((a)<(b)?(a):(b))
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#define MAX(a, b) ((a)>(b)?(a):(b))
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#define CLAMP(x, min, max) (((x) > max) ? max : (((x) < min) ? min : (x)))
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
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/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
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@ -147,15 +142,6 @@ inline u64 _rotr64(u64 x, unsigned int shift){
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#define Crash() {DebugBreak();}
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#define Crash() {DebugBreak();}
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#endif // _MSC_VER ndef
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#endif // _MSC_VER ndef
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// Dolphin's min and max functions
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#undef min
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#undef max
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template<class T>
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inline T min(const T& a, const T& b) {return a > b ? b : a;}
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template<class T>
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inline T max(const T& a, const T& b) {return a > b ? a : b;}
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// Generic function to get last error message.
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// Generic function to get last error message.
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// Call directly after the command or use the error num.
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// Call directly after the command or use the error num.
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// This function might change the error code.
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// This function might change the error code.
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@ -232,13 +218,4 @@ inline void swap<8>(u8* data)
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*reinterpret_cast<u64*>(data) = swap64(data);
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*reinterpret_cast<u64*>(data) = swap64(data);
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}
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}
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template <typename T>
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inline T FromBigEndian(T data)
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{
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//static_assert(std::is_arithmetic<T>::value, "function only makes sense with arithmetic types");
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swap<sizeof(data)>(reinterpret_cast<u8*>(&data));
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return data;
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}
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} // Namespace Common
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} // Namespace Common
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@ -156,7 +156,7 @@ u64 GetMurmurHash3(const u8 *src, int len, u32 samples)
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const u8 * data = (const u8*)src;
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const u8 * data = (const u8*)src;
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const int nblocks = len / 16;
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const int nblocks = len / 16;
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u32 Step = (len / 8);
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u32 Step = (len / 8);
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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Step = Step / samples;
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if(Step < 1) Step = 1;
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if(Step < 1) Step = 1;
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@ -234,7 +234,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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const u64 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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Step = Step / samples;
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if(Step < 1) Step = 1;
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if(Step < 1) Step = 1;
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while(data < end)
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while(data < end)
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@ -266,7 +266,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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const u64 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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Step = Step / samples;
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if(Step < 1) Step = 1;
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if(Step < 1) Step = 1;
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while(data < end)
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while(data < end)
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@ -309,7 +309,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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u32 Step = (len/4);
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u32 Step = (len/4);
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const u32 *data = (const u32 *)src;
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const u32 *data = (const u32 *)src;
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const u32 *end = data + Step;
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const u32 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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Step = Step / samples;
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if(Step < 1) Step = 1;
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if(Step < 1) Step = 1;
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while(data < end)
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while(data < end)
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@ -381,7 +381,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
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u32 out[2];
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u32 out[2];
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const int nblocks = len / 8;
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const int nblocks = len / 8;
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u32 Step = (len / 4);
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u32 Step = (len / 4);
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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Step = Step / samples;
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if(Step < 1) Step = 1;
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if(Step < 1) Step = 1;
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@ -457,7 +457,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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const u64 *end = data + Step;
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if(samples == 0) samples = max(Step, 1u);
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if(samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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Step = Step / samples;
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if(Step < 1) Step = 1;
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if(Step < 1) Step = 1;
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while(data < end)
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while(data < end)
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@ -7,6 +7,7 @@
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#include <vector>
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#include <vector>
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#include "common/common.h"
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#include "common/common.h"
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#include "common/math_util.h"
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#include "common/thread_queue_list.h"
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#include "common/thread_queue_list.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/arm_interface.h"
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@ -339,7 +340,7 @@ static void DebugThreadQueue() {
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ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
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ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
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u32 arg, s32 processor_id, VAddr stack_top) {
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u32 arg, s32 processor_id, VAddr stack_top) {
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if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
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if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
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s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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s32 new_priority = MathUtil::Clamp<s32>(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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name.c_str(), priority, new_priority);
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name.c_str(), priority, new_priority);
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// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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@ -387,7 +388,7 @@ static void ClampPriority(const Thread* thread, s32* priority) {
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if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) {
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if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) {
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DEBUG_ASSERT_MSG(false, "Application passed an out of range priority. An error should be returned.");
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DEBUG_ASSERT_MSG(false, "Application passed an out of range priority. An error should be returned.");
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s32 new_priority = CLAMP(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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s32 new_priority = MathUtil::Clamp<s32>(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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thread->name.c_str(), *priority, new_priority);
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thread->name.c_str(), *priority, new_priority);
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// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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// TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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