Merge pull request #3594 from ReinUsesLisp/vk-instance

yuzu: Drop SDL2 and Qt frontend Vulkan requirements
This commit is contained in:
bunnei 2020-04-10 20:06:55 -04:00 committed by GitHub
commit 51c6688e21
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19 changed files with 625 additions and 341 deletions

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@ -106,6 +106,8 @@ add_library(common STATIC
common_funcs.h common_funcs.h
common_paths.h common_paths.h
common_types.h common_types.h
dynamic_library.cpp
dynamic_library.h
file_util.cpp file_util.cpp
file_util.h file_util.h
hash.h hash.h

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@ -0,0 +1,106 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <utility>
#include <fmt/format.h>
#include "common/dynamic_library.h"
#ifdef _WIN32
#include <windows.h>
#else
#include <dlfcn.h>
#endif
namespace Common {
DynamicLibrary::DynamicLibrary() = default;
DynamicLibrary::DynamicLibrary(const char* filename) {
Open(filename);
}
DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)} {}
DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
Close();
handle = std::exchange(rhs.handle, nullptr);
return *this;
}
DynamicLibrary::~DynamicLibrary() {
Close();
}
std::string DynamicLibrary::GetUnprefixedFilename(const char* filename) {
#if defined(_WIN32)
return std::string(filename) + ".dll";
#elif defined(__APPLE__)
return std::string(filename) + ".dylib";
#else
return std::string(filename) + ".so";
#endif
}
std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor) {
#if defined(_WIN32)
if (major >= 0 && minor >= 0)
return fmt::format("{}-{}-{}.dll", libname, major, minor);
else if (major >= 0)
return fmt::format("{}-{}.dll", libname, major);
else
return fmt::format("{}.dll", libname);
#elif defined(__APPLE__)
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
if (major >= 0 && minor >= 0)
return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
else if (major >= 0)
return fmt::format("{}{}.{}.dylib", prefix, libname, major);
else
return fmt::format("{}{}.dylib", prefix, libname);
#else
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
if (major >= 0 && minor >= 0)
return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
else if (major >= 0)
return fmt::format("{}{}.so.{}", prefix, libname, major);
else
return fmt::format("{}{}.so", prefix, libname);
#endif
}
bool DynamicLibrary::Open(const char* filename) {
#ifdef _WIN32
handle = reinterpret_cast<void*>(LoadLibraryA(filename));
#else
handle = dlopen(filename, RTLD_NOW);
#endif
return handle != nullptr;
}
void DynamicLibrary::Close() {
if (!IsOpen())
return;
#ifdef _WIN32
FreeLibrary(reinterpret_cast<HMODULE>(handle));
#else
dlclose(handle);
#endif
handle = nullptr;
}
void* DynamicLibrary::GetSymbolAddress(const char* name) const {
#ifdef _WIN32
return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
#else
return reinterpret_cast<void*>(dlsym(handle, name));
#endif
}
} // namespace Common

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@ -0,0 +1,75 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Common {
/**
* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
* The interface maintains an internal reference count to allow one handle to be shared between
* multiple users.
*/
class DynamicLibrary final {
public:
/// Default constructor, does not load a library.
explicit DynamicLibrary();
/// Automatically loads the specified library. Call IsOpen() to check validity before use.
explicit DynamicLibrary(const char* filename);
/// Moves the library.
DynamicLibrary(DynamicLibrary&&) noexcept;
DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
/// Delete copies, we can't copy a dynamic library.
DynamicLibrary(const DynamicLibrary&) = delete;
DynamicLibrary& operator=(const DynamicLibrary&) = delete;
/// Closes the library.
~DynamicLibrary();
/// Returns the specified library name with the platform-specific suffix added.
static std::string GetUnprefixedFilename(const char* filename);
/// Returns the specified library name in platform-specific format.
/// Major/minor versions will not be included if set to -1.
/// If libname already contains the "lib" prefix, it will not be added again.
/// Windows: LIBNAME-MAJOR-MINOR.dll
/// Linux: libLIBNAME.so.MAJOR.MINOR
/// Mac: libLIBNAME.MAJOR.MINOR.dylib
static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
/// Returns true if a module is loaded, otherwise false.
bool IsOpen() const {
return handle != nullptr;
}
/// Loads (or replaces) the handle with the specified library file name.
/// Returns true if the library was loaded and can be used.
bool Open(const char* filename);
/// Unloads the library, any function pointers from this library are no longer valid.
void Close();
/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
/// If the specified symbol does not exist in this library, nullptr is returned.
void* GetSymbolAddress(const char* name) const;
/// Obtains the address of the specified symbol, automatically casting to the correct type.
/// Returns true if the symbol was found and assigned, otherwise false.
template <typename T>
bool GetSymbol(const char* name, T* ptr) const {
*ptr = reinterpret_cast<T>(GetSymbolAddress(name));
return *ptr != nullptr;
}
private:
/// Platform-dependent data type representing a dynamic library handle.
void* handle = nullptr;
};
} // namespace Common

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@ -12,6 +12,15 @@
namespace Core::Frontend { namespace Core::Frontend {
/// Information for the Graphics Backends signifying what type of screen pointer is in
/// WindowInformation
enum class WindowSystemType {
Headless,
Windows,
X11,
Wayland,
};
/** /**
* Represents a drawing context that supports graphics operations. * Represents a drawing context that supports graphics operations.
*/ */
@ -76,6 +85,23 @@ public:
std::pair<unsigned, unsigned> min_client_area_size; std::pair<unsigned, unsigned> min_client_area_size;
}; };
/// Data describing host window system information
struct WindowSystemInfo {
// Window system type. Determines which GL context or Vulkan WSI is used.
WindowSystemType type = WindowSystemType::Headless;
// Connection to a display server. This is used on X11 and Wayland platforms.
void* display_connection = nullptr;
// Render surface. This is a pointer to the native window handle, which depends
// on the platform. e.g. HWND for Windows, Window for X11. If the surface is
// set to nullptr, the video backend will run in headless mode.
void* render_surface = nullptr;
// Scale of the render surface. For hidpi systems, this will be >1.
float render_surface_scale = 1.0f;
};
/// Polls window events /// Polls window events
virtual void PollEvents() = 0; virtual void PollEvents() = 0;
@ -87,10 +113,6 @@ public:
/// Returns if window is shown (not minimized) /// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0; virtual bool IsShown() const = 0;
/// Retrieves Vulkan specific handlers from the window
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const = 0;
/** /**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed) * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed * @param framebuffer_x Framebuffer x-coordinate that was pressed
@ -127,6 +149,13 @@ public:
config = val; config = val;
} }
/**
* Returns system information about the drawing area.
*/
const WindowSystemInfo& GetWindowInfo() const {
return window_info;
}
/** /**
* Gets the framebuffer layout (width, height, and screen regions) * Gets the framebuffer layout (width, height, and screen regions)
* @note This method is thread-safe * @note This method is thread-safe
@ -142,7 +171,7 @@ public:
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height); void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
protected: protected:
EmuWindow(); explicit EmuWindow();
virtual ~EmuWindow(); virtual ~EmuWindow();
/** /**
@ -179,6 +208,8 @@ protected:
client_area_height = size.second; client_area_height = size.second;
} }
WindowSystemInfo window_info;
private: private:
/** /**
* Handler called when the minimal client area was requested to be changed via SetConfig. * Handler called when the minimal client area was requested to be changed via SetConfig.

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@ -39,6 +39,7 @@ using UniqueFence = UniqueHandle<vk::Fence>;
using UniqueFramebuffer = UniqueHandle<vk::Framebuffer>; using UniqueFramebuffer = UniqueHandle<vk::Framebuffer>;
using UniqueImage = UniqueHandle<vk::Image>; using UniqueImage = UniqueHandle<vk::Image>;
using UniqueImageView = UniqueHandle<vk::ImageView>; using UniqueImageView = UniqueHandle<vk::ImageView>;
using UniqueInstance = UniqueHandle<vk::Instance>;
using UniqueIndirectCommandsLayoutNVX = UniqueHandle<vk::IndirectCommandsLayoutNVX>; using UniqueIndirectCommandsLayoutNVX = UniqueHandle<vk::IndirectCommandsLayoutNVX>;
using UniqueObjectTableNVX = UniqueHandle<vk::ObjectTableNVX>; using UniqueObjectTableNVX = UniqueHandle<vk::ObjectTableNVX>;
using UniquePipeline = UniqueHandle<vk::Pipeline>; using UniquePipeline = UniqueHandle<vk::Pipeline>;
@ -50,6 +51,7 @@ using UniqueSampler = UniqueHandle<vk::Sampler>;
using UniqueSamplerYcbcrConversion = UniqueHandle<vk::SamplerYcbcrConversion>; using UniqueSamplerYcbcrConversion = UniqueHandle<vk::SamplerYcbcrConversion>;
using UniqueSemaphore = UniqueHandle<vk::Semaphore>; using UniqueSemaphore = UniqueHandle<vk::Semaphore>;
using UniqueShaderModule = UniqueHandle<vk::ShaderModule>; using UniqueShaderModule = UniqueHandle<vk::ShaderModule>;
using UniqueSurfaceKHR = UniqueHandle<vk::SurfaceKHR>;
using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>; using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>;
using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>; using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>;
using UniqueDebugReportCallbackEXT = UniqueHandle<vk::DebugReportCallbackEXT>; using UniqueDebugReportCallbackEXT = UniqueHandle<vk::DebugReportCallbackEXT>;

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@ -2,13 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstring>
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string>
#include <vector> #include <vector>
#include <fmt/format.h> #include <fmt/format.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/dynamic_library.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/telemetry.h" #include "common/telemetry.h"
#include "core/core.h" #include "core/core.h"
@ -30,15 +35,30 @@
#include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/renderer_vulkan/vk_swapchain.h"
// Include these late to avoid changing Vulkan-Hpp's dynamic dispatcher size
#ifdef _WIN32
#include <windows.h>
// ensure include order
#include <vulkan/vulkan_win32.h>
#endif
#ifdef __linux__
#include <X11/Xlib.h>
#include <vulkan/vulkan_wayland.h>
#include <vulkan/vulkan_xlib.h>
#endif
namespace Vulkan { namespace Vulkan {
namespace { namespace {
using Core::Frontend::WindowSystemType;
VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_, VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
VkDebugUtilsMessageTypeFlagsEXT type, VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT* data, const VkDebugUtilsMessengerCallbackDataEXT* data,
[[maybe_unused]] void* user_data) { [[maybe_unused]] void* user_data) {
const vk::DebugUtilsMessageSeverityFlagBitsEXT severity{severity_}; const auto severity{static_cast<vk::DebugUtilsMessageSeverityFlagBitsEXT>(severity_)};
const char* message{data->pMessage}; const char* message{data->pMessage};
if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) { if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) {
@ -53,6 +73,110 @@ VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
return VK_FALSE; return VK_FALSE;
} }
Common::DynamicLibrary OpenVulkanLibrary() {
Common::DynamicLibrary library;
#ifdef __APPLE__
// Check if a path to a specific Vulkan library has been specified.
char* libvulkan_env = getenv("LIBVULKAN_PATH");
if (!libvulkan_env || !library.Open(libvulkan_env)) {
// Use the libvulkan.dylib from the application bundle.
std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
library.Open(filename.c_str());
}
#else
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
if (!library.Open(filename.c_str())) {
// Android devices may not have libvulkan.so.1, only libvulkan.so.
filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
library.Open(filename.c_str());
}
#endif
return library;
}
UniqueInstance CreateInstance(Common::DynamicLibrary& library, vk::DispatchLoaderDynamic& dld,
WindowSystemType window_type = WindowSystemType::Headless,
bool enable_layers = false) {
if (!library.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
return UniqueInstance{};
}
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
if (!library.GetSymbol("vkGetInstanceProcAddr", &vkGetInstanceProcAddr)) {
LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
return UniqueInstance{};
}
dld.init(vkGetInstanceProcAddr);
std::vector<const char*> extensions;
extensions.reserve(4);
switch (window_type) {
case Core::Frontend::WindowSystemType::Headless:
break;
#ifdef _WIN32
case Core::Frontend::WindowSystemType::Windows:
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
break;
#endif
#ifdef __linux__
case Core::Frontend::WindowSystemType::X11:
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
break;
case Core::Frontend::WindowSystemType::Wayland:
extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
break;
#endif
default:
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
break;
}
if (window_type != Core::Frontend::WindowSystemType::Headless) {
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
}
if (enable_layers) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
u32 num_properties;
if (vk::enumerateInstanceExtensionProperties(nullptr, &num_properties, nullptr, dld) !=
vk::Result::eSuccess) {
LOG_ERROR(Render_Vulkan, "Failed to query number of extension properties");
return UniqueInstance{};
}
std::vector<vk::ExtensionProperties> properties(num_properties);
if (vk::enumerateInstanceExtensionProperties(nullptr, &num_properties, properties.data(),
dld) != vk::Result::eSuccess) {
LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
return UniqueInstance{};
}
for (const char* extension : extensions) {
const auto it =
std::find_if(properties.begin(), properties.end(), [extension](const auto& prop) {
return !std::strcmp(extension, prop.extensionName);
});
if (it == properties.end()) {
LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
return UniqueInstance{};
}
}
const vk::ApplicationInfo application_info("yuzu Emulator", VK_MAKE_VERSION(0, 1, 0),
"yuzu Emulator", VK_MAKE_VERSION(0, 1, 0),
VK_API_VERSION_1_1);
const std::array layers = {"VK_LAYER_LUNARG_standard_validation"};
const vk::InstanceCreateInfo instance_ci(
{}, &application_info, enable_layers ? static_cast<u32>(layers.size()) : 0, layers.data(),
static_cast<u32>(extensions.size()), extensions.data());
vk::Instance unsafe_instance;
if (vk::createInstance(&instance_ci, nullptr, &unsafe_instance, dld) != vk::Result::eSuccess) {
LOG_ERROR(Render_Vulkan, "Failed to create Vulkan instance");
return UniqueInstance{};
}
dld.init(unsafe_instance);
return UniqueInstance(unsafe_instance, {nullptr, dld});
}
std::string GetReadableVersion(u32 version) { std::string GetReadableVersion(u32 version) {
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version), return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version)); VK_VERSION_PATCH(version));
@ -147,27 +271,12 @@ bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
} }
bool RendererVulkan::Init() { bool RendererVulkan::Init() {
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{}; library = OpenVulkanLibrary();
render_window.RetrieveVulkanHandlers(&vkGetInstanceProcAddr, &instance, &surface); instance = CreateInstance(library, dld, render_window.GetWindowInfo().type,
const vk::DispatchLoaderDynamic dldi(instance, vkGetInstanceProcAddr); Settings::values.renderer_debug);
if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) {
std::optional<vk::DebugUtilsMessengerEXT> callback;
if (Settings::values.renderer_debug && dldi.vkCreateDebugUtilsMessengerEXT) {
callback = CreateDebugCallback(dldi);
if (!callback) {
return false; return false;
} }
}
if (!PickDevices(dldi)) {
if (callback) {
instance.destroy(*callback, nullptr, dldi);
}
return false;
}
debug_callback = UniqueDebugUtilsMessengerEXT(
*callback, vk::ObjectDestroy<vk::Instance, vk::DispatchLoaderDynamic>(
instance, nullptr, device->GetDispatchLoader()));
Report(); Report();
@ -176,7 +285,7 @@ bool RendererVulkan::Init() {
resource_manager = std::make_unique<VKResourceManager>(*device); resource_manager = std::make_unique<VKResourceManager>(*device);
const auto& framebuffer = render_window.GetFramebufferLayout(); const auto& framebuffer = render_window.GetFramebufferLayout();
swapchain = std::make_unique<VKSwapchain>(surface, *device); swapchain = std::make_unique<VKSwapchain>(*surface, *device);
swapchain->Create(framebuffer.width, framebuffer.height, false); swapchain->Create(framebuffer.width, framebuffer.height, false);
state_tracker = std::make_unique<StateTracker>(system); state_tracker = std::make_unique<StateTracker>(system);
@ -213,8 +322,10 @@ void RendererVulkan::ShutDown() {
device.reset(); device.reset();
} }
std::optional<vk::DebugUtilsMessengerEXT> RendererVulkan::CreateDebugCallback( bool RendererVulkan::CreateDebugCallback() {
const vk::DispatchLoaderDynamic& dldi) { if (!Settings::values.renderer_debug) {
return true;
}
const vk::DebugUtilsMessengerCreateInfoEXT callback_ci( const vk::DebugUtilsMessengerCreateInfoEXT callback_ci(
{}, {},
vk::DebugUtilsMessageSeverityFlagBitsEXT::eError | vk::DebugUtilsMessageSeverityFlagBitsEXT::eError |
@ -225,32 +336,88 @@ std::optional<vk::DebugUtilsMessengerEXT> RendererVulkan::CreateDebugCallback(
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation | vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation |
vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance, vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance,
&DebugCallback, nullptr); &DebugCallback, nullptr);
vk::DebugUtilsMessengerEXT callback; vk::DebugUtilsMessengerEXT unsafe_callback;
if (instance.createDebugUtilsMessengerEXT(&callback_ci, nullptr, &callback, dldi) != if (instance->createDebugUtilsMessengerEXT(&callback_ci, nullptr, &unsafe_callback, dld) !=
vk::Result::eSuccess) { vk::Result::eSuccess) {
LOG_ERROR(Render_Vulkan, "Failed to create debug callback"); LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
return {}; return false;
} }
return callback; debug_callback = UniqueDebugUtilsMessengerEXT(unsafe_callback, {*instance, nullptr, dld});
return true;
} }
bool RendererVulkan::PickDevices(const vk::DispatchLoaderDynamic& dldi) { bool RendererVulkan::CreateSurface() {
const auto devices = instance.enumeratePhysicalDevices(dldi); [[maybe_unused]] const auto& window_info = render_window.GetWindowInfo();
VkSurfaceKHR unsafe_surface = nullptr;
#ifdef _WIN32
if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
const HWND hWnd = static_cast<HWND>(window_info.render_surface);
const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
nullptr, 0, nullptr, hWnd};
const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
if (!vkCreateWin32SurfaceKHR || vkCreateWin32SurfaceKHR(instance.get(), &win32_ci, nullptr,
&unsafe_surface) != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
return false;
}
}
#endif
#ifdef __linux__
if (window_info.type == Core::Frontend::WindowSystemType::X11) {
const VkXlibSurfaceCreateInfoKHR xlib_ci{
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
static_cast<Display*>(window_info.display_connection),
reinterpret_cast<Window>(window_info.render_surface)};
const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
if (!vkCreateXlibSurfaceKHR || vkCreateXlibSurfaceKHR(instance.get(), &xlib_ci, nullptr,
&unsafe_surface) != VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
return false;
}
}
if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
const VkWaylandSurfaceCreateInfoKHR wayland_ci{
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
static_cast<wl_display*>(window_info.display_connection),
static_cast<wl_surface*>(window_info.render_surface)};
const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
if (!vkCreateWaylandSurfaceKHR ||
vkCreateWaylandSurfaceKHR(instance.get(), &wayland_ci, nullptr, &unsafe_surface) !=
VK_SUCCESS) {
LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
return false;
}
}
#endif
if (!unsafe_surface) {
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
return false;
}
surface = UniqueSurfaceKHR(unsafe_surface, {*instance, nullptr, dld});
return true;
}
bool RendererVulkan::PickDevices() {
const auto devices = instance->enumeratePhysicalDevices(dld);
// TODO(Rodrigo): Choose device from config file
const s32 device_index = Settings::values.vulkan_device; const s32 device_index = Settings::values.vulkan_device;
if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) { if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index); LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
return false; return false;
} }
const vk::PhysicalDevice physical_device = devices[device_index]; const vk::PhysicalDevice physical_device = devices[static_cast<std::size_t>(device_index)];
if (!VKDevice::IsSuitable(dldi, physical_device, surface)) { if (!VKDevice::IsSuitable(physical_device, *surface, dld)) {
return false; return false;
} }
device = std::make_unique<VKDevice>(dldi, physical_device, surface); device = std::make_unique<VKDevice>(dld, physical_device, *surface);
return device->Create(dldi, instance); return device->Create(*instance);
} }
void RendererVulkan::Report() const { void RendererVulkan::Report() const {
@ -276,4 +443,33 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions); telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
} }
std::vector<std::string> RendererVulkan::EnumerateDevices() {
// Avoid putting DispatchLoaderDynamic, it's too large
auto dld_memory = std::make_unique<vk::DispatchLoaderDynamic>();
auto& dld = *dld_memory;
Common::DynamicLibrary library = OpenVulkanLibrary();
UniqueInstance instance = CreateInstance(library, dld);
if (!instance) {
return {};
}
u32 num_devices;
if (instance->enumeratePhysicalDevices(&num_devices, nullptr, dld) != vk::Result::eSuccess) {
return {};
}
std::vector<vk::PhysicalDevice> devices(num_devices);
if (instance->enumeratePhysicalDevices(&num_devices, devices.data(), dld) !=
vk::Result::eSuccess) {
return {};
}
std::vector<std::string> names;
names.reserve(num_devices);
for (auto& device : devices) {
names.push_back(device.getProperties(dld).deviceName);
}
return names;
}
} // namespace Vulkan } // namespace Vulkan

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@ -6,8 +6,11 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string>
#include <vector> #include <vector>
#include "common/dynamic_library.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/declarations.h" #include "video_core/renderer_vulkan/declarations.h"
@ -44,18 +47,24 @@ public:
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
bool TryPresent(int timeout_ms) override; bool TryPresent(int timeout_ms) override;
private: static std::vector<std::string> EnumerateDevices();
std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
const vk::DispatchLoaderDynamic& dldi);
bool PickDevices(const vk::DispatchLoaderDynamic& dldi); private:
bool CreateDebugCallback();
bool CreateSurface();
bool PickDevices();
void Report() const; void Report() const;
Core::System& system; Core::System& system;
vk::Instance instance; Common::DynamicLibrary library;
vk::SurfaceKHR surface; vk::DispatchLoaderDynamic dld;
UniqueInstance instance;
UniqueSurfaceKHR surface;
VKScreenInfo screen_info; VKScreenInfo screen_info;

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@ -10,6 +10,7 @@
#include <string_view> #include <string_view>
#include <thread> #include <thread>
#include <vector> #include <vector>
#include "common/assert.h" #include "common/assert.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core/renderer_vulkan/declarations.h" #include "video_core/renderer_vulkan/declarations.h"
@ -35,20 +36,20 @@ void SetNext(void**& next, T& data) {
} }
template <typename T> template <typename T>
T GetFeatures(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dldi) { T GetFeatures(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dld) {
vk::PhysicalDeviceFeatures2 features; vk::PhysicalDeviceFeatures2 features;
T extension_features; T extension_features;
features.pNext = &extension_features; features.pNext = &extension_features;
physical.getFeatures2(&features, dldi); physical.getFeatures2(&features, dld);
return extension_features; return extension_features;
} }
template <typename T> template <typename T>
T GetProperties(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dldi) { T GetProperties(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dld) {
vk::PhysicalDeviceProperties2 properties; vk::PhysicalDeviceProperties2 properties;
T extension_properties; T extension_properties;
properties.pNext = &extension_properties; properties.pNext = &extension_properties;
physical.getProperties2(&properties, dldi); physical.getProperties2(&properties, dld);
return extension_properties; return extension_properties;
} }
@ -78,19 +79,19 @@ vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties, Format
} // Anonymous namespace } // Anonymous namespace
VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical, VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical,
vk::SurfaceKHR surface) vk::SurfaceKHR surface)
: physical{physical}, properties{physical.getProperties(dldi)}, : dld{dld}, physical{physical}, properties{physical.getProperties(dld)},
format_properties{GetFormatProperties(dldi, physical)} { format_properties{GetFormatProperties(dld, physical)} {
SetupFamilies(dldi, surface); SetupFamilies(surface);
SetupFeatures(dldi); SetupFeatures();
} }
VKDevice::~VKDevice() = default; VKDevice::~VKDevice() = default;
bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) { bool VKDevice::Create(vk::Instance instance) {
const auto queue_cis = GetDeviceQueueCreateInfos(); const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector extensions = LoadExtensions(dldi); const std::vector extensions = LoadExtensions();
vk::PhysicalDeviceFeatures2 features2; vk::PhysicalDeviceFeatures2 features2;
void** next = &features2.pNext; void** next = &features2.pNext;
@ -165,15 +166,13 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
nullptr); nullptr);
device_ci.pNext = &features2; device_ci.pNext = &features2;
vk::Device dummy_logical; vk::Device unsafe_logical;
if (physical.createDevice(&device_ci, nullptr, &dummy_logical, dldi) != vk::Result::eSuccess) { if (physical.createDevice(&device_ci, nullptr, &unsafe_logical, dld) != vk::Result::eSuccess) {
LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!"); LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!");
return false; return false;
} }
dld.init(instance, dld.vkGetInstanceProcAddr, unsafe_logical);
dld.init(instance, dldi.vkGetInstanceProcAddr, dummy_logical, dldi.vkGetDeviceProcAddr); logical = UniqueDevice(unsafe_logical, {nullptr, dld});
logical = UniqueDevice(
dummy_logical, vk::ObjectDestroy<vk::NoParent, vk::DispatchLoaderDynamic>(nullptr, dld));
CollectTelemetryParameters(); CollectTelemetryParameters();
@ -235,8 +234,8 @@ void VKDevice::ReportLoss() const {
// *(VKGraphicsPipeline*)data[0] // *(VKGraphicsPipeline*)data[0]
} }
bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features, bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features) const {
const vk::DispatchLoaderDynamic& dldi) const { // Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = { static constexpr std::array astc_formats = {
vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock, vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc5x4UnormBlock, vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x4UnormBlock, vk::Format::eAstc5x4SrgbBlock,
@ -260,7 +259,7 @@ bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features
vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc | vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst}; vk::FormatFeatureFlagBits::eTransferDst};
for (const auto format : astc_formats) { for (const auto format : astc_formats) {
const auto format_properties{physical.getFormatProperties(format, dldi)}; const auto format_properties{physical.getFormatProperties(format, dld)};
if (!(format_properties.optimalTilingFeatures & format_feature_usage)) { if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
return false; return false;
} }
@ -279,11 +278,9 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
return (supported_usage & wanted_usage) == wanted_usage; return (supported_usage & wanted_usage) == wanted_usage;
} }
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical, bool VKDevice::IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
vk::SurfaceKHR surface) { const vk::DispatchLoaderDynamic& dld) {
bool is_suitable = true; static constexpr std::array required_extensions = {
constexpr std::array required_extensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
@ -293,9 +290,10 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME, VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
}; };
bool is_suitable = true;
std::bitset<required_extensions.size()> available_extensions{}; std::bitset<required_extensions.size()> available_extensions{};
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) { for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dld)) {
for (std::size_t i = 0; i < required_extensions.size(); ++i) { for (std::size_t i = 0; i < required_extensions.size(); ++i) {
if (available_extensions[i]) { if (available_extensions[i]) {
continue; continue;
@ -315,7 +313,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
} }
bool has_graphics{}, has_present{}; bool has_graphics{}, has_present{};
const auto queue_family_properties = physical.getQueueFamilyProperties(dldi); const auto queue_family_properties = physical.getQueueFamilyProperties(dld);
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) { for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
const auto& family = queue_family_properties[i]; const auto& family = queue_family_properties[i];
if (family.queueCount == 0) { if (family.queueCount == 0) {
@ -323,7 +321,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
} }
has_graphics |= has_graphics |=
(family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0); (family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0);
has_present |= physical.getSurfaceSupportKHR(i, surface, dldi) != 0; has_present |= physical.getSurfaceSupportKHR(i, surface, dld) != 0;
} }
if (!has_graphics || !has_present) { if (!has_graphics || !has_present) {
LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue"); LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue");
@ -331,7 +329,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
} }
// TODO(Rodrigo): Check if the device matches all requeriments. // TODO(Rodrigo): Check if the device matches all requeriments.
const auto properties{physical.getProperties(dldi)}; const auto properties{physical.getProperties(dld)};
const auto& limits{properties.limits}; const auto& limits{properties.limits};
constexpr u32 required_ubo_size = 65536; constexpr u32 required_ubo_size = 65536;
@ -348,7 +346,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
is_suitable = false; is_suitable = false;
} }
const auto features{physical.getFeatures(dldi)}; const auto features{physical.getFeatures(dld)};
const std::array feature_report = { const std::array feature_report = {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.independentBlend, "independentBlend"), std::make_pair(features.independentBlend, "independentBlend"),
@ -380,7 +378,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
return is_suitable; return is_suitable;
} }
std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) { std::vector<const char*> VKDevice::LoadExtensions() {
std::vector<const char*> extensions; std::vector<const char*> extensions;
const auto Test = [&](const vk::ExtensionProperties& extension, const auto Test = [&](const vk::ExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name, std::optional<std::reference_wrapper<bool>> status, const char* name,
@ -411,7 +409,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
bool has_khr_shader_float16_int8{}; bool has_khr_shader_float16_int8{};
bool has_ext_subgroup_size_control{}; bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{}; bool has_ext_transform_feedback{};
for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) { for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dld)) {
Test(extension, khr_uniform_buffer_standard_layout, Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true); VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
@ -433,15 +431,15 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
if (has_khr_shader_float16_int8) { if (has_khr_shader_float16_int8) {
is_float16_supported = is_float16_supported =
GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dldi).shaderFloat16; GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dld).shaderFloat16;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME); extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
} }
if (has_ext_subgroup_size_control) { if (has_ext_subgroup_size_control) {
const auto features = const auto features =
GetFeatures<vk::PhysicalDeviceSubgroupSizeControlFeaturesEXT>(physical, dldi); GetFeatures<vk::PhysicalDeviceSubgroupSizeControlFeaturesEXT>(physical, dld);
const auto properties = const auto properties =
GetProperties<vk::PhysicalDeviceSubgroupSizeControlPropertiesEXT>(physical, dldi); GetProperties<vk::PhysicalDeviceSubgroupSizeControlPropertiesEXT>(physical, dld);
is_warp_potentially_bigger = properties.maxSubgroupSize > GuestWarpSize; is_warp_potentially_bigger = properties.maxSubgroupSize > GuestWarpSize;
@ -456,9 +454,9 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
if (has_ext_transform_feedback) { if (has_ext_transform_feedback) {
const auto features = const auto features =
GetFeatures<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>(physical, dldi); GetFeatures<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>(physical, dld);
const auto properties = const auto properties =
GetProperties<vk::PhysicalDeviceTransformFeedbackPropertiesEXT>(physical, dldi); GetProperties<vk::PhysicalDeviceTransformFeedbackPropertiesEXT>(physical, dld);
if (features.transformFeedback && features.geometryStreams && if (features.transformFeedback && features.geometryStreams &&
properties.maxTransformFeedbackStreams >= 4 && properties.maxTransformFeedbackBuffers && properties.maxTransformFeedbackStreams >= 4 && properties.maxTransformFeedbackBuffers &&
@ -471,10 +469,10 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
return extensions; return extensions;
} }
void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) { void VKDevice::SetupFamilies(vk::SurfaceKHR surface) {
std::optional<u32> graphics_family_, present_family_; std::optional<u32> graphics_family_, present_family_;
const auto queue_family_properties = physical.getQueueFamilyProperties(dldi); const auto queue_family_properties = physical.getQueueFamilyProperties(dld);
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) { for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
if (graphics_family_ && present_family_) if (graphics_family_ && present_family_)
break; break;
@ -483,21 +481,23 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
if (queue_family.queueCount == 0) if (queue_family.queueCount == 0)
continue; continue;
if (queue_family.queueFlags & vk::QueueFlagBits::eGraphics) if (queue_family.queueFlags & vk::QueueFlagBits::eGraphics) {
graphics_family_ = i; graphics_family_ = i;
if (physical.getSurfaceSupportKHR(i, surface, dldi)) }
if (physical.getSurfaceSupportKHR(i, surface, dld)) {
present_family_ = i; present_family_ = i;
} }
}
ASSERT(graphics_family_ && present_family_); ASSERT(graphics_family_ && present_family_);
graphics_family = *graphics_family_; graphics_family = *graphics_family_;
present_family = *present_family_; present_family = *present_family_;
} }
void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) { void VKDevice::SetupFeatures() {
const auto supported_features{physical.getFeatures(dldi)}; const auto supported_features{physical.getFeatures(dld)};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat; is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi); is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
} }
void VKDevice::CollectTelemetryParameters() { void VKDevice::CollectTelemetryParameters() {
@ -525,7 +525,7 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
} }
std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties( std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) { const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical) {
static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32, static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eA8B8G8R8UintPack32, vk::Format::eA8B8G8R8UintPack32,
vk::Format::eA8B8G8R8SnormPack32, vk::Format::eA8B8G8R8SnormPack32,
@ -606,7 +606,7 @@ std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperti
vk::Format::eE5B9G9R9UfloatPack32}; vk::Format::eE5B9G9R9UfloatPack32};
std::unordered_map<vk::Format, vk::FormatProperties> format_properties; std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
for (const auto format : formats) { for (const auto format : formats) {
format_properties.emplace(format, physical.getFormatProperties(format, dldi)); format_properties.emplace(format, physical.getFormatProperties(format, dld));
} }
return format_properties; return format_properties;
} }

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@ -22,12 +22,12 @@ const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device. /// Handles data specific to a physical device.
class VKDevice final { class VKDevice final {
public: public:
explicit VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical, explicit VKDevice(const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical,
vk::SurfaceKHR surface); vk::SurfaceKHR surface);
~VKDevice(); ~VKDevice();
/// Initializes the device. Returns true on success. /// Initializes the device. Returns true on success.
bool Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance); bool Create(vk::Instance instance);
/** /**
* Returns a format supported by the device for the passed requeriments. * Returns a format supported by the device for the passed requeriments.
@ -188,18 +188,18 @@ public:
} }
/// Checks if the physical device is suitable. /// Checks if the physical device is suitable.
static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical, static bool IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
vk::SurfaceKHR surface); const vk::DispatchLoaderDynamic& dld);
private: private:
/// Loads extensions into a vector and stores available ones in this object. /// Loads extensions into a vector and stores available ones in this object.
std::vector<const char*> LoadExtensions(const vk::DispatchLoaderDynamic& dldi); std::vector<const char*> LoadExtensions();
/// Sets up queue families. /// Sets up queue families.
void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface); void SetupFamilies(vk::SurfaceKHR surface);
/// Sets up device features. /// Sets up device features.
void SetupFeatures(const vk::DispatchLoaderDynamic& dldi); void SetupFeatures();
/// Collects telemetry information from the device. /// Collects telemetry information from the device.
void CollectTelemetryParameters(); void CollectTelemetryParameters();
@ -208,8 +208,7 @@ private:
std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const; std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported. /// Returns true if ASTC textures are natively supported.
bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features, bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features) const;
const vk::DispatchLoaderDynamic& dldi) const;
/// Returns true if a format is supported. /// Returns true if a format is supported.
bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage, bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
@ -217,10 +216,10 @@ private:
/// Returns the device properties for Vulkan formats. /// Returns the device properties for Vulkan formats.
static std::unordered_map<vk::Format, vk::FormatProperties> GetFormatProperties( static std::unordered_map<vk::Format, vk::FormatProperties> GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical); const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical);
const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers. vk::DispatchLoaderDynamic dld; ///< Device function pointers.
vk::PhysicalDevice physical; ///< Physical device.
vk::PhysicalDeviceProperties properties; ///< Device properties. vk::PhysicalDeviceProperties properties; ///< Device properties.
UniqueDevice logical; ///< Logical device. UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue. vk::Queue graphics_queue; ///< Main graphics queue.

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@ -150,6 +150,10 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets) target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (ENABLE_VULKAN AND NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
endif()
target_compile_definitions(yuzu PRIVATE target_compile_definitions(yuzu PRIVATE
# Use QStringBuilder for string concatenation to reduce # Use QStringBuilder for string concatenation to reduce
# the overall number of temporary strings created. # the overall number of temporary strings created.

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@ -14,8 +14,9 @@
#include <QScreen> #include <QScreen>
#include <QStringList> #include <QStringList>
#include <QWindow> #include <QWindow>
#ifdef HAS_VULKAN
#include <QVulkanWindow> #if !defined(WIN32) && HAS_VULKAN
#include <qpa/qplatformnativeinterface.h>
#endif #endif
#include <fmt/format.h> #include <fmt/format.h>
@ -237,16 +238,50 @@ private:
#ifdef HAS_VULKAN #ifdef HAS_VULKAN
class VulkanRenderWidget : public RenderWidget { class VulkanRenderWidget : public RenderWidget {
public: public:
explicit VulkanRenderWidget(GRenderWindow* parent, QVulkanInstance* instance) explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
: RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::VulkanSurface); windowHandle()->setSurfaceType(QWindow::VulkanSurface);
windowHandle()->setVulkanInstance(instance);
} }
}; };
#endif #endif
GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread) static Core::Frontend::WindowSystemType GetWindowSystemType() {
: QWidget(parent_), emu_thread(emu_thread) { // Determine WSI type based on Qt platform.
QString platform_name = QGuiApplication::platformName();
if (platform_name == QStringLiteral("windows"))
return Core::Frontend::WindowSystemType::Windows;
else if (platform_name == QStringLiteral("xcb"))
return Core::Frontend::WindowSystemType::X11;
else if (platform_name == QStringLiteral("wayland"))
return Core::Frontend::WindowSystemType::Wayland;
LOG_CRITICAL(Frontend, "Unknown Qt platform!");
return Core::Frontend::WindowSystemType::Windows;
}
static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
wsi.type = GetWindowSystemType();
#ifdef HAS_VULKAN
// Our Win32 Qt external doesn't have the private API.
#if defined(WIN32) || defined(__APPLE__)
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#else
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
wsi.display_connection = pni->nativeResourceForWindow("display", window);
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
else
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#endif
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
#endif
return wsi;
}
GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
: QWidget(parent_), emu_thread(emu_thread_) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name), .arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch), QString::fromUtf8(Common::g_scm_branch),
@ -459,6 +494,9 @@ bool GRenderWindow::InitRenderTarget() {
break; break;
} }
// Update the Window System information with the new render target
window_info = GetWindowSystemInfo(child_widget->windowHandle());
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
layout()->addWidget(child_widget); layout()->addWidget(child_widget);
// Reset minimum required size to avoid resizing issues on the main window after restarting. // Reset minimum required size to avoid resizing issues on the main window after restarting.
@ -530,30 +568,7 @@ bool GRenderWindow::InitializeOpenGL() {
bool GRenderWindow::InitializeVulkan() { bool GRenderWindow::InitializeVulkan() {
#ifdef HAS_VULKAN #ifdef HAS_VULKAN
vk_instance = std::make_unique<QVulkanInstance>(); auto child = new VulkanRenderWidget(this);
vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
if (Settings::values.renderer_debug) {
const auto supported_layers{vk_instance->supportedLayers()};
const bool found =
std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
return layer.name == searched_layer;
});
if (found) {
vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
}
if (!vk_instance->create()) {
QMessageBox::critical(
this, tr("Error while initializing Vulkan 1.1!"),
tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
"latest graphics drivers."));
return false;
}
auto child = new VulkanRenderWidget(this, vk_instance.get());
child_widget = child; child_widget = child;
child_widget->windowHandle()->create(); child_widget->windowHandle()->create();
main_context = std::make_unique<DummyContext>(); main_context = std::make_unique<DummyContext>();
@ -566,21 +581,6 @@ bool GRenderWindow::InitializeVulkan() {
#endif #endif
} }
void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
#ifdef HAS_VULKAN
const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
const VkInstance instance_copy = vk_instance->vkInstance();
const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_widget->windowHandle());
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
std::memcpy(instance, &instance_copy, sizeof(instance_copy));
std::memcpy(surface, &surface_copy, sizeof(surface_copy));
#else
UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
#endif
}
bool GRenderWindow::LoadOpenGL() { bool GRenderWindow::LoadOpenGL() {
auto context = CreateSharedContext(); auto context = CreateSharedContext();
auto scope = context->Acquire(); auto scope = context->Acquire();

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@ -22,9 +22,6 @@ class GMainWindow;
class QKeyEvent; class QKeyEvent;
class QTouchEvent; class QTouchEvent;
class QStringList; class QStringList;
#ifdef HAS_VULKAN
class QVulkanInstance;
#endif
namespace VideoCore { namespace VideoCore {
enum class LoadCallbackStage; enum class LoadCallbackStage;
@ -122,8 +119,6 @@ public:
// EmuWindow implementation. // EmuWindow implementation.
void PollEvents() override; void PollEvents() override;
bool IsShown() const override; bool IsShown() const override;
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
void BackupGeometry(); void BackupGeometry();
@ -186,10 +181,6 @@ private:
// should instead be shared from // should instead be shared from
std::shared_ptr<Core::Frontend::GraphicsContext> main_context; std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
#ifdef HAS_VULKAN
std::unique_ptr<QVulkanInstance> vk_instance;
#endif
/// Temporary storage of the screenshot taken /// Temporary storage of the screenshot taken
QImage screenshot_image; QImage screenshot_image;

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@ -15,6 +15,10 @@
#include "ui_configure_graphics.h" #include "ui_configure_graphics.h"
#include "yuzu/configuration/configure_graphics.h" #include "yuzu/configuration/configure_graphics.h"
#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
namespace { namespace {
enum class Resolution : int { enum class Resolution : int {
Auto, Auto,
@ -165,41 +169,9 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
void ConfigureGraphics::RetrieveVulkanDevices() { void ConfigureGraphics::RetrieveVulkanDevices() {
#ifdef HAS_VULKAN #ifdef HAS_VULKAN
QVulkanInstance instance; vulkan_devices.clear();
instance.setApiVersion(QVersionNumber(1, 1, 0)); for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
if (!instance.create()) { vulkan_devices.push_back(QString::fromStdString(name));
LOG_INFO(Frontend, "Vulkan 1.1 not available");
return;
}
const auto vkEnumeratePhysicalDevices{reinterpret_cast<PFN_vkEnumeratePhysicalDevices>(
instance.getInstanceProcAddr("vkEnumeratePhysicalDevices"))};
if (vkEnumeratePhysicalDevices == nullptr) {
LOG_INFO(Frontend, "Failed to get pointer to vkEnumeratePhysicalDevices");
return;
}
u32 physical_device_count;
if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count, nullptr) !=
VK_SUCCESS) {
LOG_INFO(Frontend, "Failed to get physical devices count");
return;
}
std::vector<VkPhysicalDevice> physical_devices(physical_device_count);
if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count,
physical_devices.data()) != VK_SUCCESS) {
LOG_INFO(Frontend, "Failed to get physical devices");
return;
}
const auto vkGetPhysicalDeviceProperties{reinterpret_cast<PFN_vkGetPhysicalDeviceProperties>(
instance.getInstanceProcAddr("vkGetPhysicalDeviceProperties"))};
if (vkGetPhysicalDeviceProperties == nullptr) {
LOG_INFO(Frontend, "Failed to get pointer to vkGetPhysicalDeviceProperties");
return;
}
for (const auto physical_device : physical_devices) {
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physical_device, &properties);
vulkan_devices.push_back(QString::fromUtf8(properties.deviceName));
} }
#endif #endif
} }

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@ -156,12 +156,6 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
SDL_GL_DeleteContext(window_context); SDL_GL_DeleteContext(window_context);
} }
void EmuWindow_SDL2_GL::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
// Should not have been called from OpenGL
UNREACHABLE();
}
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const { std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
return std::make_unique<SDLGLContext>(); return std::make_unique<SDLGLContext>();
} }

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@ -15,10 +15,6 @@ public:
void Present() override; void Present() override;
/// Ignored in OpenGL
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private: private:

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@ -2,102 +2,62 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm> #include <cstdlib>
#include <memory>
#include <string> #include <string>
#include <vector>
#include <SDL.h>
#include <SDL_vulkan.h>
#include <fmt/format.h> #include <fmt/format.h>
#include <vulkan/vulkan.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
// Include these late to avoid polluting everything with Xlib macros
#include <SDL.h>
#include <SDL_syswm.h>
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen) EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
: EmuWindow_SDL2{system, fullscreen} { : EmuWindow_SDL2{system, fullscreen} {
if (SDL_Vulkan_LoadLibrary(nullptr) != 0) {
LOG_CRITICAL(Frontend, "SDL failed to load the Vulkan library: {}", SDL_GetError());
exit(EXIT_FAILURE);
}
vkGetInstanceProcAddr =
reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
if (vkGetInstanceProcAddr == nullptr) {
LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
exit(EXIT_FAILURE);
}
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc); Common::g_scm_branch, Common::g_scm_desc);
render_window = render_window =
SDL_CreateWindow(window_title.c_str(), SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, // x position
SDL_WINDOWPOS_UNDEFINED, // y position
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_VULKAN); SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
const bool use_standard_layers = UseStandardLayers(vkGetInstanceProcAddr); SDL_SysWMinfo wm;
if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
u32 extra_ext_count{}; LOG_CRITICAL(Frontend, "Failed to get information from the window manager");
if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, NULL)) { std::exit(EXIT_FAILURE);
LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions count from SDL! {}",
SDL_GetError());
exit(1);
} }
auto extra_ext_names = std::make_unique<const char* []>(extra_ext_count); switch (wm.subsystem) {
if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, extra_ext_names.get())) { #ifdef SDL_VIDEO_DRIVER_WINDOWS
LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions from SDL! {}", SDL_GetError()); case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
exit(1); window_info.type = Core::Frontend::WindowSystemType::Windows;
} window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
std::vector<const char*> enabled_extensions; break;
enabled_extensions.insert(enabled_extensions.begin(), extra_ext_names.get(), #endif
extra_ext_names.get() + extra_ext_count); #ifdef SDL_VIDEO_DRIVER_X11
case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
std::vector<const char*> enabled_layers; window_info.type = Core::Frontend::WindowSystemType::X11;
if (use_standard_layers) { window_info.display_connection = wm.info.x11.display;
enabled_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
enabled_layers.push_back("VK_LAYER_LUNARG_standard_validation"); break;
} #endif
#ifdef SDL_VIDEO_DRIVER_WAYLAND
VkApplicationInfo app_info{}; case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; window_info.type = Core::Frontend::WindowSystemType::Wayland;
app_info.apiVersion = VK_API_VERSION_1_1; window_info.display_connection = wm.info.wl.display;
app_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0); window_info.render_surface = wm.info.wl.surface;
app_info.pApplicationName = "yuzu-emu"; break;
app_info.engineVersion = VK_MAKE_VERSION(0, 1, 0); #endif
app_info.pEngineName = "yuzu-emu"; default:
LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");
VkInstanceCreateInfo instance_ci{}; std::exit(EXIT_FAILURE);
instance_ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_ci.pApplicationInfo = &app_info;
instance_ci.enabledExtensionCount = static_cast<u32>(enabled_extensions.size());
instance_ci.ppEnabledExtensionNames = enabled_extensions.data();
if (Settings::values.renderer_debug) {
instance_ci.enabledLayerCount = static_cast<u32>(enabled_layers.size());
instance_ci.ppEnabledLayerNames = enabled_layers.data();
}
const auto vkCreateInstance =
reinterpret_cast<PFN_vkCreateInstance>(vkGetInstanceProcAddr(nullptr, "vkCreateInstance"));
if (vkCreateInstance == nullptr ||
vkCreateInstance(&instance_ci, nullptr, &vk_instance) != VK_SUCCESS) {
LOG_CRITICAL(Frontend, "Failed to create Vulkan instance!");
exit(EXIT_FAILURE);
}
vkDestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(
vkGetInstanceProcAddr(vk_instance, "vkDestroyInstance"));
if (vkDestroyInstance == nullptr) {
LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
exit(EXIT_FAILURE);
}
if (!SDL_Vulkan_CreateSurface(render_window, vk_instance, &vk_surface)) {
LOG_CRITICAL(Frontend, "Failed to create Vulkan surface! {}", SDL_GetError());
exit(EXIT_FAILURE);
} }
OnResize(); OnResize();
@ -107,51 +67,12 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
Common::g_scm_branch, Common::g_scm_desc); Common::g_scm_branch, Common::g_scm_desc);
} }
EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() { EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
vkDestroyInstance(vk_instance, nullptr);
}
void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
const auto instance_proc_addr = vkGetInstanceProcAddr;
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
std::memcpy(instance, &vk_instance, sizeof(vk_instance));
std::memcpy(surface, &vk_surface, sizeof(vk_surface));
}
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const { std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
return nullptr; return nullptr;
} }
bool EmuWindow_SDL2_VK::UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const {
if (!Settings::values.renderer_debug) {
return false;
}
const auto vkEnumerateInstanceLayerProperties =
reinterpret_cast<PFN_vkEnumerateInstanceLayerProperties>(
vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceLayerProperties"));
if (vkEnumerateInstanceLayerProperties == nullptr) {
LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
return false;
}
u32 available_layers_count{};
if (vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr) != VK_SUCCESS) {
LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
return false;
}
std::vector<VkLayerProperties> layers(available_layers_count);
if (vkEnumerateInstanceLayerProperties(&available_layers_count, layers.data()) != VK_SUCCESS) {
LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
return false;
}
return std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
return layer.layerName == std::string("VK_LAYER_LUNARG_standard_validation");
}) != layers.end();
}
void EmuWindow_SDL2_VK::Present() { void EmuWindow_SDL2_VK::Present() {
// TODO (bunnei): ImplementMe // TODO (bunnei): ImplementMe
} }

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@ -4,27 +4,21 @@
#pragma once #pragma once
#include <vulkan/vulkan.h> #include <memory>
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h"
namespace Core {
class System;
}
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public: public:
explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen); explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen);
~EmuWindow_SDL2_VK(); ~EmuWindow_SDL2_VK();
void Present() override; void Present() override;
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
bool UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const;
VkInstance vk_instance{};
VkSurfaceKHR vk_surface{};
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
PFN_vkDestroyInstance vkDestroyInstance{};
}; };

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@ -116,10 +116,6 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
return false; return false;
} }
void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
UNREACHABLE();
}
class SDLGLContext : public Core::Frontend::GraphicsContext { class SDLGLContext : public Core::Frontend::GraphicsContext {
public: public:
explicit SDLGLContext() { explicit SDLGLContext() {

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@ -19,10 +19,6 @@ public:
/// Whether the screen is being shown or not. /// Whether the screen is being shown or not.
bool IsShown() const override; bool IsShown() const override;
/// Retrieves Vulkan specific handlers from the window
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private: private: