vk_graphics_pipeline: Guard against non-tessellation pipelines using patches
This commit is contained in:
parent
57464e3b72
commit
5b1b06f11e
@ -345,12 +345,18 @@ void GraphicsPipeline::MakePipeline(const Device& device, VkRenderPass render_pa
|
||||
if (!vertex_binding_divisors.empty()) {
|
||||
vertex_input_ci.pNext = &input_divisor_ci;
|
||||
}
|
||||
const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, state.topology);
|
||||
auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, state.topology);
|
||||
if (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) {
|
||||
if (!spv_modules[1] && !spv_modules[2]) {
|
||||
LOG_WARNING(Render_Vulkan, "Patch topology used without tessellation, using points");
|
||||
input_assembly_topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
||||
}
|
||||
}
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.topology = MaxwellToVK::PrimitiveTopology(device, state.topology),
|
||||
.topology = input_assembly_topology,
|
||||
.primitiveRestartEnable = state.primitive_restart_enable != 0 &&
|
||||
SupportsPrimitiveRestart(input_assembly_topology),
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user