qt: Add UI to display game properties and disable add-ons
This commit is contained in:
parent
5f0217592b
commit
60e27252a5
@ -35,6 +35,8 @@ add_executable(yuzu
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configuration/configure_mouse_advanced.h
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configuration/configure_mouse_advanced.h
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configuration/configure_system.cpp
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configuration/configure_system.cpp
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configuration/configure_system.h
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configuration/configure_system.h
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configuration/configure_per_general.cpp
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configuration/configure_per_general.h
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configuration/configure_touchscreen_advanced.cpp
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configuration/configure_touchscreen_advanced.cpp
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configuration/configure_touchscreen_advanced.h
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configuration/configure_touchscreen_advanced.h
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configuration/configure_web.cpp
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configuration/configure_web.cpp
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@ -86,6 +88,7 @@ set(UIS
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configuration/configure_input.ui
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configuration/configure_input.ui
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configuration/configure_input_player.ui
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configuration/configure_input_player.ui
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configuration/configure_mouse_advanced.ui
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configuration/configure_mouse_advanced.ui
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configuration/configure_per_general.ui
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configuration/configure_system.ui
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configuration/configure_system.ui
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configuration/configure_touchscreen_advanced.ui
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configuration/configure_touchscreen_advanced.ui
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configuration/configure_web.ui
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configuration/configure_web.ui
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166
src/yuzu/configuration/configure_per_general.cpp
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166
src/yuzu/configuration/configure_per_general.cpp
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@ -0,0 +1,166 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include <QMenu>
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#include <QMessageBox>
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#include <QStandardItemModel>
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#include <QString>
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#include <QTimer>
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#include <QTreeView>
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#include "common/param_package.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/xts_archive.h"
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#include "core/loader/loader.h"
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#include "input_common/main.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_input.h"
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#include "yuzu/configuration/configure_per_general.h"
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#include "yuzu/ui_settings.h"
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ConfigurePerGameGeneral::ConfigurePerGameGeneral(u64 title_id, QWidget* parent)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("Properties"));
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layout = new QVBoxLayout;
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tree_view = new QTreeView;
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item_model = new QStandardItemModel(tree_view);
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tree_view->setModel(item_model);
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tree_view->setAlternatingRowColors(true);
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tree_view->setSelectionMode(QHeaderView::SingleSelection);
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tree_view->setSelectionBehavior(QHeaderView::SelectRows);
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tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
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tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
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tree_view->setSortingEnabled(true);
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tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
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tree_view->setUniformRowHeights(true);
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tree_view->setContextMenuPolicy(Qt::NoContextMenu);
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item_model->insertColumns(0, 2);
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item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
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item_model->setHeaderData(1, Qt::Horizontal, "Version");
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// with signals/slots. In this case, QList falls under the umbrells of custom types.
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qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
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layout->setContentsMargins(0, 0, 0, 0);
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layout->setSpacing(0);
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layout->addWidget(tree_view);
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ui->scrollArea->setLayout(layout);
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scene = new QGraphicsScene;
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ui->icon_view->setScene(scene);
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connect(item_model, &QStandardItemModel::itemChanged,
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[&]() { UISettings::values.is_game_list_reload_pending.exchange(true); });
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this->loadConfiguration();
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}
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void ConfigurePerGameGeneral::applyConfiguration() {
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std::vector<std::string> disabled_addons;
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for (const auto& item : list_items) {
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const auto disabled = item.front()->checkState() == Qt::Unchecked;
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if (disabled)
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disabled_addons.push_back(item.front()->text().toStdString());
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}
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Settings::values.disabled_addons[title_id] = disabled_addons;
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}
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void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
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this->file = std::move(file);
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this->loadConfiguration();
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}
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void ConfigurePerGameGeneral::loadConfiguration() {
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if (file == nullptr)
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return;
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const auto loader = Loader::GetLoader(file);
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ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str());
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FileSys::PatchManager pm{title_id};
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const auto control = pm.GetControlMetadata();
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if (control.first != nullptr) {
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ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
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ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
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ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
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} else {
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std::string title;
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if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
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ui->display_name->setText(QString::fromStdString(title));
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std::string developer;
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if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
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ui->display_developer->setText(QString::fromStdString(developer));
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ui->display_version->setText("1.0.0");
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}
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if (control.second != nullptr) {
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scene->clear();
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QPixmap map;
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const auto bytes = control.second->ReadAllBytes();
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map.loadFromData(bytes.data(), bytes.size());
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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} else {
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std::vector<u8> bytes;
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if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
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scene->clear();
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QPixmap map;
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map.loadFromData(bytes.data(), bytes.size());
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scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
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Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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}
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}
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FileSys::VirtualFile update_raw;
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loader->ReadUpdateRaw(update_raw);
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const auto& disabled = Settings::values.disabled_addons[title_id];
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for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
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QStandardItem* first_item = new QStandardItem;
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const auto name = QString::fromStdString(patch.first).replace("[D] ", "");
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first_item->setText(name);
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first_item->setCheckable(true);
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const auto patch_disabled =
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std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
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first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);
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list_items.push_back(QList<QStandardItem*>{
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first_item, new QStandardItem{QString::fromStdString(patch.second)}});
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item_model->appendRow(list_items.back());
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}
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tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
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ui->display_filename->setText(QString::fromStdString(file->GetName()));
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ui->display_format->setText(
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QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
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QLocale locale = this->locale();
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QString valueText = locale.formattedDataSize(file->GetSize());
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ui->display_size->setText(valueText);
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}
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56
src/yuzu/configuration/configure_per_general.h
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56
src/yuzu/configuration/configure_per_general.h
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@ -0,0 +1,56 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <QKeyEvent>
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#include <QList>
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#include <QWidget>
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#include <boost/optional.hpp>
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#include "common/param_package.h"
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#include "core/file_sys/vfs.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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#include "ui_configure_per_general.h"
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#include "yuzu/configuration/config.h"
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class QTreeView;
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class QGraphicsScene;
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class QStandardItem;
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class QStandardItemModel;
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namespace Ui {
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class ConfigurePerGameGeneral;
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}
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class ConfigurePerGameGeneral : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigurePerGameGeneral(u64 title_id, QWidget* parent = nullptr);
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/// Save all button configurations to settings file
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void applyConfiguration();
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void loadFromFile(FileSys::VirtualFile file);
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private:
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std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
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FileSys::VirtualFile file;
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u64 title_id;
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QVBoxLayout* layout;
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QTreeView* tree_view;
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QStandardItemModel* item_model;
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QGraphicsScene* scene;
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std::vector<QList<QStandardItem*>> list_items;
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void loadConfiguration();
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};
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276
src/yuzu/configuration/configure_per_general.ui
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276
src/yuzu/configuration/configure_per_general.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigurePerGameGeneral</class>
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<widget class="QDialog" name="ConfigurePerGameGeneral">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>520</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>ConfigurePerGameGeneral</string>
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</property>
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<layout class="QHBoxLayout" name="HorizontalLayout">
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<item>
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<layout class="QVBoxLayout" name="VerticalLayout">
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<item>
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<widget class="QGroupBox" name="GeneralGroupBox">
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<property name="title">
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<string>Info</string>
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</property>
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<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
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<item>
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="6" column="1" colspan="2">
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<widget class="QLineEdit" name="display_filename">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLineEdit" name="display_name">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Developer</string>
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</property>
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</widget>
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</item>
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<item row="5" column="1" colspan="2">
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<widget class="QLineEdit" name="display_size">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Name</string>
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</property>
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</widget>
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</item>
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<item row="6" column="0">
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<widget class="QLabel" name="label_7">
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<property name="text">
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<string>Filename</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Version</string>
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Format</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QLineEdit" name="display_version">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="QLineEdit" name="display_format">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>Size</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QLineEdit" name="display_developer">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Title ID</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QLineEdit" name="display_title_id">
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<property name="enabled">
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||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="2" rowspan="5">
|
||||||
|
<widget class="QGraphicsView" name="icon_view">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Maximum" vsizetype="Maximum">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>128</width>
|
||||||
|
<height>128</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="maximumSize">
|
||||||
|
<size>
|
||||||
|
<width>128</width>
|
||||||
|
<height>128</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="verticalScrollBarPolicy">
|
||||||
|
<enum>Qt::ScrollBarAlwaysOff</enum>
|
||||||
|
</property>
|
||||||
|
<property name="horizontalScrollBarPolicy">
|
||||||
|
<enum>Qt::ScrollBarAlwaysOff</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeAdjustPolicy">
|
||||||
|
<enum>QAbstractScrollArea::AdjustToContents</enum>
|
||||||
|
</property>
|
||||||
|
<property name="interactive">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="PerformanceGroupBox">
|
||||||
|
<property name="title">
|
||||||
|
<string>Add-Ons</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QScrollArea" name="scrollArea">
|
||||||
|
<property name="widgetResizable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="scrollAreaWidgetContents">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>350</width>
|
||||||
|
<height>169</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="PerformanceVerticalLayout"/>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<spacer name="verticalSpacer">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Vertical</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeType">
|
||||||
|
<enum>QSizePolicy::Fixed</enum>
|
||||||
|
</property>
|
||||||
|
<property name="sizeHint" stdset="0">
|
||||||
|
<size>
|
||||||
|
<width>20</width>
|
||||||
|
<height>40</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
</spacer>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QDialogButtonBox" name="buttonBox">
|
||||||
|
<property name="standardButtons">
|
||||||
|
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<resources/>
|
||||||
|
<connections>
|
||||||
|
<connection>
|
||||||
|
<sender>buttonBox</sender>
|
||||||
|
<signal>accepted()</signal>
|
||||||
|
<receiver>ConfigurePerGameGeneral</receiver>
|
||||||
|
<slot>accept()</slot>
|
||||||
|
<hints>
|
||||||
|
<hint type="sourcelabel">
|
||||||
|
<x>269</x>
|
||||||
|
<y>567</y>
|
||||||
|
</hint>
|
||||||
|
<hint type="destinationlabel">
|
||||||
|
<x>269</x>
|
||||||
|
<y>294</y>
|
||||||
|
</hint>
|
||||||
|
</hints>
|
||||||
|
</connection>
|
||||||
|
<connection>
|
||||||
|
<sender>buttonBox</sender>
|
||||||
|
<signal>rejected()</signal>
|
||||||
|
<receiver>ConfigurePerGameGeneral</receiver>
|
||||||
|
<slot>reject()</slot>
|
||||||
|
<hints>
|
||||||
|
<hint type="sourcelabel">
|
||||||
|
<x>269</x>
|
||||||
|
<y>567</y>
|
||||||
|
</hint>
|
||||||
|
<hint type="destinationlabel">
|
||||||
|
<x>269</x>
|
||||||
|
<y>294</y>
|
||||||
|
</hint>
|
||||||
|
</hints>
|
||||||
|
</connection>
|
||||||
|
</connections>
|
||||||
|
</ui>
|
Loading…
Reference in New Issue
Block a user