Merge pull request #10124 from liamwhite/pebkac

settings: rename extended memory layout to unsafe, move from general to system
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Morph 2023-05-03 10:52:45 -04:00 committed by GitHub
commit 627022bef9
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13 changed files with 34 additions and 30 deletions

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@ -45,6 +45,7 @@ void LogSettings() {
log_setting("System_LanguageIndex", values.language_index.GetValue()); log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue()); log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
@ -191,7 +192,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Core // Core
values.use_multi_core.SetGlobal(true); values.use_multi_core.SetGlobal(true);
values.use_extended_memory_layout.SetGlobal(true); values.use_unsafe_extended_memory_layout.SetGlobal(true);
// CPU // CPU
values.cpu_accuracy.SetGlobal(true); values.cpu_accuracy.SetGlobal(true);

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@ -388,7 +388,8 @@ struct Values {
// Core // Core
SwitchableSetting<bool> use_multi_core{true, "use_multi_core"}; SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"}; SwitchableSetting<bool> use_unsafe_extended_memory_layout{false,
"use_unsafe_extended_memory_layout"};
// Cpu // Cpu
SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto, SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,

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@ -137,7 +137,7 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>(); device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue(); is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue(); extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
core_timing.SetMulticore(is_multicore); core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); }); core_timing.Initialize([&system]() { system.RegisterHostThread(); });
@ -169,7 +169,7 @@ struct System::Impl {
void ReinitializeIfNecessary(System& system) { void ReinitializeIfNecessary(System& system) {
const bool must_reinitialize = const bool must_reinitialize =
is_multicore != Settings::values.use_multi_core.GetValue() || is_multicore != Settings::values.use_multi_core.GetValue() ||
extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue(); extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue();
if (!must_reinitialize) { if (!must_reinitialize) {
return; return;
@ -178,7 +178,7 @@ struct System::Impl {
LOG_DEBUG(Kernel, "Re-initializing"); LOG_DEBUG(Kernel, "Re-initializing");
is_multicore = Settings::values.use_multi_core.GetValue(); is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue(); extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
Initialize(system); Initialize(system);
} }

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@ -35,11 +35,12 @@ namespace {
using namespace Common::Literals; using namespace Common::Literals;
u32 GetMemorySizeForInit() { u32 GetMemorySizeForInit() {
return Settings::values.use_extended_memory_layout ? Smc::MemorySize_8GB : Smc::MemorySize_4GB; return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemorySize_8GB
: Smc::MemorySize_4GB;
} }
Smc::MemoryArrangement GetMemoryArrangeForInit() { Smc::MemoryArrangement GetMemoryArrangeForInit() {
return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_8GB return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemoryArrangement_8GB
: Smc::MemoryArrangement_4GB; : Smc::MemoryArrangement_4GB;
} }
} // namespace } // namespace

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@ -497,7 +497,7 @@ void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core")); qt_config->beginGroup(QStringLiteral("Core"));
ReadGlobalSetting(Settings::values.use_multi_core); ReadGlobalSetting(Settings::values.use_multi_core);
ReadGlobalSetting(Settings::values.use_extended_memory_layout); ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup(); qt_config->endGroup();
} }
@ -1162,7 +1162,7 @@ void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core")); qt_config->beginGroup(QStringLiteral("Core"));
WriteGlobalSetting(Settings::values.use_multi_core); WriteGlobalSetting(Settings::values.use_multi_core);
WriteGlobalSetting(Settings::values.use_extended_memory_layout); WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
qt_config->endGroup(); qt_config->endGroup();
} }

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@ -35,9 +35,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock); ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
ui->use_extended_memory_layout->setEnabled(runtime_lock);
ui->use_extended_memory_layout->setChecked(
Settings::values.use_extended_memory_layout.GetValue());
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
@ -79,9 +76,6 @@ void ConfigureGeneral::ResetDefaults() {
void ConfigureGeneral::ApplyConfiguration() { void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core); use_multi_core);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
ui->use_extended_memory_layout,
use_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) { if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@ -141,9 +135,6 @@ void ConfigureGeneral::SetupPerGameUI() {
Settings::values.use_speed_limit, use_speed_limit); Settings::values.use_speed_limit, use_speed_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
use_multi_core); use_multi_core);
ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
Settings::values.use_extended_memory_layout,
use_extended_memory_layout);
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&

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@ -47,7 +47,6 @@ private:
ConfigurationShared::CheckState use_speed_limit; ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core; ConfigurationShared::CheckState use_multi_core;
ConfigurationShared::CheckState use_extended_memory_layout;
const Core::System& system; const Core::System& system;
}; };

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@ -61,13 +61,6 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="use_extended_memory_layout">
<property name="text">
<string>Extended memory layout (8GB DRAM)</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="toggle_check_exit"> <widget class="QCheckBox" name="toggle_check_exit">
<property name="text"> <property name="text">

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@ -111,6 +111,9 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time)); ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
ui->device_name_edit->setText( ui->device_name_edit->setText(
QString::fromUtf8(Settings::values.device_name.GetValue().c_str())); QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
ui->use_unsafe_extended_memory_layout->setEnabled(enabled);
ui->use_unsafe_extended_memory_layout->setChecked(
Settings::values.use_unsafe_extended_memory_layout.GetValue());
if (Settings::IsConfiguringGlobal()) { if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue()); ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@ -160,6 +163,9 @@ void ConfigureSystem::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
ui->combo_time_zone); ui->combo_time_zone);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_unsafe_extended_memory_layout,
ui->use_unsafe_extended_memory_layout,
use_unsafe_extended_memory_layout);
if (Settings::IsConfiguringGlobal()) { if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value // Guard if during game and set to game-specific value
@ -215,6 +221,10 @@ void ConfigureSystem::SetupPerGameUI() {
Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue().has_value(),
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
ConfigurationShared::SetColoredTristate(ui->use_unsafe_extended_memory_layout,
Settings::values.use_unsafe_extended_memory_layout,
use_unsafe_extended_memory_layout);
ui->custom_rtc_checkbox->setVisible(false); ui->custom_rtc_checkbox->setVisible(false);
ui->custom_rtc_edit->setVisible(false); ui->custom_rtc_edit->setVisible(false);
} }

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@ -41,6 +41,7 @@ private:
bool enabled = false; bool enabled = false;
ConfigurationShared::CheckState use_rng_seed; ConfigurationShared::CheckState use_rng_seed;
ConfigurationShared::CheckState use_unsafe_extended_memory_layout;
Core::System& system; Core::System& system;
}; };

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@ -478,6 +478,13 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="7" column="0">
<widget class="QCheckBox" name="use_unsafe_extended_memory_layout">
<property name="text">
<string>Unsafe extended memory layout (8GB DRAM)</string>
</property>
</widget>
</item>
</layout> </layout>
</item> </item>
</layout> </layout>

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@ -274,7 +274,7 @@ void Config::ReadValues() {
// Core // Core
ReadSetting("Core", Settings::values.use_multi_core); ReadSetting("Core", Settings::values.use_multi_core);
ReadSetting("Core", Settings::values.use_extended_memory_layout); ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
// Cpu // Cpu
ReadSetting("Cpu", Settings::values.cpu_accuracy); ReadSetting("Cpu", Settings::values.cpu_accuracy);

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@ -163,9 +163,9 @@ keyboard_enabled =
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
use_multi_core = use_multi_core =
# Enable extended guest system memory layout (8GB DRAM) # Enable unsafe extended guest system memory layout (8GB DRAM)
# 0 (default): Disabled, 1: Enabled # 0 (default): Disabled, 1: Enabled
use_extended_memory_layout = use_unsafe_extended_memory_layout =
[Cpu] [Cpu]
# Adjusts various optimizations. # Adjusts various optimizations.