Hide progress bar on Prepare step
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parent
e8bd6b1fcc
commit
63783db1b3
@ -46,12 +46,8 @@ LoadingScreen::LoadingScreen(QWidget* parent)
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progressbar_style = {
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progressbar_style = {
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{VideoCore::LoadCallbackStage::Prepare,
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{VideoCore::LoadCallbackStage::Prepare,
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R"(
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R"(
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QProgressBar {
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QProgressBar {}
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background-color: black;
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QProgressBar::chunk {})"},
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}
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QProgressBar::chunk {
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background-color: white;
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})"},
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{VideoCore::LoadCallbackStage::Raw,
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{VideoCore::LoadCallbackStage::Raw,
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R"(
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R"(
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QProgressBar {
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QProgressBar {
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@ -114,7 +110,7 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) {
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ui->logo->setPixmap(map);
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ui->logo->setPixmap(map);
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}
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}
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OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 100);
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OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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}
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}
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void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value,
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void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value,
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@ -124,6 +120,11 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
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// reset the timer if the stage changes
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// reset the timer if the stage changes
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if (stage != previous_stage) {
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if (stage != previous_stage) {
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ui->progress_bar->setStyleSheet(progressbar_style[stage]);
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ui->progress_bar->setStyleSheet(progressbar_style[stage]);
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if (stage == VideoCore::LoadCallbackStage::Prepare) {
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ui->progress_bar->hide();
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} else {
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ui->progress_bar->show();
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}
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previous_stage = stage;
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previous_stage = stage;
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// reset back to fast shader compiling since the stage changed
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// reset back to fast shader compiling since the stage changed
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slow_shader_compile_start = false;
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slow_shader_compile_start = false;
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