Shaders: Added decodings for TLD4 and TLD4S
This commit is contained in:
parent
29d4f8c2dd
commit
656758fd81
@ -524,9 +524,11 @@ public:
|
||||
LDG, // Load from global memory
|
||||
STG, // Store in global memory
|
||||
TEX,
|
||||
TEXQ, // Texture Query
|
||||
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
|
||||
TLDS, // Texture Load with scalar/non-vec4 source/destinations
|
||||
TEXQ, // Texture Query
|
||||
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
|
||||
TLDS, // Texture Load with scalar/non-vec4 source/destinations
|
||||
TLD4, // Texture Load 4
|
||||
TLD4S, // Texture Load 4 with scalar / non - vec4 source / destinations
|
||||
EXIT,
|
||||
IPA,
|
||||
FFMA_IMM, // Fused Multiply and Add
|
||||
@ -740,6 +742,8 @@ private:
|
||||
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
|
||||
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
|
||||
INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"),
|
||||
INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"),
|
||||
INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
|
||||
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
|
||||
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
|
||||
|
Loading…
Reference in New Issue
Block a user