Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
This prevents a thread starvation issue in Puyo Puyo Tetris. We should hwtest this behavior and figure out where exactly this event is signaled.
This commit is contained in:
parent
46fc7d8502
commit
656e7aab29
@ -150,6 +150,9 @@ void NVFlinger::Compose() {
|
||||
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform);
|
||||
|
||||
buffer_queue->ReleaseBuffer(buffer->slot);
|
||||
|
||||
// TODO(Subv): Figure out when we should actually signal this event.
|
||||
buffer_queue->GetNativeHandle()->Signal();
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user