gl_shader_cache: Resolve truncation compiler warning
The previous code would cause a warning, as it was truncating size_t (64-bit) to a u32 (32-bit) implicitly.
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@ -145,7 +145,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
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return target_program.handle;
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return target_program.handle;
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};
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};
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static bool IsSchedInstruction(u32 offset, u32 main_offset) {
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static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
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// sched instructions appear once every 4 instructions.
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// sched instructions appear once every 4 instructions.
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static constexpr std::size_t SchedPeriod = 4;
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static constexpr std::size_t SchedPeriod = 4;
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const std::size_t absolute_offset = offset - main_offset;
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const std::size_t absolute_offset = offset - main_offset;
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