Merge pull request #876 from linkmauve/include-cleanups

Cleanup includes, mostly in common
This commit is contained in:
Yuri Kunde Schlesner 2015-07-10 16:36:12 -07:00
commit 867c28ae03
108 changed files with 380 additions and 408 deletions

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@ -2,13 +2,11 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <thread> #include <string>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/logging/backend.h" #include "common/logging/backend.h"
#include "common/logging/filter.h" #include "common/logging/filter.h"
#include "common/scope_exit.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/system.h" #include "core/system.h"

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@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include <inih/cpp/INIReader.h>
#include "citra/default_ini.h" #include "citra/default_ini.h"
@ -10,7 +12,6 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/core.h"
#include "config.h" #include "config.h"

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@ -4,11 +4,9 @@
#pragma once #pragma once
#include <map> #include <string>
#include <inih/cpp/INIReader.h> class INIReader;
#include "common/common_types.h"
class Config { class Config {
INIReader* glfw_config; INIReader* glfw_config;

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@ -2,13 +2,25 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cstdlib>
#include <string>
// Lets use our own GL header, instead of one from GLFW.
#include "video_core/renderer_opengl/generated/gl_3_2_core.h"
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include "common/assert.h"
#include "common/key_map.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/hle/service/hid/hid.h"
#include "citra/emu_window/emu_window_glfw.h" #include "citra/emu_window/emu_window_glfw.h"

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <utility>
#include "common/emu_window.h" #include "common/emu_window.h"
struct GLFWwindow; struct GLFWwindow;

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@ -11,6 +11,10 @@
#include "bootmanager.h" #include "bootmanager.h"
#include "main.h" #include "main.h"
#include "common/string_util.h"
#include "common/scm_rev.h"
#include "common/key_map.h"
#include "core/core.h" #include "core/core.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/system.h" #include "core/system.h"

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@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QSettings>
#include <QString> #include <QString>
#include <QStringList> #include <QStringList>
#include "core/settings.h" #include "core/settings.h"
#include "core/core.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "config.h" #include "config.h"

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@ -4,9 +4,9 @@
#pragma once #pragma once
#include <QSettings> #include <string>
#include "common/common_types.h" class QSettings;
class Config { class Config {
QSettings* qt_config; QSettings* qt_config;

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QShortcut>
#include "disassembler.h" #include "disassembler.h"
#include "../bootmanager.h" #include "../bootmanager.h"

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@ -2,10 +2,13 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <map>
#include <QKeySequence> #include <QKeySequence>
#include <QSettings> #include <QSettings>
#include <QShortcut>
#include "hotkeys.h" #include "hotkeys.h"
#include <map>
struct Hotkey struct Hotkey
{ {

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@ -2,12 +2,12 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QShortcut>
#include <QDialog>
#include "ui_hotkeys.h" #include "ui_hotkeys.h"
class QDialog;
class QKeySequence; class QKeySequence;
class QSettings; class QSettings;
class QShortcut;
/** /**
* Register a hotkey. * Register a hotkey.

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@ -10,18 +10,16 @@
#include "qhexedit.h" #include "qhexedit.h"
#include "main.h" #include "main.h"
#include "common/string_util.h"
#include "common/logging/text_formatter.h" #include "common/logging/text_formatter.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/logging/backend.h" #include "common/logging/backend.h"
#include "common/logging/filter.h" #include "common/logging/filter.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/platform.h" #include "common/platform.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h" #include "common/scope_exit.h"
#if EMU_PLATFORM == PLATFORM_LINUX
#include <unistd.h>
#endif
#include "bootmanager.h" #include "bootmanager.h"
#include "hotkeys.h" #include "hotkeys.h"

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@ -31,7 +31,6 @@ set(HEADERS
cpu_detect.h cpu_detect.h
debug_interface.h debug_interface.h
emu_window.h emu_window.h
fifo_queue.h
file_util.h file_util.h
key_map.h key_map.h
linear_disk_cache.h linear_disk_cache.h

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <cstdio>
#include <cstdlib> #include <cstdlib>
#include "common/common_funcs.h" #include "common/common_funcs.h"

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@ -32,6 +32,7 @@
#pragma once #pragma once
#include <cstddef>
#include <limits> #include <limits>
#include <type_traits> #include <type_traits>

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@ -26,16 +26,18 @@
// - Zero backwards/forwards compatibility // - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written. // - Serialization code for anything complex has to be manually written.
#include <map> #include <cstring>
#include <vector>
#include <deque> #include <deque>
#include <string>
#include <list> #include <list>
#include <map>
#include <set> #include <set>
#include <string>
#include <type_traits> #include <type_traits>
#include <utility>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
template <class T> template <class T>

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@ -5,15 +5,6 @@
#pragma once #pragma once
#include "common_types.h" #include "common_types.h"
#include <cstdlib>
#define b2(x) ( (x) | ( (x) >> 1) )
#define b4(x) ( b2(x) | ( b2(x) >> 2) )
#define b8(x) ( b4(x) | ( b4(x) >> 4) )
#define b16(x) ( b8(x) | ( b8(x) >> 8) )
#define b32(x) (b16(x) | (b16(x) >>16) )
#define ROUND_UP_POW2(x) (b32(x - 1) + 1)
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
@ -43,8 +34,6 @@
#ifndef _MSC_VER #ifndef _MSC_VER
#include <errno.h>
#if defined(__x86_64__) || defined(_M_X64) #if defined(__x86_64__) || defined(_M_X64)
#define Crash() __asm__ __volatile__("int $3") #define Crash() __asm__ __volatile__("int $3")
#elif defined(_M_ARM) #elif defined(_M_ARM)

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@ -24,9 +24,7 @@
#pragma once #pragma once
#include <cmath>
#include <cstdint> #include <cstdint>
#include <cstdlib>
#ifdef _MSC_VER #ifdef _MSC_VER
#ifndef __func__ #ifndef __func__

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@ -2,6 +2,12 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include "common/assert.h"
#include "common/key_map.h"
#include "emu_window.h" #include "emu_window.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -4,11 +4,17 @@
#pragma once #pragma once
#include <tuple>
#include <utility>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/key_map.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "common/scm_rev.h"
#include "common/string_util.h" #include "core/hle/service/hid/hid.h"
namespace KeyMap {
struct HostDeviceKey;
}
/** /**
* Abstraction class used to provide an interface between emulation code and the frontend * Abstraction class used to provide an interface between emulation code and the frontend

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@ -1,111 +0,0 @@
#pragma once
// a simple lockless thread-safe,
// single reader, single writer queue
#include "common/atomic.h"
namespace Common
{
template <typename T>
class FifoQueue
{
public:
FifoQueue() : m_size(0)
{
m_write_ptr = m_read_ptr = new ElementPtr();
}
~FifoQueue()
{
// this will empty out the whole queue
delete m_read_ptr;
}
u32 Size() const
{
return m_size;
}
bool Empty() const
{
//return (m_read_ptr == m_write_ptr);
return (0 == m_size);
}
T& Front() const
{
return *m_read_ptr->current;
}
template <typename Arg>
void Push(Arg&& t)
{
// create the element, add it to the queue
m_write_ptr->current = new T(std::forward<Arg>(t));
// set the next pointer to a new element ptr
// then advance the write pointer
m_write_ptr = m_write_ptr->next = new ElementPtr();
Common::AtomicIncrement(m_size);
}
void Pop()
{
Common::AtomicDecrement(m_size);
ElementPtr *const tmpptr = m_read_ptr;
// advance the read pointer
m_read_ptr = m_read_ptr->next;
// set the next element to NULL to stop the recursive deletion
tmpptr->next = nullptr;
delete tmpptr; // this also deletes the element
}
bool Pop(T& t)
{
if (Empty())
return false;
t = std::move(Front());
Pop();
return true;
}
// not thread-safe
void Clear()
{
m_size = 0;
delete m_read_ptr;
m_write_ptr = m_read_ptr = new ElementPtr();
}
private:
// stores a pointer to element
// and a pointer to the next ElementPtr
class ElementPtr
{
public:
ElementPtr() : current(nullptr), next(nullptr) {}
~ElementPtr()
{
if (current)
{
delete current;
// recusion ftw
if (next)
delete next;
}
}
T *volatile current;
ElementPtr *volatile next;
};
ElementPtr *volatile m_write_ptr;
ElementPtr *volatile m_read_ptr;
volatile u32 m_size;
};
}

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@ -17,6 +17,8 @@
#include <direct.h> // getcwd #include <direct.h> // getcwd
#include <tchar.h> #include <tchar.h>
#include "common/string_util.h"
// 64 bit offsets for windows // 64 bit offsets for windows
#define fseeko _fseeki64 #define fseeko _fseeki64
#define ftello _ftelli64 #define ftello _ftelli64
@ -25,8 +27,13 @@
#define fstat64 _fstat64 #define fstat64 _fstat64
#define fileno _fileno #define fileno _fileno
#else #else
#ifdef __APPLE__
#include <sys/param.h> #include <sys/param.h>
#include <sys/types.h> #endif
#include <cctype>
#include <cerrno>
#include <cstdlib>
#include <cstring>
#include <dirent.h> #include <dirent.h>
#include <pwd.h> #include <pwd.h>
#include <unistd.h> #include <unistd.h>

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@ -6,13 +6,12 @@
#include <array> #include <array>
#include <fstream> #include <fstream>
#include <cstddef>
#include <cstdio> #include <cstdio>
#include <cstring>
#include <string> #include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/string_util.h"
// User directory indices for GetUserPath // User directory indices for GetUserPath
enum { enum {

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <array> #include <array>
#include <cstddef>
#include <string> #include <string>
#include "common/logging/log.h" #include "common/logging/log.h"

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@ -4,10 +4,6 @@
#pragma once #pragma once
#include <cassert>
#include <chrono>
#include <string>
#include "common/common_types.h" #include "common/common_types.h"
namespace Log { namespace Log {

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <algorithm>
#include <memory> #include <memory>
namespace Common { namespace Common {

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@ -3,14 +3,17 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/common_funcs.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/memory_util.h" #include "common/memory_util.h"
#include "common/string_util.h"
#ifdef _WIN32 #ifdef _WIN32
#include <windows.h> #include <windows.h>
#include <psapi.h> #include <psapi.h>
#include "common/common_funcs.h"
#include "common/string_util.h"
#else
#include <cstdlib>
#include <sys/mman.h>
#endif #endif
#if !defined(_WIN32) && defined(__x86_64__) && !defined(MAP_32BIT) #if !defined(_WIN32) && defined(__x86_64__) && !defined(MAP_32BIT)

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@ -4,9 +4,7 @@
#pragma once #pragma once
#ifndef _WIN32 #include <cstddef>
#include <sys/mman.h>
#endif
#include <string> #include <string>
void* AllocateExecutableMemory(size_t size, bool low = true); void* AllocateExecutableMemory(size_t size, bool low = true);

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@ -2,12 +2,13 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/common_funcs.h" #include <cstddef>
#ifdef _WIN32 #ifdef _WIN32
#include <windows.h> #include <windows.h>
#else #else
#include <string.h> #include <cerrno>
#include <cstring>
#endif #endif
// Neither Android nor OS X support TLS // Neither Android nor OS X support TLS

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@ -24,66 +24,11 @@
#pragma once #pragma once
#include "common/common_types.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Platform definitions
/// Enumeration for defining the supported platforms
#define PLATFORM_NULL 0
#define PLATFORM_WINDOWS 1
#define PLATFORM_MACOSX 2
#define PLATFORM_LINUX 3
#define PLATFORM_ANDROID 4
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Platform detection // Platform detection
#ifndef EMU_PLATFORM
#if defined( __WIN32__ ) || defined( _WIN32 )
#define EMU_PLATFORM PLATFORM_WINDOWS
#elif defined( __APPLE__ ) || defined( __APPLE_CC__ )
#define EMU_PLATFORM PLATFORM_MACOSX
#elif defined(__linux__)
#define EMU_PLATFORM PLATFORM_LINUX
#else // Assume linux otherwise
#define EMU_PLATFORM PLATFORM_LINUX
#endif
#endif
#if defined(__x86_64__) || defined(_M_X64) || defined(__aarch64__) #if defined(__x86_64__) || defined(_M_X64) || defined(__aarch64__)
#define EMU_ARCH_BITS 64 #define EMU_ARCH_BITS 64
#elif defined(__i386) || defined(_M_IX86) || defined(__arm__) || defined(_M_ARM) #elif defined(__i386) || defined(_M_IX86) || defined(__arm__) || defined(_M_ARM)
#define EMU_ARCH_BITS 32 #define EMU_ARCH_BITS 32
#endif #endif
////////////////////////////////////////////////////////////////////////////////////////////////////
// Feature detection
#if defined _M_GENERIC
# define _M_SSE 0x0
#elif defined __GNUC__
# if defined __SSE4_2__
# define _M_SSE 0x402
# elif defined __SSE4_1__
# define _M_SSE 0x401
# elif defined __SSSE3__
# define _M_SSE 0x301
# elif defined __SSE3__
# define _M_SSE 0x300
# endif
#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
# define _M_SSE 0x402
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////
// Compiler-Specific Definitions
#define GCC_VERSION_AVAILABLE(major, minor) (defined(__GNUC__) && (__GNUC__ > (major) || \
(__GNUC__ == (major) && __GNUC_MINOR__ >= (minor))))

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@ -2,13 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <vector>
#include "common/assert.h"
#include "common/profiler.h" #include "common/profiler.h"
#include "common/profiler_reporting.h" #include "common/profiler_reporting.h"
#include "common/assert.h" #include "common/synchronized_wrapper.h"
#if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013. #if defined(_MSC_VER) && _MSC_VER <= 1800 // MSVC 2013.
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#include <Windows.h> // For QueryPerformanceCounter/Frequency #include <Windows.h> // For QueryPerformanceCounter/Frequency
#endif #endif
namespace Common { namespace Common {

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@ -4,10 +4,7 @@
#pragma once #pragma once
#include <array> #include <cstddef>
#include <chrono>
#include <mutex>
#include <utility>
#include <vector> #include <vector>
#include "common/profiler.h" #include "common/profiler.h"

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@ -2,9 +2,13 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <boost/range/algorithm.hpp> #include <cctype>
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <boost/range/algorithm/transform.hpp>
#include "common/common_funcs.h"
#include "common/common_paths.h" #include "common/common_paths.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/string_util.h" #include "common/string_util.h"
@ -12,6 +16,7 @@
#ifdef _MSC_VER #ifdef _MSC_VER
#include <Windows.h> #include <Windows.h>
#include <codecvt> #include <codecvt>
#include "common/common_funcs.h"
#else #else
#include <iconv.h> #include <iconv.h>
#endif #endif

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@ -5,9 +5,10 @@
#pragma once #pragma once
#include <cstdarg> #include <cstdarg>
#include <cstddef>
#include <iomanip> #include <iomanip>
#include <string>
#include <sstream> #include <sstream>
#include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"

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@ -17,12 +17,16 @@
#pragma once #pragma once
#if defined(__linux__) #if defined(_MSC_VER)
#include <byteswap.h> #include <cstdlib>
#elif defined(__linux__)
#include <byteswap.h>
#elif defined(__FreeBSD__) #elif defined(__FreeBSD__)
#include <sys/endian.h> #include <sys/endian.h>
#endif #endif
#include "common/common_types.h"
// GCC 4.6+ // GCC 4.6+
#if __GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6) #if __GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <algorithm>
#include <mutex> #include <mutex>
namespace Common { namespace Common {

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@ -5,11 +5,20 @@
#include "common/thread.h" #include "common/thread.h"
#ifdef __APPLE__ #ifdef __APPLE__
#include <mach/mach.h> #include <mach/mach.h>
#elif defined(BSD4_4) || defined(__OpenBSD__)
#include <pthread_np.h>
#elif defined(_WIN32) #elif defined(_WIN32)
#include <Windows.h> #include <Windows.h>
#else
#if defined(BSD4_4) || defined(__OpenBSD__)
#include <pthread_np.h>
#else
#include <pthread.h>
#endif
#include <sched.h>
#endif
#ifndef _WIN32
#include <unistd.h>
#endif #endif
namespace Common namespace Common

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@ -4,24 +4,12 @@
#pragma once #pragma once
#include "common/common_types.h" #include <cstddef>
#include <cstdio>
#include <cstring>
#include <thread> #include <thread>
#include <condition_variable> #include <condition_variable>
#include <mutex> #include <mutex>
// This may not be defined outside _WIN32 #include "common/common_types.h"
#ifndef _WIN32
#ifndef INFINITE
#define INFINITE 0xffffffff
#endif
//for gettimeofday and struct time(spec|val)
#include <time.h>
#include <sys/time.h>
#include <unistd.h>
#endif
// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very // Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
// recently. Fortunately, thread local variables have been well supported for compilers for a while, // recently. Fortunately, thread local variables have been well supported for compilers for a while,

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sstream>
#include <string> #include <string>
#include <vector> #include <vector>

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@ -10,6 +10,11 @@
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/arm/skyeye_common/armdefs.h" #include "core/arm/skyeye_common/armdefs.h"
#include "core/arm/skyeye_common/arm_regformat.h"
namespace Core {
struct ThreadContext;
}
class ARM_DynCom final : virtual public ARM_Interface { class ARM_DynCom final : virtual public ARM_Interface {
public: public:

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@ -20,6 +20,7 @@
/* Note: this file handles interface with arm core and vfp registers */ /* Note: this file handles interface with arm core and vfp registers */
#include "common/common_funcs.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/arm/skyeye_common/armdefs.h" #include "core/arm/skyeye_common/armdefs.h"
@ -143,9 +144,8 @@ void vfp_raise_exceptions(ARMul_State* state, u32 exceptions, u32 inst, u32 fpsc
LOG_TRACE(Core_ARM11, "VFP: raising exceptions %08x\n", exceptions); LOG_TRACE(Core_ARM11, "VFP: raising exceptions %08x\n", exceptions);
if (exceptions == VFP_EXCEPTION_ERROR) { if (exceptions == VFP_EXCEPTION_ERROR) {
LOG_TRACE(Core_ARM11, "unhandled bounce %x\n", inst); LOG_CRITICAL(Core_ARM11, "unhandled bounce %x\n", inst);
exit(-1); Crash();
return;
} }
/* /*

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@ -53,6 +53,8 @@
#include <cinttypes> #include <cinttypes>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/arm/skyeye_common/vfp/vfp_helper.h" #include "core/arm/skyeye_common/vfp/vfp_helper.h"
@ -1246,7 +1248,7 @@ u32 vfp_single_cpdo(ARMul_State* state, u32 inst, u32 fpscr)
if (!fop->fn) { if (!fop->fn) {
LOG_CRITICAL(Core_ARM11, "could not find single op %d, inst=0x%x@0x%x", FEXT_TO_IDX(inst), inst, state->Reg[15]); LOG_CRITICAL(Core_ARM11, "could not find single op %d, inst=0x%x@0x%x", FEXT_TO_IDX(inst), inst, state->Reg[15]);
exit(-1); Crash();
goto invalid; goto invalid;
} }

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@ -2,15 +2,12 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/settings.h"
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/arm/disassembler/arm_disasm.h"
#include "core/arm/dyncom/arm_dyncom.h" #include "core/arm/dyncom/arm_dyncom.h"
#include "core/hle/hle.h" #include "core/hle/hle.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"

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@ -3,12 +3,12 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <atomic> #include <atomic>
#include <cstdio>
#include <mutex> #include <mutex>
#include <vector> #include <vector>
#include "common/assert.h"
#include "common/chunk_file.h" #include "common/chunk_file.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/core.h" #include "core/core.h"

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstddef>
#include <iomanip>
#include <sstream> #include <sstream>
#include "common/logging/log.h" #include "common/logging/log.h"

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@ -2,17 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sys/stat.h> #include <algorithm>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_extsavedata.h" #include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/disk_archive.h" #include "core/file_sys/disk_archive.h"
#include "core/hle/service/fs/archive.h" #include "core/hle/service/fs/archive.h"
#include "core/settings.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -4,10 +4,13 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/disk_archive.h" #include "core/file_sys/archive_backend.h"
#include "core/loader/loader.h" #include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -2,14 +2,15 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <memory> #include <memory>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "core/file_sys/archive_romfs.h" #include "core/file_sys/archive_romfs.h"
#include "core/file_sys/ivfc_archive.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -5,11 +5,13 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/ivfc_archive.h" #include "core/file_sys/archive_backend.h"
#include "core/hle/result.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -2,18 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sys/stat.h> #include <algorithm>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedata.h" #include "core/file_sys/archive_savedata.h"
#include "core/file_sys/disk_archive.h" #include "core/file_sys/disk_archive.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/service/fs/archive.h" #include "core/hle/service/fs/archive.h"
#include "core/settings.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -4,10 +4,11 @@
#pragma once #pragma once
#include "common/common_types.h" #include <memory>
#include <string>
#include "core/file_sys/disk_archive.h" #include "core/file_sys/archive_backend.h"
#include "core/loader/loader.h" #include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -2,11 +2,17 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedatacheck.h" #include "core/file_sys/archive_savedatacheck.h"
#include "core/file_sys/ivfc_archive.h"
#include "core/hle/service/fs/archive.h" #include "core/hle/service/fs/archive.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -4,12 +4,11 @@
#pragma once #pragma once
#include <vector> #include <memory>
#include <string>
#include "common/common_types.h" #include "core/file_sys/archive_backend.h"
#include "core/hle/result.h"
#include "core/file_sys/ivfc_archive.h"
#include "core/loader/loader.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -2,9 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sys/stat.h> #include <algorithm>
#include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"

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@ -4,10 +4,11 @@
#pragma once #pragma once
#include "common/common_types.h" #include <memory>
#include <string>
#include "core/file_sys/disk_archive.h" #include "core/file_sys/archive_backend.h"
#include "core/loader/loader.h" #include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sys/stat.h> #include <algorithm>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_systemsavedata.h" #include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/disk_archive.h"
#include "core/hle/service/fs/archive.h" #include "core/hle/service/fs/archive.h"
#include "core/settings.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -4,10 +4,13 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/disk_archive.h" #include "core/file_sys/archive_backend.h"
#include "core/loader/loader.h" #include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -2,7 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sys/stat.h> #include <algorithm>
#include <cstdio>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
@ -10,7 +11,6 @@
#include "common/make_unique.h" #include "common/make_unique.h"
#include "core/file_sys/disk_archive.h" #include "core/file_sys/disk_archive.h"
#include "core/settings.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -4,13 +4,18 @@
#pragma once #pragma once
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "core/file_sys/archive_backend.h" #include "core/file_sys/archive_backend.h"
#include "core/file_sys/directory_backend.h" #include "core/file_sys/directory_backend.h"
#include "core/file_sys/file_backend.h" #include "core/file_sys/file_backend.h"
#include "core/loader/loader.h" #include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <cstddef>
#include "common/common_types.h" #include "common/common_types.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <memory> #include <memory>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"

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@ -4,7 +4,9 @@
#pragma once #pragma once
#include <cstddef>
#include <memory> #include <memory>
#include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
@ -12,7 +14,7 @@
#include "core/file_sys/archive_backend.h" #include "core/file_sys/archive_backend.h"
#include "core/file_sys/directory_backend.h" #include "core/file_sys/directory_backend.h"
#include "core/file_sys/file_backend.h" #include "core/file_sys/file_backend.h"
#include "core/loader/loader.h" #include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace // FileSys namespace

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@ -10,7 +10,6 @@
#include "core/hle/hle.h" #include "core/hle/hle.h"
#include "core/hle/config_mem.h" #include "core/hle/config_mem.h"
#include "core/hle/shared_page.h" #include "core/hle/shared_page.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -7,8 +7,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"

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@ -4,10 +4,11 @@
#pragma once #pragma once
#include <boost/intrusive_ptr.hpp> #include <boost/smart_ptr/intrusive_ptr.hpp>
#include <algorithm>
#include <array> #include <array>
#include <memory> #include <cstddef>
#include <string> #include <string>
#include <vector> #include <vector>
@ -16,8 +17,6 @@
#include "core/hle/hle.h" #include "core/hle/hle.h"
#include "core/hle/result.h" #include "core/hle/result.h"
struct ApplicationInfo;
namespace Kernel { namespace Kernel {
class Thread; class Thread;

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@ -5,6 +5,8 @@
#pragma once #pragma once
#include <bitset> #include <bitset>
#include <cstddef>
#include <string>
#include <boost/container/static_vector.hpp> #include <boost/container/static_vector.hpp>
@ -12,7 +14,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
namespace Kernel { namespace Kernel {

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@ -4,8 +4,14 @@
#pragma once #pragma once
#include <string>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h" #include "core/memory.h"
namespace IPC { namespace IPC {

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@ -13,6 +13,7 @@
#include "core/core.h" #include "core/core.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/result.h" #include "core/hle/result.h"

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@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <iterator>
#include "common/assert.h" #include "common/assert.h"
#include "core/hle/kernel/vm_manager.h" #include "core/hle/kernel/vm_manager.h"

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@ -6,7 +6,6 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"

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@ -4,7 +4,7 @@
#pragma once #pragma once
#include <cstddef> #include <new>
#include <type_traits> #include <type_traits>
#include <utility> #include <utility>

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <string>
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -2,29 +2,35 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstddef>
#include <system_error>
#include <type_traits>
#include <memory> #include <memory>
#include <unordered_map> #include <unordered_map>
#include <utility>
#include <boost/container/flat_map.hpp> #include <boost/container/flat_map.hpp>
#include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/math_util.h"
#include "core/file_sys/archive_backend.h" #include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_extsavedata.h" #include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/archive_romfs.h"
#include "core/file_sys/archive_savedata.h" #include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_savedatacheck.h" #include "core/file_sys/archive_savedatacheck.h"
#include "core/file_sys/archive_sdmc.h" #include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/archive_systemsavedata.h" #include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/directory_backend.h" #include "core/file_sys/directory_backend.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/hle.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/fs/archive.h" #include "core/hle/service/fs/archive.h"
#include "core/hle/service/fs/fs_user.h" #include "core/hle/service/fs/fs_user.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/memory.h"
// Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map. // Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
// Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970 // Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970

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@ -4,22 +4,25 @@
#pragma once #pragma once
#include <memory>
#include <string>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/archive_backend.h" #include "core/file_sys/archive_backend.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/session.h" #include "core/hle/kernel/session.h"
#include "core/hle/result.h" #include "core/hle/result.h"
namespace FileSys {
class DirectoryBackend;
class FileBackend;
}
/// The unique system identifier hash, also known as ID0 /// The unique system identifier hash, also known as ID0
extern const std::string SYSTEM_ID; extern const std::string SYSTEM_ID;
/// The scrambled SD card CID, also known as ID1 /// The scrambled SD card CID, also known as ID1
extern const std::string SDCARD_ID; extern const std::string SDCARD_ID;
namespace Kernel {
class Session;
}
namespace Service { namespace Service {
namespace FS { namespace FS {

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@ -9,14 +9,16 @@
#include "core/hle/kernel/event.h" #include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "gsp_gpu.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/hw/lcd.h" #include "core/hw/lcd.h"
#include "video_core/gpu_debugger.h" #include "video_core/gpu_debugger.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "gsp_gpu.h"
// Main graphics debugger object - TODO: Here is probably not the best place for this // Main graphics debugger object - TODO: Here is probably not the best place for this
GraphicsDebugger g_debugger; GraphicsDebugger g_debugger;

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@ -5,8 +5,11 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <string>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/emu_window.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/hid.h"

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@ -6,16 +6,18 @@
#include <array> #include <array>
#include "core/hle/kernel/kernel.h" #ifndef _MSC_VER
#include "core/hle/service/service.h" #include <cstddef>
#include "common/bit_field.h" #endif
namespace Kernel { #include "common/bit_field.h"
class SharedMemory; #include "common/common_funcs.h"
class Event; #include "common/common_types.h"
}
namespace Service { namespace Service {
class Interface;
namespace HID { namespace HID {
/** /**

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <cstddef>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
@ -11,8 +12,8 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/session.h" #include "core/hle/kernel/session.h"
#include "core/hle/result.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service // Namespace Service

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@ -2,40 +2,47 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/logging/log.h" #include <algorithm>
#include "common/platform.h" #include <cstring>
#if EMU_PLATFORM == PLATFORM_WINDOWS
#include <winsock2.h>
#include <ws2tcpip.h>
// MinGW does not define several errno constants
#ifndef _MSC_VER
#define EBADMSG 104
#define ENODATA 120
#define ENOMSG 122
#define ENOSR 124
#define ENOSTR 125
#define ETIME 137
#define EIDRM 2001
#define ENOLINK 2002
#endif // _MSC_VER
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <poll.h>
#endif
#include "common/scope_exit.h"
#include "core/hle/hle.h"
#include "core/hle/service/soc_u.h"
#include <unordered_map> #include <unordered_map>
#if EMU_PLATFORM == PLATFORM_WINDOWS #include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/hle/kernel/session.h"
#include "core/hle/result.h"
#include "core/hle/service/soc_u.h"
#include "core/memory.h"
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
// MinGW does not define several errno constants
#ifndef _MSC_VER
#define EBADMSG 104
#define ENODATA 120
#define ENOMSG 122
#define ENOSR 124
#define ENOSTR 125
#define ETIME 137
#define EIDRM 2001
#define ENOLINK 2002
#endif // _MSC_VER
#else
#include <cerrno>
#include <fcntl.h>
#include <netinet/in.h>
#include <netdb.h>
#include <poll.h>
#include <sys/socket.h>
#include <unistd.h>
#endif
#ifdef _WIN32
# define WSAEAGAIN WSAEWOULDBLOCK # define WSAEAGAIN WSAEWOULDBLOCK
# define WSAEMULTIHOP -1 // Invalid dummy value # define WSAEMULTIHOP -1 // Invalid dummy value
# define ERRNO(x) WSA##x # define ERRNO(x) WSA##x
@ -371,7 +378,7 @@ static void Fcntl(Service::Interface* self) {
}); });
if (ctr_cmd == 3) { // F_GETFL if (ctr_cmd == 3) { // F_GETFL
#if EMU_PLATFORM == PLATFORM_WINDOWS #ifdef _WIN32
posix_ret = 0; posix_ret = 0;
auto iter = open_sockets.find(socket_handle); auto iter = open_sockets.find(socket_handle);
if (iter != open_sockets.end() && iter->second.blocking == false) if (iter != open_sockets.end() && iter->second.blocking == false)
@ -388,7 +395,7 @@ static void Fcntl(Service::Interface* self) {
posix_ret |= 4; // O_NONBLOCK posix_ret |= 4; // O_NONBLOCK
#endif #endif
} else if (ctr_cmd == 4) { // F_SETFL } else if (ctr_cmd == 4) { // F_SETFL
#if EMU_PLATFORM == PLATFORM_WINDOWS #ifdef _WIN32
unsigned long tmp = (ctr_arg & 4 /* O_NONBLOCK */) ? 1 : 0; unsigned long tmp = (ctr_arg & 4 /* O_NONBLOCK */) ? 1 : 0;
int ret = ioctlsocket(socket_handle, FIONBIO, &tmp); int ret = ioctlsocket(socket_handle, FIONBIO, &tmp);
if (ret == SOCKET_ERROR_VALUE) { if (ret == SOCKET_ERROR_VALUE) {
@ -682,7 +689,7 @@ static void Connect(Service::Interface* self) {
static void InitializeSockets(Service::Interface* self) { static void InitializeSockets(Service::Interface* self) {
// TODO(Subv): Implement // TODO(Subv): Implement
#if EMU_PLATFORM == PLATFORM_WINDOWS #ifdef _WIN32
WSADATA data; WSADATA data;
WSAStartup(MAKEWORD(2, 2), &data); WSAStartup(MAKEWORD(2, 2), &data);
#endif #endif
@ -696,7 +703,7 @@ static void ShutdownSockets(Service::Interface* self) {
// TODO(Subv): Implement // TODO(Subv): Implement
CleanupSockets(); CleanupSockets();
#if EMU_PLATFORM == PLATFORM_WINDOWS #ifdef _WIN32
WSACleanup(); WSACleanup();
#endif #endif
@ -747,7 +754,7 @@ Interface::Interface() {
Interface::~Interface() { Interface::~Interface() {
CleanupSockets(); CleanupSockets();
#if EMU_PLATFORM == PLATFORM_WINDOWS #ifdef _WIN32
WSACleanup(); WSACleanup();
#endif #endif
} }

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <string>
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -12,6 +12,7 @@
#include "core/hw/y2r.h" #include "core/hw/y2r.h"
#include "core/mem_map.h" #include "core/mem_map.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -5,9 +5,11 @@
#pragma once #pragma once
#include <array> #include <array>
#include <string>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -4,12 +4,6 @@
#include <cstring> #include <cstring>
#include "common/common_types.h"
#include "common/common_funcs.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/hle/config_mem.h"
#include "core/hle/shared_page.h" #include "core/hle/shared_page.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -10,9 +10,12 @@
* write access, according to 3dbrew; this is not emulated) * write access, according to 3dbrew; this is not emulated)
*/ */
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/memory.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
namespace SharedPage { namespace SharedPage {

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@ -2,17 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <type_traits>
#include "common/color.h" #include "common/color.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h" #include "common/vector_math.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/core.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/hle.h"
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/dsp_dsp.h" #include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/hid.h"
@ -21,6 +22,8 @@
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "video_core/command_processor.h" #include "video_core/command_processor.h"
#include "video_core/hwrasterizer_base.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <type_traits>
#include "common/assert.h" #include "common/assert.h"
#include "common/bit_field.h" #include "common/bit_field.h"

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@ -7,8 +7,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/hle/hle.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/lcd.h" #include "core/hw/lcd.h"

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <type_traits>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"

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@ -2,8 +2,10 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <array> #include <array>
#include <numeric> #include <cstddef>
#include <memory>
#include "common/assert.h" #include "common/assert.h"
#include "common/color.h" #include "common/color.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <string> #include <string>
#include <memory> #include <memory>
@ -10,7 +11,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/symbols.h" #include "common/symbols.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/loader/elf.h" #include "core/loader/elf.h"
#include "core/memory.h" #include "core/memory.h"

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@ -2,10 +2,12 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory>
#include <string> #include <string>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/make_unique.h" #include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_romfs.h" #include "core/file_sys/archive_romfs.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"

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@ -4,12 +4,18 @@
#pragma once #pragma once
#include <algorithm>
#include <initializer_list>
#include <memory>
#include <string>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "core/hle/kernel/process.h" namespace Kernel {
struct AddressMapping;
}
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace // Loader namespace

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm> #include <algorithm>
#include <cstring>
#include <memory> #include <memory>
#include "common/logging/log.h" #include "common/logging/log.h"
@ -10,7 +11,7 @@
#include "common/string_util.h" #include "common/string_util.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/loader/ncch.h" #include "core/loader/ncch.h"
#include "core/memory.h" #include "core/memory.h"

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@ -3,13 +3,14 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <map> #include <map>
#include <memory>
#include <utility>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/config_mem.h" #include "core/hle/config_mem.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/vm_manager.h" #include "core/hle/kernel/vm_manager.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/hle/shared_page.h" #include "core/hle/shared_page.h"

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@ -9,9 +9,6 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/hle/config_mem.h"
#include "core/hle/shared_page.h"
#include "core/hw/hw.h"
#include "core/mem_map.h" #include "core/mem_map.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/memory_setup.h" #include "core/memory_setup.h"

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <cstddef>
#include "common/common_types.h" #include "common/common_types.h"
namespace Memory { namespace Memory {

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@ -6,19 +6,21 @@
#include "common/profiler.h" #include "common/profiler.h"
#include "clipper.h"
#include "command_processor.h"
#include "math.h"
#include "pica.h"
#include "primitive_assembly.h"
#include "vertex_shader.h"
#include "video_core.h"
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/settings.h" #include "core/settings.h"
#include "debug_utils/debug_utils.h" #include "debug_utils/debug_utils.h"
#include "clipper.h"
#include "command_processor.h"
#include "math.h"
#include "pica.h"
#include "primitive_assembly.h"
#include "renderer_base.h"
#include "vertex_shader.h"
#include "video_core.h"
namespace Pica { namespace Pica {
namespace CommandProcessor { namespace CommandProcessor {

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@ -4,11 +4,11 @@
#pragma once #pragma once
#include <type_traits>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "pica.h"
namespace Pica { namespace Pica {
namespace CommandProcessor { namespace CommandProcessor {

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@ -23,6 +23,7 @@
#include "common/vector_math.h" #include "common/vector_math.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"

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