qt: Add rederive keyset menu option
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3edafc6802
commit
8f958b89e7
@ -173,55 +173,7 @@ GMainWindow::GMainWindow()
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show();
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show();
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// Gen keys if necessary
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// Gen keys if necessary
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Core::Crypto::KeyManager keys{};
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OnReinitializeKeys(false);
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if (keys.BaseDeriveNecessary()) {
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Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory(
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FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)};
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const auto function = [this, &keys, &pdm]() {
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keys.PopulateFromPartitionData(pdm);
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Service::FileSystem::CreateFactories(vfs);
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keys.DeriveETicket(pdm);
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};
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std::vector<std::string> errors;
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if (!pdm.HasFuses())
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errors.push_back("Missing fuses - Cannot derive SBK");
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if (!pdm.HasBoot0())
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errors.push_back("Missing BOOT0 - Cannot derive master keys");
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if (!pdm.HasPackage2())
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errors.push_back("Missing BCPKG2-1-Normal-Main - Cannot derive general keys");
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if (!pdm.HasProdInfo())
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errors.push_back("Missing PRODINFO - Cannot derive title keys");
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if (!errors.empty()) {
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std::string error_str;
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for (const auto& error : errors)
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error_str += " - " + error + "\n";
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QMessageBox::warning(
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this, tr("Warning Missing Derivation Components"),
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tr("The following are missing from your configuration that may hinder key "
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"derivation. It will be attempted but may not complete.\n\n") +
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QString::fromStdString(error_str));
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}
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QProgressDialog prog;
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prog.setRange(0, 0);
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prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
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"system's performance."));
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prog.setWindowTitle(tr("Deriving Keys"));
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prog.show();
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auto future = QtConcurrent::run(function);
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while (!future.isFinished()) {
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QCoreApplication::processEvents();
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}
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prog.close();
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}
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// Necessary to load titles from nand in gamelist.
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// Necessary to load titles from nand in gamelist.
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Service::FileSystem::CreateFactories(vfs);
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Service::FileSystem::CreateFactories(vfs);
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@ -495,6 +447,8 @@ void GMainWindow::ConnectMenuEvents() {
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connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
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connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
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// Help
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// Help
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connect(ui.action_Rederive, &QAction::triggered, this,
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std::bind(&GMainWindow::OnReinitializeKeys, this, true));
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connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
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connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
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}
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}
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@ -1427,6 +1381,85 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
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}
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}
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}
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}
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void GMainWindow::OnReinitializeKeys(bool callouts) {
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if (callouts) {
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const auto res = QMessageBox::information(
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this, tr("Confirm Key Rederivation"),
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tr("You are about to force rederive all of your keys. \nIf you do not know what this "
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"means or what you are doing, \nthis is a potentially destructive action. \nPlease "
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"make "
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"sure this is what you want \nand optionally make backups.\n\nThis will delete your "
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"autogenerated key files and re-run the key derivation module."),
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QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
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if (res == QMessageBox::Cancel)
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return;
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FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
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"prod.keys_autogenerated");
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FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
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"console.keys_autogenerated");
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FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
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"title.keys_autogenerated");
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}
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Core::Crypto::KeyManager keys{};
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if (keys.BaseDeriveNecessary()) {
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Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory(
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FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)};
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const auto function = [this, &keys, &pdm]() {
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keys.PopulateFromPartitionData(pdm);
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Service::FileSystem::CreateFactories(vfs);
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keys.DeriveETicket(pdm);
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};
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std::vector<std::string> errors;
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if (!pdm.HasFuses())
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errors.push_back("Missing fuses - Cannot derive SBK");
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if (!pdm.HasBoot0())
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errors.push_back("Missing BOOT0 - Cannot derive master keys");
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if (!pdm.HasPackage2())
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errors.push_back("Missing BCPKG2-1-Normal-Main - Cannot derive general keys");
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if (!pdm.HasProdInfo())
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errors.push_back("Missing PRODINFO - Cannot derive title keys");
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if (!errors.empty()) {
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std::string error_str;
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for (const auto& error : errors)
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error_str += " - " + error + "\n";
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QMessageBox::warning(
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this, tr("Warning Missing Derivation Components"),
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tr("The following are missing from your configuration that may hinder key "
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"derivation. It will be attempted but may not complete.\n\n") +
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QString::fromStdString(error_str));
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}
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QProgressDialog prog;
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prog.setRange(0, 0);
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prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
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"system's performance."));
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prog.setWindowTitle(tr("Deriving Keys"));
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prog.show();
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auto future = QtConcurrent::run(function);
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while (!future.isFinished()) {
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QCoreApplication::processEvents();
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}
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prog.close();
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}
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Service::FileSystem::CreateFactories(vfs);
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if (callouts) {
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game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
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}
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}
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bool GMainWindow::ConfirmClose() {
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bool GMainWindow::ConfirmClose() {
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if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
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if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
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return true;
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return true;
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@ -167,6 +167,7 @@ private slots:
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void HideFullscreen();
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void HideFullscreen();
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void ToggleWindowMode();
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void ToggleWindowMode();
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void OnCoreError(Core::System::ResultStatus, std::string);
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void OnCoreError(Core::System::ResultStatus, std::string);
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void OnReinitializeKeys(bool callouts);
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private:
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private:
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void UpdateStatusBar();
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void UpdateStatusBar();
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@ -103,6 +103,7 @@
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</property>
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</property>
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<addaction name="action_Report_Compatibility"/>
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<addaction name="action_Report_Compatibility"/>
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<addaction name="separator"/>
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<addaction name="separator"/>
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<addaction name="action_Rederive"/>
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<addaction name="action_About"/>
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<addaction name="action_About"/>
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</widget>
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</widget>
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<addaction name="menu_File"/>
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<addaction name="menu_File"/>
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@ -159,6 +160,11 @@
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<string>&Stop</string>
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<string>&Stop</string>
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</property>
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</property>
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</action>
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</action>
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<action name="action_Rederive">
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<property name="text">
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<string>Reinitialize keys...</string>
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</property>
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</action>
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<action name="action_About">
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<action name="action_About">
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<property name="text">
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<property name="text">
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<string>About yuzu</string>
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<string>About yuzu</string>
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