Merge pull request #6361 from lat9nq/per-hb-cfg
yuzu qt: Handle per-game configs for title id 0
This commit is contained in:
commit
91f559a71f
@ -16,7 +16,7 @@
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
|
||||
Config::Config(std::string_view config_name, ConfigType config_type) : type(config_type) {
|
||||
global = config_type == ConfigType::GlobalConfig;
|
||||
|
||||
Initialize(config_name);
|
||||
@ -242,7 +242,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
|
||||
}};
|
||||
// clang-format on
|
||||
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
void Config::Initialize(std::string_view config_name) {
|
||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
|
@ -22,7 +22,7 @@ public:
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "qt-config",
|
||||
explicit Config(std::string_view config_name = "qt-config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
@ -45,7 +45,7 @@ public:
|
||||
static const std::array<UISettings::Shortcut, 17> default_hotkeys;
|
||||
|
||||
private:
|
||||
void Initialize(const std::string& config_name);
|
||||
void Initialize(std::string_view config_name);
|
||||
|
||||
void ReadValues();
|
||||
void ReadPlayerValue(std::size_t player_index);
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include <QAbstractButton>
|
||||
@ -17,6 +18,7 @@
|
||||
#include <QTimer>
|
||||
#include <QTreeView>
|
||||
|
||||
#include "common/fs/path_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
@ -29,10 +31,11 @@
|
||||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
|
||||
game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
|
||||
Config::ConfigType::PerGameConfig);
|
||||
const auto config_file_name =
|
||||
title_id == 0 ? Common::FS::GetFilename(file_name) : fmt::format("{:016X}", title_id);
|
||||
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
|
||||
Settings::SetConfiguringGlobal(false);
|
||||
|
||||
|
@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <QDialog>
|
||||
@ -27,7 +28,7 @@ class ConfigurePerGame : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id);
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name);
|
||||
~ConfigurePerGame() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
|
@ -561,11 +561,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||
connect(remove_dlc, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
|
||||
});
|
||||
connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
|
||||
connect(remove_shader_cache, &QAction::triggered, [this, program_id, path]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache, path);
|
||||
});
|
||||
connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
|
||||
connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path);
|
||||
});
|
||||
connect(dump_romfs, &QAction::triggered,
|
||||
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
|
||||
|
@ -88,7 +88,8 @@ signals:
|
||||
const std::string& game_path);
|
||||
void OpenTransferableShaderCacheRequested(u64 program_id);
|
||||
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
|
||||
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
|
||||
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
|
||||
std::string_view game_path);
|
||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
|
@ -1334,7 +1334,10 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
||||
|
||||
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
|
||||
// Load per game settings
|
||||
Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
|
||||
const auto config_file_name = title_id == 0
|
||||
? Common::FS::GetFilename(filename.toStdString())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
}
|
||||
|
||||
ConfigureVibration::SetAllVibrationDevices();
|
||||
@ -1795,7 +1798,8 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
|
||||
tr("Successfully removed %1 installed DLC.").arg(count));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
|
||||
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||
std::string_view game_path) {
|
||||
const QString question = [this, target] {
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::ShaderCache:
|
||||
@ -1817,7 +1821,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
|
||||
RemoveTransferableShaderCache(program_id);
|
||||
break;
|
||||
case GameListRemoveTarget::CustomConfiguration:
|
||||
RemoveCustomConfiguration(program_id);
|
||||
RemoveCustomConfiguration(program_id, game_path);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1842,9 +1846,12 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
|
||||
const auto custom_config_file_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) /
|
||||
"custom" / fmt::format("{:016X}.ini", program_id);
|
||||
void GMainWindow::RemoveCustomConfiguration(u64 program_id, std::string_view game_path) {
|
||||
const auto config_file_name = program_id == 0
|
||||
? fmt::format("{:s}.ini", Common::FS::GetFilename(game_path))
|
||||
: fmt::format("{:016X}.ini", program_id);
|
||||
const auto custom_config_file_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom" / config_file_name;
|
||||
|
||||
if (!Common::FS::Exists(custom_config_file_path)) {
|
||||
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||
@ -2635,7 +2642,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
|
||||
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
|
||||
const auto& system = Core::System::GetInstance();
|
||||
|
||||
ConfigurePerGame dialog(this, title_id);
|
||||
ConfigurePerGame dialog(this, title_id, file_name);
|
||||
dialog.LoadFromFile(v_file);
|
||||
const auto result = dialog.exec();
|
||||
|
||||
|
@ -236,7 +236,8 @@ private slots:
|
||||
const std::string& game_path);
|
||||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
|
||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||
std::string_view game_path);
|
||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
@ -275,7 +276,7 @@ private:
|
||||
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveTransferableShaderCache(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id, std::string_view game_path);
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||
InstallResult InstallNSPXCI(const QString& filename);
|
||||
InstallResult InstallNCA(const QString& filename);
|
||||
|
Loading…
Reference in New Issue
Block a user