glasm: Implement gl_PointCoord

This commit is contained in:
ReinUsesLisp 2021-05-19 02:25:53 -03:00 committed by ameerj
parent 12dcb9fcc2
commit 9415c435fc

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@ -65,6 +65,10 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
case IR::Attribute::PositionW: case IR::Attribute::PositionW:
ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.stage_name, swizzle); ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.stage_name, swizzle);
break; break;
case IR::Attribute::PointSpriteS:
case IR::Attribute::PointSpriteT:
ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.stage_name, swizzle);
break;
case IR::Attribute::InstanceId: case IR::Attribute::InstanceId:
ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.stage_name); ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.stage_name);
break; break;