config: Use simplified checkbox (from Citra) for CPU JIT.
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5ecf152c8e
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@ -148,19 +148,15 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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current_process = Kernel::Process::Create("main");
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current_process = Kernel::Process::Create("main");
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switch (Settings::values.cpu_core) {
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if (Settings::values.use_cpu_jit) {
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case Settings::CpuCore::Unicorn:
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cpu_core = std::make_shared<ARM_Unicorn>();
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break;
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case Settings::CpuCore::Dynarmic:
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default:
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#ifdef ARCHITECTURE_x86_64
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#ifdef ARCHITECTURE_x86_64
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cpu_core = std::make_shared<ARM_Dynarmic>();
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cpu_core = std::make_shared<ARM_Dynarmic>();
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#else
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#else
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cpu_core = std::make_shared<ARM_Unicorn>();
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cpu_core = std::make_shared<ARM_Unicorn>();
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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#endif
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break;
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} else {
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cpu_core = std::make_shared<ARM_Unicorn>();
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}
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}
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gpu_core = std::make_unique<Tegra::GPU>();
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gpu_core = std::make_unique<Tegra::GPU>();
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@ -121,7 +121,7 @@ struct Values {
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std::string touch_device;
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std::string touch_device;
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// Core
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// Core
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CpuCore cpu_core;
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bool use_cpu_jit;
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// Data Storage
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// Data Storage
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bool use_virtual_sd;
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bool use_virtual_sd;
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@ -154,12 +154,13 @@ TelemetrySession::TelemetrySession() {
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#endif
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#endif
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// Log user configuration information
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// Log user configuration information
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AddField(Telemetry::FieldType::UserConfig, "Core_CpuCore",
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AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
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static_cast<int>(Settings::values.cpu_core));
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
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Settings::values.resolution_factor);
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Settings::values.resolution_factor);
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
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AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
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Settings::values.toggle_framelimit);
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Settings::values.toggle_framelimit);
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AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
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Settings::values.use_docked_mode);
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}
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}
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TelemetrySession::~TelemetrySession() {
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TelemetrySession::~TelemetrySession() {
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@ -77,8 +77,7 @@ void Config::ReadValues() {
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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qt_config->beginGroup("Core");
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Settings::values.cpu_core =
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Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
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static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 1).toInt());
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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qt_config->beginGroup("Renderer");
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@ -175,7 +174,7 @@ void Config::SaveValues() {
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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qt_config->beginGroup("Core");
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qt_config->setValue("cpu_core", static_cast<int>(Settings::values.cpu_core));
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qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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qt_config->beginGroup("Renderer");
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@ -15,7 +15,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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this->setConfiguration();
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this->setConfiguration();
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ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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}
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@ -24,15 +24,14 @@ ConfigureGeneral::~ConfigureGeneral() {}
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void ConfigureGeneral::setConfiguration() {
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void ConfigureGeneral::setConfiguration() {
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ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->cpu_core_combobox->setCurrentIndex(static_cast<int>(Settings::values.cpu_core));
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ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
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ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
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ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
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}
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}
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void ConfigureGeneral::applyConfiguration() {
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void ConfigureGeneral::applyConfiguration() {
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UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
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UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
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UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
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UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
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Settings::values.cpu_core =
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Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
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static_cast<Settings::CpuCore>(ui->cpu_core_combobox->currentIndex());
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Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
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Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
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Settings::Apply();
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Settings::Apply();
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}
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}
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@ -44,31 +44,24 @@
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<item>
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<widget class="QGroupBox" name="CpuCoreGroupBox">
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<widget class="QGroupBox" name="PerformanceGroupBox">
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<property name="title">
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<property name="title">
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<string>CPU Core</string>
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<string>Performance</string>
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</property>
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</property>
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<layout class="QHBoxLayout" name="CpuCoreHorizontalLayout">
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<layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
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<item>
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<item>
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<layout class="QVBoxLayout" name="CpuCoreVerticalLayout">
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<layout class="QVBoxLayout" name="PerformanceVerticalLayout">
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<item>
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<item>
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<widget class="QComboBox" name="cpu_core_combobox">
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<widget class="QCheckBox" name="use_cpu_jit">
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<item>
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<property name="text">
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<property name="text">
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<string>Enable CPU JIT</string>
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<string>Unicorn</string>
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</property>
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</property>
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</widget>
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</item>
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</item>
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<item>
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<property name="text">
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<string>Dynarmic</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</item>
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<item>
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<item>
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<widget class="QGroupBox" name="EmulationGroupBox">
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<widget class="QGroupBox" name="EmulationGroupBox">
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@ -90,8 +90,7 @@ void Config::ReadValues() {
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sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
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sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
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// Core
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// Core
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Settings::values.cpu_core =
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 1));
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// Renderer
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// Renderer
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Settings::values.resolution_factor =
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Settings::values.resolution_factor =
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@ -76,9 +76,9 @@ motion_device=
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touch_device=
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touch_device=
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[Core]
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[Core]
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# Which CPU core to use for CPU emulation
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# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
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# 0: Unicorn (slow), 1 (default): Dynarmic (faster)
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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cpu_core =
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use_cpu_jit =
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[Renderer]
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[Renderer]
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# Whether to use software or hardware rendering.
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# Whether to use software or hardware rendering.
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