hid: Fix analog sticks directional states
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319c4d2108
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@ -250,6 +250,10 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
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auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
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const auto& button_state = buttons[controller_idx];
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const auto& button_state = buttons[controller_idx];
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const auto& analog_state = sticks[controller_idx];
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const auto& analog_state = sticks[controller_idx];
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const auto [stick_l_x_f, stick_l_y_f] =
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
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const auto [stick_r_x_f, stick_r_y_f] =
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
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using namespace Settings::NativeButton;
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using namespace Settings::NativeButton;
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pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
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@ -270,23 +274,19 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_left.Assign(stick_l_x_f < 0.0);
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pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_up.Assign(stick_l_y_f > 0.0);
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pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_right.Assign(stick_l_x_f > 0.0);
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pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.l_stick_down.Assign(stick_l_y_f < 0.0);
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pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_left.Assign(stick_r_x_f < 0.0);
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pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_up.Assign(stick_r_y_f > 0.0);
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pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_right.Assign(stick_r_x_f > 0.0);
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pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.r_stick_down.Assign(stick_r_y_f < 0.0);
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pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
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pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
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const auto [stick_l_x_f, stick_l_y_f] =
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
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const auto [stick_r_x_f, stick_r_y_f] =
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
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lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
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lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
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lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
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lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
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rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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