NVDRV: Fix Open/Close and make sure each device is correctly created.

This commit is contained in:
Fernando Sahmkow 2021-11-05 01:44:11 +01:00
parent de0e8eff42
commit af35dbcf63
14 changed files with 296 additions and 204 deletions

View File

@ -3,9 +3,11 @@
// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
// or any later version Refer to the license.txt file included.
#include <bit>
#include <cstdlib>
#include <cstring>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
@ -22,8 +24,19 @@ namespace Service::Nvidia::Devices {
nvhost_ctrl::nvhost_ctrl(Core::System& system_, EventInterface& events_interface_,
NvCore::Container& core_)
: nvdevice{system_}, events_interface{events_interface_}, core{core_},
syncpoint_manager{core_.GetSyncpointManager()} {}
nvhost_ctrl::~nvhost_ctrl() = default;
syncpoint_manager{core_.GetSyncpointManager()} {
events_interface.RegisterForSignal(this);
}
nvhost_ctrl::~nvhost_ctrl() {
events_interface.UnregisterForSignal(this);
for (auto& event : events) {
if (!event.registered) {
continue;
}
events_interface.FreeEvent(event.kevent);
}
}
NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
@ -87,7 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
SCOPE_EXIT({
std::memcpy(output.data(), &params, sizeof(params));
if (must_unmark_fail) {
events_interface.fails[event_id] = 0;
events[event_id].fails = 0;
}
});
@ -116,12 +129,12 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
auto& gpu = system.GPU();
const u32 target_value = params.fence.value;
auto lock = events_interface.Lock();
auto lock = NvEventsLock();
u32 slot = [&]() {
if (is_allocation) {
params.value.raw = 0;
return events_interface.FindFreeEvent(fence_id);
return FindFreeNvEvent(fence_id);
} else {
return params.value.raw;
}
@ -130,7 +143,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
must_unmark_fail = true;
const auto check_failing = [&]() {
if (events_interface.fails[slot] > 2) {
if (events[slot].fails > 2) {
{
auto lk = system.StallProcesses();
gpu.WaitFence(fence_id, target_value);
@ -142,6 +155,10 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
return false;
};
if (slot >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (params.timeout == 0) {
if (check_failing()) {
return NvResult::Success;
@ -149,17 +166,13 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
return NvResult::Timeout;
}
if (slot >= MaxNvEvents) {
auto& event = events[slot];
if (!event.registered) {
return NvResult::BadParameter;
}
auto* event = events_interface.events[slot];
if (!event) {
return NvResult::BadParameter;
}
if (events_interface.IsBeingUsed(slot)) {
if (event.IsBeingUsed()) {
return NvResult::BadParameter;
}
@ -169,9 +182,9 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
params.value.raw = 0;
events_interface.status[slot].store(EventState::Waiting, std::memory_order_release);
events_interface.assigned_syncpt[slot] = fence_id;
events_interface.assigned_value[slot] = target_value;
event.status.store(EventState::Waiting, std::memory_order_release);
event.assigned_syncpt = fence_id;
event.assigned_value = target_value;
if (is_allocation) {
params.value.syncpoint_id_for_allocation.Assign(static_cast<u16>(fence_id));
params.value.event_allocated.Assign(1);
@ -189,15 +202,17 @@ NvResult nvhost_ctrl::FreeEvent(u32 slot) {
return NvResult::BadParameter;
}
if (!events_interface.registered[slot]) {
auto& event = events[slot];
if (!event.registered) {
return NvResult::Success;
}
if (events_interface.IsBeingUsed(slot)) {
if (event.IsBeingUsed()) {
return NvResult::Busy;
}
events_interface.Free(slot);
FreeNvEvent(slot);
return NvResult::Success;
}
@ -210,15 +225,15 @@ NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::ve
return NvResult::BadParameter;
}
auto lock = events_interface.Lock();
auto lock = NvEventsLock();
if (events_interface.registered[event_id]) {
if (events[event_id].registered) {
const auto result = FreeEvent(event_id);
if (result != NvResult::Success) {
return result;
}
}
events_interface.Create(event_id);
CreateNvEvent(event_id);
return NvResult::Success;
}
@ -229,7 +244,7 @@ NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input,
const u32 event_id = params.user_event_id & 0x00FF;
LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id);
auto lock = events_interface.Lock();
auto lock = NvEventsLock();
return FreeEvent(event_id);
}
@ -244,44 +259,121 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
return NvResult::BadParameter;
}
auto lock = events_interface.Lock();
auto lock = NvEventsLock();
if (events_interface.status[event_id].exchange(
EventState::Cancelling, std::memory_order_acq_rel) == EventState::Waiting) {
system.GPU().CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
events_interface.assigned_value[event_id]);
syncpoint_manager.RefreshSyncpoint(events_interface.assigned_syncpt[event_id]);
auto& event = events[event_id];
if (event.status.exchange(EventState::Cancelling, std::memory_order_acq_rel) ==
EventState::Waiting) {
system.GPU().CancelSyncptInterrupt(event.assigned_syncpt, event.assigned_value);
syncpoint_manager.RefreshSyncpoint(event.assigned_syncpt);
}
events_interface.fails[event_id]++;
events_interface.status[event_id].store(EventState::Cancelled, std::memory_order_release);
events_interface.events[event_id]->GetWritableEvent().Clear();
event.fails++;
event.status.store(EventState::Cancelled, std::memory_order_release);
event.kevent->GetWritableEvent().Clear();
return NvResult::Success;
}
Kernel::KEvent* nvhost_ctrl::QueryEvent(u32 event_id) {
const auto event = SyncpointEventValue{.raw = event_id};
const auto desired_event = SyncpointEventValue{.raw = event_id};
const bool allocated = event.event_allocated.Value() != 0;
const u32 slot{allocated ? event.partial_slot.Value() : static_cast<u32>(event.slot)};
const bool allocated = desired_event.event_allocated.Value() != 0;
const u32 slot{allocated ? desired_event.partial_slot.Value()
: static_cast<u32>(desired_event.slot)};
if (slot >= MaxNvEvents) {
ASSERT(false);
return nullptr;
}
const u32 syncpoint_id{allocated ? event.syncpoint_id_for_allocation.Value()
: event.syncpoint_id.Value()};
const u32 syncpoint_id{allocated ? desired_event.syncpoint_id_for_allocation.Value()
: desired_event.syncpoint_id.Value()};
auto lock = events_interface.Lock();
auto lock = NvEventsLock();
if (events_interface.registered[slot] &&
events_interface.assigned_syncpt[slot] == syncpoint_id) {
ASSERT(events_interface.events[slot]);
return events_interface.events[slot];
auto& event = events[slot];
if (event.registered && event.assigned_syncpt == syncpoint_id) {
ASSERT(event.kevent);
return event.kevent;
}
// Is this possible in hardware?
ASSERT_MSG(false, "Slot:{}, SyncpointID:{}, requested", slot, syncpoint_id);
return nullptr;
}
std::unique_lock<std::mutex> nvhost_ctrl::NvEventsLock() {
return std::unique_lock<std::mutex>(events_mutex);
}
void nvhost_ctrl::CreateNvEvent(u32 event_id) {
auto& event = events[event_id];
ASSERT(!event.kevent);
ASSERT(!event.registered);
ASSERT(!event.IsBeingUsed());
event.kevent = events_interface.CreateEvent(fmt::format("NVCTRL::NvEvent_{}", event_id));
event.status = EventState::Available;
event.registered = true;
const u64 mask = 1ULL << event_id;
event.fails = 0;
events_mask |= mask;
event.assigned_syncpt = 0;
}
void nvhost_ctrl::FreeNvEvent(u32 event_id) {
auto& event = events[event_id];
ASSERT(event.kevent);
ASSERT(event.registered);
ASSERT(!event.IsBeingUsed());
events_interface.FreeEvent(event.kevent);
event.kevent = nullptr;
event.status = EventState::Available;
event.registered = false;
const u64 mask = ~(1ULL << event_id);
events_mask &= mask;
}
u32 nvhost_ctrl::FindFreeNvEvent(u32 syncpoint_id) {
u32 slot{MaxNvEvents};
u32 free_slot{MaxNvEvents};
for (u32 i = 0; i < MaxNvEvents; i++) {
auto& event = events[i];
if (event.registered) {
if (!event.IsBeingUsed()) {
slot = i;
if (event.assigned_syncpt == syncpoint_id) {
return slot;
}
}
} else if (free_slot == MaxNvEvents) {
free_slot = i;
}
}
if (free_slot < MaxNvEvents) {
CreateNvEvent(free_slot);
return free_slot;
}
if (slot < MaxNvEvents) {
return slot;
}
LOG_CRITICAL(Service_NVDRV, "Failed to allocate an event");
return 0;
}
void nvhost_ctrl::SignalNvEvent(u32 syncpoint_id, u32 value) {
const u32 max = MaxNvEvents - std::countl_zero(events_mask);
const u32 min = std::countr_zero(events_mask);
for (u32 i = min; i < max; i++) {
auto& event = events[i];
if (event.assigned_syncpt != syncpoint_id || event.assigned_value != value) {
continue;
}
if (event.status.exchange(EventState::Signalling, std::memory_order_acq_rel) ==
EventState::Waiting) {
event.kevent->GetWritableEvent().Signal();
}
event.status.store(EventState::Signalled, std::memory_order_release);
}
}
} // namespace Service::Nvidia::Devices

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@ -53,7 +53,49 @@ public:
};
static_assert(sizeof(SyncpointEventValue) == sizeof(u32));
void SignalNvEvent(u32 syncpoint_id, u32 value);
private:
struct InternalEvent {
// Mask representing registered events
// Each kernel event associated to an NV event
Kernel::KEvent* kevent{};
// The status of the current NVEvent
std::atomic<EventState> status{};
// Tells the NVEvent that it has failed.
u32 fails{};
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
// associated with it.
u32 assigned_syncpt{};
// This is the value of the GPU interrupt for which the NVEvent is waiting
// for.
u32 assigned_value{};
// Tells if an NVEvent is registered or not
bool registered{};
bool IsBeingUsed() {
const auto current_status = status.load(std::memory_order_acquire);
return current_status == EventState::Waiting ||
current_status == EventState::Cancelling ||
current_status == EventState::Signalling;
}
};
std::unique_lock<std::mutex> NvEventsLock();
void CreateNvEvent(u32 event_id);
void FreeNvEvent(u32 event_id);
u32 FindFreeNvEvent(u32 syncpoint_id);
std::array<InternalEvent, MaxNvEvents> events{};
std::mutex events_mutex;
u64 events_mask{};
struct IocSyncptReadParams {
u32_le id{};
u32_le value{};

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@ -13,10 +13,13 @@ namespace Service::Nvidia::Devices {
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system_, EventInterface& events_interface_)
: nvdevice{system_}, events_interface{events_interface_} {
error_notifier_event = events_interface.CreateNonCtrlEvent("CtrlGpuErrorNotifier");
unknown_event = events_interface.CreateNonCtrlEvent("CtrlGpuUknownEvent");
error_notifier_event = events_interface.CreateEvent("CtrlGpuErrorNotifier");
unknown_event = events_interface.CreateEvent("CtrlGpuUknownEvent");
}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() {
events_interface.FreeEvent(error_notifier_event);
events_interface.FreeEvent(unknown_event);
}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
NvResult nvhost_ctrl_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {

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@ -30,13 +30,17 @@ nvhost_gpu::nvhost_gpu(Core::System& system_, EventInterface& events_interface_,
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
channel_fence.value = system_.GPU().GetSyncpointValue(channel_fence.id);
sm_exception_breakpoint_int_report_event =
events_interface.CreateNonCtrlEvent("GpuChannelSMExceptionBreakpointInt");
events_interface.CreateEvent("GpuChannelSMExceptionBreakpointInt");
sm_exception_breakpoint_pause_report_event =
events_interface.CreateNonCtrlEvent("GpuChannelSMExceptionBreakpointPause");
error_notifier_event = events_interface.CreateNonCtrlEvent("GpuChannelErrorNotifier");
events_interface.CreateEvent("GpuChannelSMExceptionBreakpointPause");
error_notifier_event = events_interface.CreateEvent("GpuChannelErrorNotifier");
}
nvhost_gpu::~nvhost_gpu() = default;
nvhost_gpu::~nvhost_gpu() {
events_interface.FreeEvent(sm_exception_breakpoint_int_report_event);
events_interface.FreeEvent(sm_exception_breakpoint_pause_report_event);
events_interface.FreeEvent(error_notifier_event);
}
NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {

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@ -10,6 +10,8 @@
namespace Service::Nvidia::Devices {
u32 nvhost_nvdec::next_id{};
nvhost_nvdec::nvhost_nvdec(Core::System& system_, NvCore::Container& core)
: nvhost_nvdec_common{system_, core} {}
nvhost_nvdec::~nvhost_nvdec() = default;

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@ -24,7 +24,7 @@ public:
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
static u32 next_id;
};
} // namespace Service::Nvidia::Devices

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@ -45,6 +45,8 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
}
} // Anonymous namespace
std::unordered_map<DeviceFD, u32> nvhost_nvdec_common::fd_to_id{};
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, NvCore::Container& core_)
: nvdevice{system_}, core{core_},
syncpoint_manager{core.GetSyncpointManager()}, nvmap{core.GetNvMapFile()} {}

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@ -115,7 +115,7 @@ protected:
Kernel::KEvent* QueryEvent(u32 event_id) override;
std::unordered_map<DeviceFD, u32> fd_to_id{};
static std::unordered_map<DeviceFD, u32> fd_to_id;
s32_le nvmap_fd{};
u32_le submit_timeout{};
NvCore::Container& core;

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@ -8,6 +8,9 @@
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
u32 nvhost_vic::next_id{};
nvhost_vic::nvhost_vic(Core::System& system_, NvCore::Container& core)
: nvhost_nvdec_common{system_, core} {}

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@ -23,6 +23,6 @@ public:
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
static u32 next_id;
};
} // namespace Service::Nvidia::Devices

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@ -3,7 +3,6 @@
// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
// or any later version Refer to the license.txt file included.
#include <bit>
#include <utility>
#include <fmt/format.h>
@ -30,101 +29,39 @@
namespace Service::Nvidia {
EventInterface::EventInterface(Module& module_) : module{module_} {
events_mask = 0;
for (u32 i = 0; i < MaxNvEvents; i++) {
status[i] = EventState::Available;
events[i] = nullptr;
registered[i] = false;
EventInterface::EventInterface(Module& module_) : module{module_} {}
EventInterface::~EventInterface() = default;
void EventInterface::RegisterForSignal(Devices::nvhost_ctrl* device) {
std::unique_lock<std::mutex> lk(guard);
on_signal.push_back(device);
}
void EventInterface::UnregisterForSignal(Devices::nvhost_ctrl* device) {
std::unique_lock<std::mutex> lk(guard);
auto it = std::find(on_signal.begin(), on_signal.end(), device);
if (it != on_signal.end()) {
on_signal.erase(it);
}
}
EventInterface::~EventInterface() {
auto lk = Lock();
for (u32 i = 0; i < MaxNvEvents; i++) {
if (registered[i]) {
module.service_context.CloseEvent(events[i]);
events[i] = nullptr;
registered[i] = false;
}
}
for (auto* event : basic_events) {
module.service_context.CloseEvent(event);
void EventInterface::Signal(u32 syncpoint_id, u32 value) {
std::unique_lock<std::mutex> lk(guard);
for (auto* device : on_signal) {
device->SignalNvEvent(syncpoint_id, value);
}
}
std::unique_lock<std::mutex> EventInterface::Lock() {
return std::unique_lock<std::mutex>(events_mutex);
}
void EventInterface::Signal(u32 event_id) {
if (status[event_id].exchange(EventState::Signalling, std::memory_order_acq_rel) ==
EventState::Waiting) {
events[event_id]->GetWritableEvent().Signal();
}
status[event_id].store(EventState::Signalled, std::memory_order_release);
}
void EventInterface::Create(u32 event_id) {
ASSERT(!events[event_id]);
ASSERT(!registered[event_id]);
ASSERT(!IsBeingUsed(event_id));
events[event_id] =
module.service_context.CreateEvent(fmt::format("NVDRV::NvEvent_{}", event_id));
status[event_id] = EventState::Available;
registered[event_id] = true;
const u64 mask = 1ULL << event_id;
fails[event_id] = 0;
events_mask |= mask;
assigned_syncpt[event_id] = 0;
}
void EventInterface::Free(u32 event_id) {
ASSERT(events[event_id]);
ASSERT(registered[event_id]);
ASSERT(!IsBeingUsed(event_id));
module.service_context.CloseEvent(events[event_id]);
events[event_id] = nullptr;
status[event_id] = EventState::Available;
registered[event_id] = false;
const u64 mask = ~(1ULL << event_id);
events_mask &= mask;
}
u32 EventInterface::FindFreeEvent(u32 syncpoint_id) {
u32 slot{MaxNvEvents};
u32 free_slot{MaxNvEvents};
for (u32 i = 0; i < MaxNvEvents; i++) {
if (registered[i]) {
if (!IsBeingUsed(i)) {
slot = i;
if (assigned_syncpt[i] == syncpoint_id) {
return slot;
}
}
} else if (free_slot == MaxNvEvents) {
free_slot = i;
}
}
if (free_slot < MaxNvEvents) {
Create(free_slot);
return free_slot;
}
if (slot < MaxNvEvents) {
return slot;
}
LOG_CRITICAL(Service_NVDRV, "Failed to allocate an event");
return 0;
}
Kernel::KEvent* EventInterface::CreateNonCtrlEvent(std::string name) {
Kernel::KEvent* EventInterface::CreateEvent(std::string name) {
Kernel::KEvent* new_event = module.service_context.CreateEvent(std::move(name));
basic_events.push_back(new_event);
return new_event;
}
void EventInterface::FreeEvent(Kernel::KEvent* event) {
module.service_context.CloseEvent(event);
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto module_ = std::make_shared<Module>(system);
@ -138,18 +75,50 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
Module::Module(Core::System& system)
: service_context{system, "nvdrv"}, events_interface{*this}, container{system.GPU()} {
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, container);
devices["/dev/nvhost-gpu"] =
std::make_shared<Devices::nvhost_gpu>(system, events_interface, container);
devices["/dev/nvhost-ctrl-gpu"] =
std::make_shared<Devices::nvhost_ctrl_gpu>(system, events_interface);
devices["/dev/nvmap"] = std::make_shared<Devices::nvmap>(system, container);
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, container);
devices["/dev/nvhost-ctrl"] =
std::make_shared<Devices::nvhost_ctrl>(system, events_interface, container);
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system, container);
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system, container);
builders["/dev/nvhost-as-gpu"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_as_gpu>(system, container);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvhost-gpu"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_gpu>(system, events_interface, container);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvhost-ctrl-gpu"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_ctrl_gpu>(system, events_interface);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvmap"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvmap>(system, container);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvdisp_disp0"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvdisp_disp0>(system, container);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvhost-ctrl"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_ctrl>(system, events_interface, container);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvhost-nvdec"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_nvdec>(system, container);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvhost-nvjpg"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device = std::make_shared<Devices::nvhost_nvjpg>(system);
return open_files.emplace(fd, device).first;
};
builders["/dev/nvhost-vic"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_vic>(system, container);
return open_files.emplace(fd, device).first;
};
}
Module::~Module() = default;
@ -169,18 +138,18 @@ NvResult Module::VerifyFD(DeviceFD fd) const {
}
DeviceFD Module::Open(const std::string& device_name) {
if (devices.find(device_name) == devices.end()) {
auto it = builders.find(device_name);
if (it == builders.end()) {
LOG_ERROR(Service_NVDRV, "Trying to open unknown device {}", device_name);
return INVALID_NVDRV_FD;
}
auto device = devices[device_name];
const DeviceFD fd = next_fd++;
auto& builder = it->second;
auto device = builder(fd)->second;
device->OnOpen(fd);
open_files[fd] = std::move(device);
return fd;
}
@ -256,14 +225,7 @@ NvResult Module::Close(DeviceFD fd) {
}
void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
const u32 max = MaxNvEvents - std::countl_zero(events_interface.events_mask);
const u32 min = std::countr_zero(events_interface.events_mask);
for (u32 i = min; i < max; i++) {
if (events_interface.assigned_syncpt[i] == syncpoint_id &&
events_interface.assigned_value[i] == value) {
events_interface.Signal(i);
}
}
events_interface.Signal(syncpoint_id, value);
}
NvResult Module::QueryEvent(DeviceFD fd, u32 event_id, Kernel::KEvent*& event) {

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@ -5,6 +5,7 @@
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
@ -38,7 +39,8 @@ class SyncpointManager;
namespace Devices {
class nvdevice;
}
class nvhost_ctrl;
} // namespace Devices
class Module;
@ -47,47 +49,19 @@ public:
EventInterface(Module& module_);
~EventInterface();
// Mask representing registered events
u64 events_mask{};
// Each kernel event associated to an NV event
std::array<Kernel::KEvent*, MaxNvEvents> events{};
// The status of the current NVEvent
std::array<std::atomic<EventState>, MaxNvEvents> status{};
// Tells if an NVEvent is registered or not
std::array<bool, MaxNvEvents> registered{};
// Tells the NVEvent that it has failed.
std::array<u32, MaxNvEvents> fails{};
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
// associated with it.
std::array<u32, MaxNvEvents> assigned_syncpt{};
// This is the value of the GPU interrupt for which the NVEvent is waiting
// for.
std::array<u32, MaxNvEvents> assigned_value{};
// Constant to denote an unasigned syncpoint.
static constexpr u32 unassigned_syncpt = 0xFFFFFFFF;
void RegisterForSignal(Devices::nvhost_ctrl*);
void UnregisterForSignal(Devices::nvhost_ctrl*);
bool IsBeingUsed(u32 event_id) {
const auto current_status = status[event_id].load(std::memory_order_acquire);
return current_status == EventState::Waiting || current_status == EventState::Cancelling ||
current_status == EventState::Signalling;
}
void Signal(u32 syncpoint_id, u32 value);
std::unique_lock<std::mutex> Lock();
Kernel::KEvent* CreateEvent(std::string name);
void Signal(u32 event_id);
void Create(u32 event_id);
void Free(u32 event_id);
u32 FindFreeEvent(u32 syncpoint_id);
Kernel::KEvent* CreateNonCtrlEvent(std::string name);
void FreeEvent(Kernel::KEvent* event);
private:
std::mutex events_mutex;
Module& module;
std::vector<Kernel::KEvent*> basic_events;
std::mutex guard;
std::list<Devices::nvhost_ctrl*> on_signal;
};
class Module final {
@ -97,9 +71,9 @@ public:
/// Returns a pointer to one of the available devices, identified by its name.
template <typename T>
std::shared_ptr<T> GetDevice(const std::string& name) {
auto itr = devices.find(name);
if (itr == devices.end())
std::shared_ptr<T> GetDevice(DeviceFD fd) {
auto itr = open_files.find(fd);
if (itr == open_files.end())
return nullptr;
return std::static_pointer_cast<T>(itr->second);
}
@ -132,8 +106,9 @@ private:
/// Id to use for the next open file descriptor.
DeviceFD next_fd = 1;
using FilesContainerType = std::unordered_map<DeviceFD, std::shared_ptr<Devices::nvdevice>>;
/// Mapping of file descriptors to the devices they reference.
std::unordered_map<DeviceFD, std::shared_ptr<Devices::nvdevice>> open_files;
FilesContainerType open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
@ -147,6 +122,7 @@ private:
void CreateEvent(u32 event_id);
void FreeEvent(u32 event_id);
std::unordered_map<std::string, std::function<FilesContainerType::iterator(DeviceFD)>> builders;
};
/// Registers all NVDRV services with the specified service manager.

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@ -105,10 +105,15 @@ NVFlinger::~NVFlinger() {
display.GetLayer(layer).Core().NotifyShutdown();
}
}
if (nvdrv) {
nvdrv->Close(disp_fd);
}
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
@ -276,7 +281,7 @@ void NVFlinger::Compose() {
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
ASSERT(nvdisp);
Common::Rectangle<int> crop_rect{

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@ -116,6 +116,7 @@ private:
void SplitVSync(std::stop_token stop_token);
std::shared_ptr<Nvidia::Module> nvdrv;
s32 disp_fd;
std::list<VI::Display> displays;