small type fix
This commit is contained in:
parent
5297495c87
commit
b312cca756
@ -923,7 +923,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
|||||||
|
|
||||||
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
|
||||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||||
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
||||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
|
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
|
||||||
auto& viewport = current_state.viewports[i];
|
auto& viewport = current_state.viewports[i];
|
||||||
viewport.x = viewport_rect.left;
|
viewport.x = viewport_rect.left;
|
||||||
@ -1022,9 +1022,9 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
|||||||
|
|
||||||
void RasterizerOpenGL::SyncColorMask() {
|
void RasterizerOpenGL::SyncColorMask() {
|
||||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||||
size_t count =
|
const std::size_t count =
|
||||||
regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1;
|
regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1;
|
||||||
for (size_t i = 0; i < count; i++) {
|
for (std::size_t i = 0; i < count; i++) {
|
||||||
const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i];
|
const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i];
|
||||||
auto& dest = state.color_mask[i];
|
auto& dest = state.color_mask[i];
|
||||||
dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE;
|
dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE;
|
||||||
@ -1066,13 +1066,13 @@ void RasterizerOpenGL::SyncBlendState() {
|
|||||||
blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
|
blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
|
||||||
blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
|
blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
|
||||||
}
|
}
|
||||||
for (size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
for (std::size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
||||||
state.blend[i].enabled = false;
|
state.blend[i].enabled = false;
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
||||||
auto& blend = state.blend[i];
|
auto& blend = state.blend[i];
|
||||||
blend.enabled = regs.blend.enable[i] != 0;
|
blend.enabled = regs.blend.enable[i] != 0;
|
||||||
if (!blend.enabled)
|
if (!blend.enabled)
|
||||||
@ -1105,7 +1105,7 @@ void RasterizerOpenGL::SyncLogicOpState() {
|
|||||||
|
|
||||||
void RasterizerOpenGL::SyncScissorTest() {
|
void RasterizerOpenGL::SyncScissorTest() {
|
||||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||||
for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
|
||||||
const auto& src = regs.scissor_test[i];
|
const auto& src = regs.scissor_test[i];
|
||||||
auto& dst = state.viewports[i].scissor;
|
auto& dst = state.viewports[i].scissor;
|
||||||
dst.enabled = (src.enable != 0);
|
dst.enabled = (src.enable != 0);
|
||||||
|
Loading…
Reference in New Issue
Block a user