codecs: Add VP8 codec class
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@ -15,6 +15,8 @@ add_library(video_core STATIC
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command_classes/codecs/codec.h
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command_classes/codecs/h264.cpp
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command_classes/codecs/h264.h
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command_classes/codecs/vp8.cpp
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command_classes/codecs/vp8.h
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command_classes/codecs/vp9.cpp
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command_classes/codecs/vp9.h
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command_classes/codecs/vp9_types.h
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@ -8,6 +8,7 @@
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#include "common/settings.h"
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#include "video_core/command_classes/codecs/codec.h"
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#include "video_core/command_classes/codecs/h264.h"
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#include "video_core/command_classes/codecs/vp8.h"
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#include "video_core/command_classes/codecs/vp9.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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@ -46,6 +47,7 @@ void AVFrameDeleter(AVFrame* ptr) {
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Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
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: gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
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vp8_decoder(std::make_unique<Decoder::VP8>(gpu)),
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vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
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Codec::~Codec() {
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@ -135,7 +137,9 @@ void Codec::Initialize() {
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switch (current_codec) {
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case NvdecCommon::VideoCodec::H264:
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return AV_CODEC_ID_H264;
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case NvdecCommon::VideoCodec::Vp9:
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case NvdecCommon::VideoCodec::VP8:
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return AV_CODEC_ID_VP8;
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case NvdecCommon::VideoCodec::VP9:
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return AV_CODEC_ID_VP9;
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default:
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UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
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@ -176,19 +180,27 @@ void Codec::Decode() {
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return;
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}
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bool vp9_hidden_frame = false;
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std::vector<u8> frame_data;
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if (current_codec == NvdecCommon::VideoCodec::H264) {
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frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
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} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
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frame_data = vp9_decoder->ComposeFrameHeader(state);
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const auto& frame_data = [&]() {
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switch (current_codec) {
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case Tegra::NvdecCommon::VideoCodec::H264:
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return h264_decoder->ComposeFrameHeader(state, is_first_frame);
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case Tegra::NvdecCommon::VideoCodec::VP8:
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return vp8_decoder->ComposeFrameHeader(state, is_first_frame);
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case Tegra::NvdecCommon::VideoCodec::VP9:
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vp9_decoder->ComposeFrameHeader(state);
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vp9_hidden_frame = vp9_decoder->WasFrameHidden();
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return vp9_decoder->GetFrameBytes();
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default:
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UNREACHABLE();
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return std::vector<u8>{};
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}
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}();
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AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
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if (!packet) {
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LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
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return;
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}
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packet->data = frame_data.data();
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packet->data = const_cast<u8*>(frame_data.data());
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packet->size = static_cast<s32>(frame_data.size());
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if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
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LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
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@ -252,11 +264,11 @@ std::string_view Codec::GetCurrentCodecName() const {
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return "None";
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case NvdecCommon::VideoCodec::H264:
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return "H264";
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case NvdecCommon::VideoCodec::Vp8:
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case NvdecCommon::VideoCodec::VP8:
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return "VP8";
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case NvdecCommon::VideoCodec::H265:
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return "H265";
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case NvdecCommon::VideoCodec::Vp9:
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case NvdecCommon::VideoCodec::VP9:
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return "VP9";
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default:
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return "Unknown";
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@ -29,6 +29,7 @@ using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
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namespace Decoder {
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class H264;
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class VP8;
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class VP9;
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} // namespace Decoder
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@ -72,6 +73,7 @@ private:
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GPU& gpu;
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const NvdecCommon::NvdecRegisters& state;
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std::unique_ptr<Decoder::H264> h264_decoder;
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std::unique_ptr<Decoder::VP8> vp8_decoder;
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std::unique_ptr<Decoder::VP9> vp9_decoder;
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std::queue<AVFramePtr> av_frames{};
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20
src/video_core/command_classes/codecs/vp8.cpp
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20
src/video_core/command_classes/codecs/vp8.cpp
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@ -0,0 +1,20 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <vector>
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#include "video_core/command_classes/codecs/vp8.h"
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namespace Tegra::Decoder {
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VP8::VP8(GPU& gpu_) : gpu(gpu_) {}
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VP8::~VP8() = default;
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const std::vector<u8>& VP8::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state,
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bool is_first_frame) {
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return {};
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}
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} // namespace Tegra::Decoder
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31
src/video_core/command_classes/codecs/vp8.h
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31
src/video_core/command_classes/codecs/vp8.h
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@ -0,0 +1,31 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/command_classes/nvdec_common.h"
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namespace Tegra {
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class GPU;
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namespace Decoder {
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class VP8 {
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public:
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explicit VP8(GPU& gpu);
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~VP8();
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/// Compose the VP8 header of the frame for FFmpeg decoding
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[[nodiscard]] const std::vector<u8>& ComposeFrameHeader(
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const NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
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private:
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std::vector<u8> frame;
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GPU& gpu;
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};
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} // namespace Decoder
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} // namespace Tegra
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@ -770,7 +770,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
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return uncomp_writer;
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}
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const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state) {
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void VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state) {
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std::vector<u8> bitstream;
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{
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Vp9FrameContainer curr_frame = GetCurrentFrame(state);
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@ -792,7 +792,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
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frame.begin() + uncompressed_header.size());
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std::copy(bitstream.begin(), bitstream.end(),
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frame.begin() + uncompressed_header.size() + compressed_header.size());
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return frame;
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}
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VpxRangeEncoder::VpxRangeEncoder() {
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@ -116,16 +116,19 @@ public:
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VP9(VP9&&) = default;
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VP9& operator=(VP9&&) = delete;
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/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
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/// documentation
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[[nodiscard]] const std::vector<u8>& ComposeFrameHeader(
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const NvdecCommon::NvdecRegisters& state);
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/// Composes the VP9 frame from the GPU state information.
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/// Based on the official VP9 spec documentation
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void ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state);
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/// Returns true if the most recent frame was a hidden frame.
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[[nodiscard]] bool WasFrameHidden() const {
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return !current_frame_info.show_frame;
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}
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[[nodiscard]] const std::vector<u8>& GetFrameBytes() const {
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return frame;
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}
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private:
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/// Generates compressed header probability updates in the bitstream writer
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template <typename T, std::size_t N>
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@ -35,7 +35,8 @@ AVFramePtr Nvdec::GetFrame() {
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void Nvdec::Execute() {
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switch (codec->GetCurrentCodec()) {
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case NvdecCommon::VideoCodec::H264:
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case NvdecCommon::VideoCodec::Vp9:
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case NvdecCommon::VideoCodec::VP8:
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case NvdecCommon::VideoCodec::VP9:
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codec->Decode();
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break;
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default:
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@ -13,9 +13,9 @@ namespace Tegra::NvdecCommon {
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enum class VideoCodec : u64 {
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None = 0x0,
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H264 = 0x3,
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Vp8 = 0x5,
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VP8 = 0x5,
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H265 = 0x7,
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Vp9 = 0x9,
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VP9 = 0x9,
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};
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// NVDEC should use a 32-bit address space, but is mapped to 64-bit,
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