svc: added optional name field to Event and Mutex (used for debugging)
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8c0f02a70c
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@ -15,6 +15,7 @@ namespace Kernel {
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class Event : public Object {
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public:
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const char* GetTypeName() { return "Event"; }
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const char* GetName() { return name.c_str(); }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; }
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Event; }
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@ -24,6 +25,7 @@ public:
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bool locked; ///< Current locked state
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bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough)
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std::string name; ///< Name of event (optional)
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/**
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* Synchronize kernel object
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@ -98,9 +100,10 @@ Result ClearEvent(Handle handle) {
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* Creates an event
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* @param handle Reference to handle for the newly created mutex
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* @param reset_type ResetType describing how to create event
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* @param name Optional name of event
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* @return Newly created Event object
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*/
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Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string name) {
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Event* evt = new Event;
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handle = Kernel::g_object_pool.Create(evt);
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@ -108,6 +111,7 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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evt->locked = true;
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evt->permanent_locked = false;
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evt->reset_type = evt->intitial_reset_type = reset_type;
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evt->name = name;
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return evt;
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}
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@ -115,11 +119,12 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
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/**
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* Creates an event
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* @param reset_type ResetType describing how to create event
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* @param name Optional name of event
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* @return Handle to newly created Event object
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*/
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Handle CreateEvent(const ResetType reset_type) {
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Handle CreateEvent(const ResetType reset_type, const std::string name) {
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Handle handle;
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Event* evt = CreateEvent(handle, reset_type);
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Event* evt = CreateEvent(handle, reset_type, name);
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return handle;
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}
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@ -37,8 +37,9 @@ Result ClearEvent(Handle handle);
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/**
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* Creates an event
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* @param reset_type ResetType describing how to create event
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* @param name Optional name of event
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* @return Handle to newly created Event object
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*/
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Handle CreateEvent(const ResetType reset_type);
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Handle CreateEvent(const ResetType reset_type, const std::string name="Unknown");
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} // namespace
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@ -16,6 +16,7 @@ namespace Kernel {
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class Mutex : public Object {
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public:
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const char* GetTypeName() { return "Mutex"; }
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const char* GetName() { return name.c_str(); }
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static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; }
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Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; }
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@ -24,6 +25,7 @@ public:
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bool locked; ///< Current locked state
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Handle lock_thread; ///< Handle to thread that currently has mutex
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std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
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std::string name; ///< Name of mutex (optional)
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/**
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* Synchronize kernel object
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@ -128,13 +130,15 @@ Result ReleaseMutex(Handle handle) {
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* Creates a mutex
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* @param handle Reference to handle for the newly created mutex
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* @param initial_locked Specifies if the mutex should be locked initially
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* @param name Optional name of mutex
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* @return Pointer to new Mutex object
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*/
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Mutex* CreateMutex(Handle& handle, bool initial_locked) {
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Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string name) {
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Mutex* mutex = new Mutex;
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handle = Kernel::g_object_pool.Create(mutex);
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mutex->locked = mutex->initial_locked = initial_locked;
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mutex->name = name;
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// Acquire mutex with current thread if initialized as locked...
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if (mutex->locked) {
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@ -150,10 +154,12 @@ Mutex* CreateMutex(Handle& handle, bool initial_locked) {
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/**
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* Creates a mutex
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* @param initial_locked Specifies if the mutex should be locked initially
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* @param name Optional name of mutex
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* @return Handle to newly created object
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*/
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Handle CreateMutex(bool initial_locked) {
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Handle CreateMutex(bool initial_locked, std::string name) {
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Handle handle;
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Mutex* mutex = CreateMutex(handle, initial_locked);
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Mutex* mutex = CreateMutex(handle, initial_locked, name);
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return handle;
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}
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@ -20,8 +20,9 @@ Result ReleaseMutex(Handle handle);
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/**
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* Creates a mutex
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* @param initial_locked Specifies if the mutex should be locked initially
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* @param name Optional name of mutex
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* @return Handle to newly created object
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*/
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Handle CreateMutex(bool initial_locked);
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Handle CreateMutex(bool initial_locked, const std::string name="Unknown");
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} // namespace
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@ -19,8 +19,8 @@ void Initialize(Service::Interface* self) {
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u32* cmd_buff = Service::GetCommandBuffer();
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DEBUG_LOG(KERNEL, "called");
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cmd_buff[3] = Kernel::CreateEvent(RESETTYPE_ONESHOT); // APT menu event handle
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cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT); // APT pause event handle
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cmd_buff[3] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Menu"); // APT menu event handle
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cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Pause"); // APT pause event handle
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Kernel::SetEventLocked(cmd_buff[3], true);
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Kernel::SetEventLocked(cmd_buff[4], false); // Fire start event
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@ -32,7 +32,7 @@ void GetLockHandle(Service::Interface* self) {
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u32* cmd_buff = Service::GetCommandBuffer();
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u32 flags = cmd_buff[1]; // TODO(bunnei): Figure out the purpose of the flag field
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cmd_buff[1] = 0; // No error
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cmd_buff[5] = Kernel::CreateMutex(false);
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cmd_buff[5] = Kernel::CreateMutex(false, "APT_U:Lock");
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DEBUG_LOG(KERNEL, "called handle=0x%08X", cmd_buff[5]);
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}
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@ -17,7 +17,7 @@ Handle g_mutex = 0;
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void Initialize(Service::Interface* self) {
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DEBUG_LOG(OSHLE, "called");
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if (!g_mutex) {
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g_mutex = Kernel::CreateMutex(false);
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g_mutex = Kernel::CreateMutex(true, "SRV:Lock");
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}
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}
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