shader_decode: Implement PBK and BRK
This commit is contained in:
parent
8f37531f8e
commit
becfdb8638
@ -64,7 +64,19 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
|
||||
// The SSY opcode tells the GPU where to re-converge divergent execution paths, it sets the
|
||||
// target of the jump that the SYNC instruction will make. The SSY opcode has a similar
|
||||
// structure to the BRA opcode.
|
||||
bb.push_back(Operation(OperationCode::Ssy, Immediate(pc + instr.bra.GetBranchTarget())));
|
||||
const u32 target = pc + instr.bra.GetBranchTarget();
|
||||
bb.push_back(Operation(OperationCode::Ssy, Immediate(target)));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::PBK: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
|
||||
"Constant buffer PBK is not supported");
|
||||
|
||||
// PBK pushes to a stack the address where BRK will jump to. This shares stack with SSY but
|
||||
// using SYNC on a PBK address will kill the shader execution. We don't emulate this because
|
||||
// it's very unlikely a driver will emit such invalid shader.
|
||||
const u32 target = pc + instr.bra.GetBranchTarget();
|
||||
bb.push_back(Operation(OperationCode::Pbk, Immediate(target)));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SYNC: {
|
||||
@ -76,6 +88,15 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
|
||||
bb.push_back(Operation(OperationCode::Sync));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::BRK: {
|
||||
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
|
||||
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
|
||||
static_cast<u32>(cc));
|
||||
|
||||
// The BRK opcode jumps to the address previously set by the PBK opcode
|
||||
bb.push_back(Operation(OperationCode::Brk));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::IPA: {
|
||||
const auto& attribute = instr.attribute.fmt28;
|
||||
const Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(),
|
||||
|
Loading…
Reference in New Issue
Block a user