common/host_memory: Optimize for huge tables.
In theory, if we have 2 MB continously mapped, this should save one layer of TLB. Let's make it at least more likely by aligning the memory.
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@ -27,6 +27,7 @@
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#include <mutex>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/host_memory.h"
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#include "common/logging/log.h"
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@ -35,6 +36,7 @@
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namespace Common {
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constexpr size_t PageAlignment = 0x1000;
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constexpr size_t HugePageSize = 0x200000;
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#ifdef _WIN32
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@ -385,9 +387,16 @@ private:
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#endif
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HostMemory::HostMemory(size_t backing_size, size_t virtual_size)
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: impl{std::make_unique<HostMemory::Impl>(backing_size, virtual_size)},
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backing_base{impl->backing_base}, virtual_base{impl->virtual_base} {}
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HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
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: backing_size(backing_size_),
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virtual_size(virtual_size_), impl{std::make_unique<HostMemory::Impl>(
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AlignUp(backing_size, PageAlignment),
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AlignUp(virtual_size, PageAlignment) + 3 * HugePageSize)},
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backing_base{impl->backing_base}, virtual_base{impl->virtual_base} {
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virtual_base += 2 * HugePageSize - 1;
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virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
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virtual_base_offset = virtual_base - impl->virtual_base;
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}
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HostMemory::~HostMemory() = default;
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@ -399,32 +408,32 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
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ASSERT(virtual_offset % PageAlignment == 0);
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ASSERT(host_offset % PageAlignment == 0);
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ASSERT(length % PageAlignment == 0);
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ASSERT(virtual_offset + length <= impl->virtual_size);
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ASSERT(host_offset + length <= impl->backing_size);
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ASSERT(virtual_offset + length <= virtual_size);
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ASSERT(host_offset + length <= backing_size);
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if (length == 0) {
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return;
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}
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impl->Map(virtual_offset, host_offset, length);
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impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
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}
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void HostMemory::Unmap(size_t virtual_offset, size_t length) {
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ASSERT(virtual_offset % PageAlignment == 0);
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ASSERT(length % PageAlignment == 0);
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ASSERT(virtual_offset + length <= impl->virtual_size);
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ASSERT(virtual_offset + length <= virtual_size);
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if (length == 0) {
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return;
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}
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impl->Unmap(virtual_offset, length);
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impl->Unmap(virtual_offset + virtual_base_offset, length);
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}
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void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
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ASSERT(virtual_offset % PageAlignment == 0);
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ASSERT(length % PageAlignment == 0);
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ASSERT(virtual_offset + length <= impl->virtual_size);
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ASSERT(virtual_offset + length <= virtual_size);
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if (length == 0) {
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return;
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}
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impl->Protect(virtual_offset, length, read, write);
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impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
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}
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} // namespace Common
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@ -15,7 +15,7 @@ namespace Common {
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*/
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class HostMemory {
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public:
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explicit HostMemory(size_t backing_size, size_t virtual_size);
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explicit HostMemory(size_t backing_size_, size_t virtual_size_);
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~HostMemory();
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/**
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@ -52,11 +52,15 @@ public:
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}
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private:
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size_t backing_size{};
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size_t virtual_size{};
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// Low level handler for the platform dependent memory routines
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class Impl;
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std::unique_ptr<Impl> impl;
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u8* backing_base{};
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u8* virtual_base{};
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size_t virtual_base_offset{};
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};
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} // namespace Common
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