general: fix build failure on clang 17
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@ -46,8 +46,8 @@ TEST_CASE("UniqueFunction", "[common]") {
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Noisy noisy;
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REQUIRE(noisy.state == "Default constructed");
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Common::UniqueFunction<void> func = [noisy = std::move(noisy)] {
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REQUIRE(noisy.state == "Move constructed");
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Common::UniqueFunction<void> func = [noisy_inner = std::move(noisy)] {
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REQUIRE(noisy_inner.state == "Move constructed");
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};
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REQUIRE(noisy.state == "Moved away");
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func();
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@ -101,7 +101,7 @@ TEST_CASE("UniqueFunction", "[common]") {
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};
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Foo object{&num_destroyed};
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{
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Common::UniqueFunction<void> func = [object = std::move(object)] {};
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Common::UniqueFunction<void> func = [object_inner = std::move(object)] {};
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REQUIRE(num_destroyed == 0);
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}
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REQUIRE(num_destroyed == 1);
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@ -2034,7 +2034,7 @@ void TextureCacheRuntime::TransitionImageLayout(Image& image) {
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},
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};
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([barrier = barrier](vk::CommandBuffer cmdbuf) {
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scheduler.Record([barrier](vk::CommandBuffer cmdbuf) {
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, barrier);
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});
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