TextureCache: Fix Buffer Views Scaling.
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@ -37,11 +37,12 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
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ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info)
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ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info)
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: format{info.format}, type{ImageViewType::Buffer}, size{
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: image_id{NULL_IMAGE_ID}, format{info.format}, type{ImageViewType::Buffer},
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.width = info.size.width,
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size{
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.height = 1,
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.width = info.size.width,
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.depth = 1,
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.height = 1,
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} {
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.depth = 1,
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} {
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ASSERT_MSG(view_info.type == ImageViewType::Buffer, "Expected texture buffer");
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ASSERT_MSG(view_info.type == ImageViewType::Buffer, "Expected texture buffer");
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}
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}
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@ -631,6 +631,9 @@ bool TextureCache<P>::IsRescaling() const noexcept {
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template <class P>
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template <class P>
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bool TextureCache<P>::IsRescaling(const ImageViewBase& image_view) const noexcept {
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bool TextureCache<P>::IsRescaling(const ImageViewBase& image_view) const noexcept {
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if (image_view.type == ImageViewType::Buffer) {
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return false;
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}
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const ImageBase& image = slot_images[image_view.image_id];
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const ImageBase& image = slot_images[image_view.image_id];
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return True(image.flags & ImageFlagBits::Rescaled);
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return True(image.flags & ImageFlagBits::Rescaled);
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}
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}
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