fix for gcc compilation
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53b4a1af0f
commit
e69eb3c760
@ -480,33 +480,6 @@ public:
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};
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};
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bool IsShaderConfigEnabled(std::size_t index) const {
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// The VertexB is always enabled.
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if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
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return true;
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}
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return shader_config[index].enable != 0;
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}
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union {
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struct {
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INSERT_PADDING_WORDS(0x45);
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struct {
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u32 upload_address;
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u32 data;
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u32 entry;
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u32 bind;
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} macros;
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INSERT_PADDING_WORDS(0x188);
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u32 tfb_enabled;
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INSERT_PADDING_WORDS(0x2E);
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std::array<RenderTargetConfig, NumRenderTargets> rt;
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struct ViewportTransform {
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f32 scale_x;
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f32 scale_y;
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@ -542,7 +515,18 @@ public:
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}
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};
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std::array<ViewportTransform, NumViewports> viewport_transform;
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struct ScissorTest {
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u32 enable;
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union {
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BitField<0, 16, u32> min_x;
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BitField<16, 16, u32> max_x;
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};
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union {
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BitField<0, 16, u32> min_y;
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BitField<16, 16, u32> max_y;
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};
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u32 fill;
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};
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struct ViewPort {
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union {
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@ -557,6 +541,35 @@ public:
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float depth_range_far;
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};
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bool IsShaderConfigEnabled(std::size_t index) const {
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// The VertexB is always enabled.
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if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
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return true;
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}
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return shader_config[index].enable != 0;
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}
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union {
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struct {
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INSERT_PADDING_WORDS(0x45);
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struct {
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u32 upload_address;
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u32 data;
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u32 entry;
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u32 bind;
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} macros;
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INSERT_PADDING_WORDS(0x188);
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u32 tfb_enabled;
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INSERT_PADDING_WORDS(0x2E);
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std::array<RenderTargetConfig, NumRenderTargets> rt;
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std::array<ViewportTransform, NumViewports> viewport_transform;
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std::array<ViewPort, NumViewports> viewports;
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INSERT_PADDING_WORDS(0x1D);
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@ -575,18 +588,6 @@ public:
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INSERT_PADDING_WORDS(0x17);
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struct ScissorTest {
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u32 enable;
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union {
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BitField<0, 16, u32> min_x;
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BitField<16, 16, u32> max_x;
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};
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union {
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BitField<0, 16, u32> min_y;
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BitField<16, 16, u32> max_y;
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};
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u32 fill;
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};
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std::array<ScissorTest, NumViewports> scissor_test;
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INSERT_PADDING_WORDS(0x15);
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