profile_manager: Move UUID generation function to the cpp file
This avoids needing to dump the contents of <random> into other files that include the profile manager header.
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <random>
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#include <boost/optional.hpp>
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/settings.h"
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@ -12,6 +13,15 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
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constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
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constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
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const UUID& UUID::Generate() {
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std::random_device device;
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std::mt19937 gen(device());
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std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
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uuid[0] = distribution(gen);
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uuid[1] = distribution(gen);
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return *this;
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}
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ProfileManager::ProfileManager() {
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// TODO(ogniK): Create the default user we have for now until loading/saving users is added
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auto user_uuid = UUID{1, 0};
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@ -5,7 +5,7 @@
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#pragma once
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#include <array>
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#include <random>
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#include "boost/optional.hpp"
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#include "common/common_types.h"
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#include "common/swap.h"
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@ -38,15 +38,7 @@ struct UUID {
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}
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// TODO(ogniK): Properly generate uuids based on RFC-4122
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const UUID& Generate() {
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std::random_device device;
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std::mt19937 gen(device());
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std::uniform_int_distribution<uint64_t> distribution(1,
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std::numeric_limits<uint64_t>::max());
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uuid[0] = distribution(gen);
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uuid[1] = distribution(gen);
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return *this;
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}
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const UUID& Generate();
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// Set the UUID to {0,0} to be considered an invalid user
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void Invalidate() {
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