Merge pull request #491 from bunnei/rgba16f
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
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f1bded1270
@ -49,6 +49,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
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{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
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{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
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@ -58,8 +59,8 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
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const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
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const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
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if (type == SurfaceType::ColorTexture) {
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if (type == SurfaceType::ColorTexture) {
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ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
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ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
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// For now only UNORM components are supported
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// For now only UNORM components are supported, or RGBA16F which is type FLOAT
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ASSERT(component_type == ComponentType::UNorm);
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ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F);
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return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
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return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
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} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
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} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
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// TODO(Subv): Implement depth formats
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// TODO(Subv): Implement depth formats
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@ -110,8 +111,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
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morton_to_gl_fns = {
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morton_to_gl_fns = {
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MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
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MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
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MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
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MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
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MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::DXT1>,
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MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
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MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
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MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
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MortonCopy<true, PixelFormat::DXT45>,
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};
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};
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static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
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static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
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@ -123,6 +125,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
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MortonCopy<false, PixelFormat::A2B10G10R10>,
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MortonCopy<false, PixelFormat::A2B10G10R10>,
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MortonCopy<false, PixelFormat::A1B5G5R5>,
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MortonCopy<false, PixelFormat::A1B5G5R5>,
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MortonCopy<false, PixelFormat::R8>,
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MortonCopy<false, PixelFormat::R8>,
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MortonCopy<false, PixelFormat::RGBA16F>,
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// TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
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// TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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@ -59,9 +59,10 @@ struct SurfaceParams {
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A2B10G10R10 = 2,
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A2B10G10R10 = 2,
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A1B5G5R5 = 3,
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A1B5G5R5 = 3,
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R8 = 4,
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R8 = 4,
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DXT1 = 5,
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RGBA16F = 5,
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DXT23 = 6,
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DXT1 = 6,
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DXT45 = 7,
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DXT23 = 7,
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DXT45 = 8,
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Max,
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Max,
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Invalid = 255,
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Invalid = 255,
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@ -102,6 +103,7 @@ struct SurfaceParams {
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1, // A2B10G10R10
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1, // A2B10G10R10
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1, // A1B5G5R5
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1, // A1B5G5R5
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1, // R8
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1, // R8
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2, // RGBA16F
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4, // DXT1
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4, // DXT1
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4, // DXT23
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4, // DXT23
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4, // DXT45
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4, // DXT45
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@ -124,6 +126,7 @@ struct SurfaceParams {
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32, // A2B10G10R10
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32, // A2B10G10R10
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16, // A1B5G5R5
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16, // A1B5G5R5
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8, // R8
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8, // R8
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64, // RGBA16F
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64, // DXT1
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64, // DXT1
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128, // DXT23
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128, // DXT23
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128, // DXT45
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128, // DXT45
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@ -143,6 +146,8 @@ struct SurfaceParams {
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return PixelFormat::ABGR8;
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return PixelFormat::ABGR8;
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case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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return PixelFormat::A2B10G10R10;
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return PixelFormat::A2B10G10R10;
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case Tegra::RenderTargetFormat::RGBA16_FLOAT:
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return PixelFormat::RGBA16F;
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default:
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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UNREACHABLE();
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@ -172,6 +177,8 @@ struct SurfaceParams {
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return PixelFormat::A1B5G5R5;
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return PixelFormat::A1B5G5R5;
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case Tegra::Texture::TextureFormat::R8:
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case Tegra::Texture::TextureFormat::R8:
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return PixelFormat::R8;
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return PixelFormat::R8;
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case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
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return PixelFormat::RGBA16F;
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case Tegra::Texture::TextureFormat::DXT1:
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case Tegra::Texture::TextureFormat::DXT1:
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return PixelFormat::DXT1;
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return PixelFormat::DXT1;
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case Tegra::Texture::TextureFormat::DXT23:
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case Tegra::Texture::TextureFormat::DXT23:
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@ -197,6 +204,8 @@ struct SurfaceParams {
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return Tegra::Texture::TextureFormat::A1B5G5R5;
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return Tegra::Texture::TextureFormat::A1B5G5R5;
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case PixelFormat::R8:
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case PixelFormat::R8:
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return Tegra::Texture::TextureFormat::R8;
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return Tegra::Texture::TextureFormat::R8;
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case PixelFormat::RGBA16F:
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return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
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case PixelFormat::DXT1:
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case PixelFormat::DXT1:
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return Tegra::Texture::TextureFormat::DXT1;
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return Tegra::Texture::TextureFormat::DXT1;
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case PixelFormat::DXT23:
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case PixelFormat::DXT23:
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@ -226,6 +235,8 @@ struct SurfaceParams {
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case Tegra::RenderTargetFormat::RGBA8_SRGB:
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case Tegra::RenderTargetFormat::RGBA8_SRGB:
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case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
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return ComponentType::UNorm;
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return ComponentType::UNorm;
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case Tegra::RenderTargetFormat::RGBA16_FLOAT:
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return ComponentType::Float;
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default:
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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UNREACHABLE();
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@ -60,6 +60,8 @@ u32 BytesPerPixel(TextureFormat format) {
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return 2;
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return 2;
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case TextureFormat::R8:
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case TextureFormat::R8:
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return 1;
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return 1;
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case TextureFormat::R16_G16_B16_A16:
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return 8;
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default:
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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break;
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@ -86,6 +88,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
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case TextureFormat::A1B5G5R5:
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case TextureFormat::A1B5G5R5:
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case TextureFormat::B5G6R5:
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case TextureFormat::B5G6R5:
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case TextureFormat::R8:
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case TextureFormat::R8:
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case TextureFormat::R16_G16_B16_A16:
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CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
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CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
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unswizzled_data.data(), true, block_height);
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unswizzled_data.data(), true, block_height);
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break;
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break;
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