ameerj
08feba2b56
emit_glsl_image: Implement TXQ with MSAA textures
...
Also fixes for texture buffers, which do not have mips eithers.
2023-01-29 13:31:47 -05:00
liamwhite
3aab574521
Merge pull request #9699 from ameerj/texture-pass-desc
...
texture_pass: Fix texture descriptors comparisons
2023-01-29 12:27:41 -05:00
liamwhite
149271923c
Merge pull request #9698 from ameerj/texture-pass-handle
...
texture_pass: Refactor texture handle retrieval
2023-01-29 12:27:33 -05:00
liamwhite
208e635f37
Merge pull request #9694 from ameerj/txq-mips
...
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-29 12:27:26 -05:00
ameerj
0d820f2dab
texture_pass: Fix texture descriptors comparisons
2023-01-28 21:23:52 -05:00
ameerj
9bb429999e
texture_pass: Refactor texture handle retrieval
2023-01-28 21:11:38 -05:00
bunnei
40e7d78179
Merge pull request #9687 from ameerj/ogl-shader-ms
...
glasm, glsl: Implement multisampled Image Fetch
2023-01-28 16:32:11 -08:00
bunnei
159aab9a97
Merge pull request #9682 from ameerj/shader-s32
...
shader_recompiler: Remove S32 IR type
2023-01-28 14:00:11 -08:00
ameerj
2c2e019a44
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-28 16:25:18 -05:00
ameerj
c0cedbae94
emit_glsl_image: Fix ImageFetch for MSAA textures
2023-01-28 14:39:27 -05:00
ameerj
0f795603fc
glasm: Add MS sampler types
2023-01-27 02:09:18 -05:00
ameerj
5710e90150
glsl: Add MS sampler types
2023-01-27 02:09:17 -05:00
ameerj
93cc6e4d99
shader_recompiler: Remove S32 IR type
...
The frontend IR opcodes do not distinguish between signed and unsigned integer types.
Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2023-01-25 22:03:15 -05:00
Liam
76a4356e55
spirv: fix multisampled image fetch
2023-01-23 12:03:19 -05:00
Billy Laws
d34275a260
Avoid OOB array access reading passthrough attr mask
...
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2023-01-07 18:38:21 +00:00
Billy Laws
58fec43768
Run clang-format
2023-01-05 22:18:10 +00:00
Billy Laws
68ed60cee4
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
...
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05 22:13:07 +00:00
Billy Laws
625a4af73a
shader_recompiler: Add support for lowering geometry passthrough
...
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05 22:13:07 +00:00
Billy Laws
8804a4eb23
shader_recompiler: Align SSBO offsets to meet host requirements
...
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
Billy Laws
3f0985c7b0
shader_recompiler: SPIRV: Only enable int64 feature when supported
2023-01-05 22:13:07 +00:00
Billy Laws
c1cc99584c
shader_recompiler: Add comparison operators to descriptor types
2023-01-05 22:13:07 +00:00
Billy Laws
bbfad79c89
Vulkan: Add a workaround for input_position on Adreno drivers
...
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
2023-01-04 14:39:42 -05:00
Fernando Sahmkow
a045e860dd
ShaderCompiler: Inline driver specific constants.
2023-01-03 16:29:25 -05:00
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
8d694701bc
MacroHLE: Add OpenGL Support
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
aad0cbf024
MacroHLE: Add HLE replacement for base vertex and base instance.
2023-01-01 16:43:57 -05:00
liamwhite
5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
...
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
FernandoS27
0104e28fe4
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-13 21:39:18 -05:00
Liam
77b0d01639
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-13 18:25:53 -05:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
...
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
...
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
Matías Locatti
c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
...
Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam
3ef006b5ab
shader_recompiler: add gl_Layer translation GS for older hardware
2022-12-01 09:51:27 -05:00
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
ameerj
37bc5118ea
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00
ameerj
cae6c13ffb
value.h: remove recursive include
2022-11-29 18:50:49 -05:00
Liam
2956a33463
Vulkan: update initialization
...
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
Liam
9737615948
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
Liam
0d033e6b45
spirv_emit_context: add missing flat decoration
2022-11-18 22:05:28 -05:00
liamwhite
9c67334031
Merge pull request #9253 from vonchenplus/attr_layer
...
shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
FengChen
60e0d4a177
shader: Implement miss attribute layer
2022-11-17 22:45:14 +08:00
liamwhite
c973029374
Merge pull request #9167 from vonchenplus/tess
...
video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Morph
c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
FengChen
a4472b5526
video_core: Fix few issues in Tess stage
2022-11-07 15:42:42 +08:00
Feng Chen
75596c07e0
video_core: Fix SNORM texture buffer emulating error ( #9001 )
2022-11-04 02:39:42 -04:00
bunnei
38e4382f53
Merge pull request #8858 from vonchenplus/mipmap
...
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Feng Chen
165bce3c2d
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
2022-10-25 12:57:25 +08:00
bunnei
cbb6c24215
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
...
video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
Morph
3822e31323
CMakeLists: Disable C4100 and C4324
...
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22 15:02:04 -04:00