Commit Graph

23433 Commits

Author SHA1 Message Date
bunnei
66f91b4346 SVC: Fixed typo with MapMemoryBlock DEBUG_LOG call. 2014-08-07 20:27:11 -04:00
bunnei
d0c1794853 Merge pull request #34 from bunnei/gsp-command-synch
Gsp command synch
2014-08-06 18:30:01 -04:00
bunnei
0805ecbaca GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line). 2014-08-06 18:20:02 -04:00
bunnei
7ada2625fe GPU: Updated horizontal sync line counter to use framebuffer height. 2014-08-06 18:20:01 -04:00
bunnei
d4bd2f2e5d Thread: Added more descriptive comment to WaitCurrentThread. 2014-08-06 18:19:59 -04:00
bunnei
cad2f21985 GSP: Cleaned up command buffer decoding.
GSP: Cleaned up code and added additional comments.

GSP: Removed unnecessary TODO comment.

GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 -04:00
bunnei
36fd1c169e GSP: Added reinitialization of other state objects. 2014-08-05 23:58:00 -04:00
bunnei
4e9f305ed2 GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
2014-08-05 23:58:00 -04:00
bunnei
99e404e221 GSP: Removed unnecessary GX_FinishCommand function. 2014-08-05 23:57:59 -04:00
bunnei
ec14ffe1cd GSP: Implements preliminary command synchronization via GPU interrupts.
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
bunnei
c48ab0bd9e MemMap: Fixed typo with GetPointer to VRAM address. 2014-08-05 23:54:28 -04:00
bunnei
2542350b85 AddressArbiter: Removed unnecessary HLE::Reschedule. 2014-08-05 23:54:28 -04:00
bunnei
60078baab1 AddressArbiter: Fixed bug with break statements missing from case statements. 2014-08-05 23:54:27 -04:00
bunnei
1b247b8031 SRV: Updated GetProcSemaphore to create an event instead of a mutex. 2014-08-05 23:54:27 -04:00
bunnei
4d4607041b SVC: Removed ArbitrateAddress log message that spams to much. 2014-08-05 23:53:58 -04:00
bunnei
7a1f813be1 Kernel: Updated Event and Mutex to specify handle that they are blocking for. 2014-08-05 20:14:51 -04:00
bunnei
2003ccf09d Qt: Removed unnecessary HW::Update. 2014-08-05 20:14:49 -04:00
bunnei
90aaab1df0 Merge pull request #36 from bunnei/fix-memory-unaligned-reads
Fix memory unaligned reads
2014-08-05 20:09:04 -04:00
bunnei
967e5629de MemMap: Added an error for unaligned 16-bit memory reads. 2014-08-05 20:05:06 -04:00
bunnei
da81742439 MemMap: Removed Read64 function.
- Unused code
- Was not correct for unaligned memory reads
2014-08-05 20:01:55 -04:00
bunnei
81fa804b3c FS: Fix port name (old port name was based on an unaligned memory read). 2014-08-05 19:58:33 -04:00
bunnei
2b52ec4829 MemMap: Fix Read32 for unaligned memory reads.
MemMap: Cleaned up Read32 unaligned memory access.
2014-08-05 19:58:28 -04:00
bunnei
8a9f155f29 Merge pull request #35 from bunnei/skyeye-3dmoo
ARM: Synchronize Citra's SkyEye core with 3dmoo's.
2014-08-05 17:45:44 -04:00
bunnei
77fc029a00 ARM: Synchronize Citra's SkyEye core with 3dmoo's. 2014-07-23 19:16:40 -04:00
bunnei
866d2a62e9 Merge pull request #27 from neobrain/disassembly_view_rewrite
citra-qt: Rewrite disassembly view.
2014-07-23 10:43:46 -04:00
bunnei
daa924b906 Merge pull request #31 from neobrain/gpu_framebuffer
GPU framebuffer emulation improvements
2014-07-22 19:20:57 -04:00
Tony Wasserka
c131fb2c27 citra-qt: Show function names in disassembler based on bunnei's suggestion. 2014-07-23 00:58:52 +02:00
Tony Wasserka
456b9feb25 Disassembler: Chose slightly lower value for chunk size. 2014-07-23 00:50:28 +02:00
Tony Wasserka
9fd2537e93 Use uniform formatting when printing hexadecimal numbers. 2014-07-23 00:44:31 +02:00
Tony Wasserka
afcb250b31 Fix a few warnings.
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +02:00
Tony Wasserka
2eb61dafc0 GPU: Clarify display transfer code.
Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +02:00
Tony Wasserka
61e2ffd448 GPU: Add documentation. 2014-07-23 00:44:31 +02:00
Tony Wasserka
4b141791ed GSP: Add a few comments. 2014-07-23 00:44:31 +02:00
Tony Wasserka
9b0d0c81a0 GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +02:00
Tony Wasserka
246cb75584 RegisterSet: Simplify code by using structs for register definition instead of unions. 2014-07-23 00:33:08 +02:00
Tony Wasserka
75775e9ef4 GPU: Make use of RegisterSet. 2014-07-23 00:33:08 +02:00
Tony Wasserka
357d893b26 GPU: Make framebuffer code format-aware. 2014-07-23 00:33:08 +02:00
Tony Wasserka
c6fdeb7b23 Renderer: Fix component order in bottom framebuffer. 2014-07-23 00:33:08 +02:00
Tony Wasserka
cb6f97b2eb Renderer: Respect the active_fb GPU register. 2014-07-23 00:33:08 +02:00
Tony Wasserka
9b96407e8e Renderer: Add a few TODOs. 2014-07-23 00:33:08 +02:00
Tony Wasserka
9d618d0b70 GPU: Interface cleanup. 2014-07-23 00:33:08 +02:00
Tony Wasserka
46950ee4de GPU: Initialize GPU registers to some sensible default state. 2014-07-23 00:33:08 +02:00
Tony Wasserka
baf0aa04f5 GPU: Emulate memory fills. 2014-07-23 00:33:08 +02:00
Tony Wasserka
0b4055c152 GPU: Add proper framebuffer register handling. 2014-07-23 00:33:08 +02:00
Tony Wasserka
bbc6f314eb GPU: Properly implement display transfers. 2014-07-23 00:33:08 +02:00
Tony Wasserka
16bbc4f81b GPU: Add display transfer configuration. 2014-07-23 00:33:08 +02:00
Tony Wasserka
ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. 2014-07-23 00:33:08 +02:00
Tony Wasserka
cb8f49b7ea GSP: Implement ReadHWRegs and WriteHWRegs properly. 2014-07-23 00:33:05 +02:00
Tony Wasserka
994d29f416 Use a more compatible choice of initial framebuffer addresses. 2014-07-22 22:27:27 +02:00
Tony Wasserka
a4d89edd9b GPU debugger: Don't keep track of debugging data if no debugger views are active. 2014-07-22 22:27:27 +02:00