bunnei
ea716eb5cc
android: Fix screen orientation & blurriness.
2023-06-10 15:13:06 -07:00
Liam
74671186bf
vk_blit_screen: use higher bit depth for fxaa
2023-06-08 11:27:57 -04:00
liamwhite
5c79a07a36
Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
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Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite
cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
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OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite
6907d30258
Merge pull request #10583 from ameerj/ill-logic
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AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
Carlos Estrague / Mrc_munir
b854981917
Updated to lexicographical order suggestions
2023-06-06 19:33:52 +02:00
Carlos Estrague / Mrc_munir
19d05bd4d7
Make VK_EXT_robustness2 optional
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For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .
Fix vulkan work in TX1/TX2 L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei
db6737f2ba
android: vk_presentation_manager: Fix unusued needs_recreation.
2023-06-03 00:06:08 -07:00
bunnei
df70fdc95b
android: vk_turbo_mode: Remove unnecessary device recreation.
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- Fixes a rare crash.
2023-06-03 00:06:08 -07:00
bunnei
098e2c4077
android: renderer_vulkan: Fix crash with surface recreation.
2023-06-03 00:06:07 -07:00
bunnei
057117f009
android: Fix presentation layout on foldable and tablet devices.
2023-06-03 00:06:07 -07:00
bunnei
cf9f4f67dd
video_core: vk_rasterizer: Decrease draw dispatch count for Android.
2023-06-03 00:06:04 -07:00
bunnei
f0ed20c8a2
android: GPU: Enable async presentation, increase frames in flight.
2023-06-03 00:06:03 -07:00
bunnei
5d43594a70
android: vulkan_device: Skip BGR565 emulation on S8gen2.
2023-06-03 00:06:01 -07:00
bunnei
8b8123b733
android: vulkan_device: Only compile OverrideBcnFormats when used.
2023-06-03 00:06:00 -07:00
Liam
6b2e89a865
android: remove spurious warnings about BCn formats when patched with adrenotools
2023-06-03 00:06:00 -07:00
bunnei
befd477279
android: video_core: Disable some problematic things on GPU Normal.
2023-06-03 00:06:00 -07:00
bunnei
8dc7fe0c96
android: video_core: Disable problematic compute shaders.
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- Fixes #104 .
2023-06-03 00:06:00 -07:00
bunnei
117bc2ae6c
android: vulkan: Recreate surface after suspension & adapt to async. presentation.
2023-06-03 00:05:59 -07:00
bunnei
ca4bf3844e
video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise.
2023-06-03 00:05:58 -07:00
bunnei
12c9e18b55
android: vulkan: Disable vertex_input_dynamic_state on Qualcomm.
2023-06-03 00:05:51 -07:00
bunnei
6d2e7de2e0
android: vulkan_debug_callback: Ignore many innocuous errors.
2023-06-03 00:05:50 -07:00
bunnei
b2aeb50229
android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
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- Causes crashes on sampler creation with Super Mario Odyssey.
2023-06-03 00:05:48 -07:00
Liam
616cf70a80
build: only enable adrenotools on arm64
2023-06-03 00:05:43 -07:00
liushuyu
e26bd1421e
video_core: fix clang-format errors
2023-06-03 00:05:33 -07:00
bunnei
ff2f370946
video_core: vulkan_device: Correct error message for unsuitable driver.
2023-06-03 00:05:32 -07:00
bunnei
8248d69093
android: vulkan: Implement adrenotools turbo mode.
2023-06-03 00:05:32 -07:00
bunnei
21320d80d9
android: vulkan_device: Disable VK_EXT_extended_dynamic_state2 on Qualcomm.
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- Newer drivers report this as supported, but it is broken.
2023-06-03 00:05:32 -07:00
bunnei
4c38220a64
android: native: Add support for custom Vulkan driver loading.
2023-06-03 00:05:31 -07:00
bunnei
ae099d583c
core: frontend: Refactor GraphicsContext to its own module.
2023-06-03 00:05:31 -07:00
Billy Laws
b4a12b889e
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
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This crashes their shader compiler for some reason.
2023-06-03 00:05:31 -07:00
Billy Laws
158a1896ec
Implement scaled vertex buffer format emulation
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These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
Billy Laws
206f1304d6
Disable push descriptors on adreno drivers
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Regular descriptors are around 1.5x faster to update.
2023-06-03 00:05:31 -07:00
Billy Laws
26bdecbf45
Disable VK_EXT_extended_dynamic_state on mali
2023-06-03 00:05:31 -07:00
Billy Laws
a3c261d940
Disable multithreaded pipeline compilation on Qualcomm drivers
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This causes crashes during compilation on several 6xx and 5xx driver versions.
2023-06-03 00:05:31 -07:00
Liam
f7a3f1ddf4
externals: add adrenotools for bcenabler
2023-06-03 00:05:28 -07:00
bunnei
2972a3ccc7
video_core: vulkan_device: Device initialization for Adreno.
2023-06-03 00:05:28 -07:00
bunnei
91350524c2
video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android.
2023-06-03 00:05:28 -07:00
bunnei
6ed62a9f10
video_core: vk_swapchain: Fix image format for Android.
2023-06-03 00:05:28 -07:00
bunnei
18527a8c42
video_core: vk_blit_screen: Rotate viewport for Android landscape.
2023-06-03 00:05:27 -07:00
bunnei
851b1008a8
cmake: Integrate bundled FFmpeg for Android.
2023-06-03 00:05:26 -07:00
ameerj
1fc47361a1
texture_cache: Fix incorrect logic for AccelerateDMA
2023-06-02 18:07:52 -04:00
liamwhite
d89b98d8e8
Merge pull request #10091 from Kelebek1/bc_bugggggg
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Fix buffer overlap checking skipping a page for stream score right expand
2023-06-01 09:06:07 -04:00
liamwhite
988f486061
Merge pull request #10474 from GPUCode/you-left-me-waiting
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Remove timeline semaphore wait
2023-06-01 09:05:30 -04:00
Kelebek1
661375a222
Skip BufferCache tickframe with no channel state set
2023-05-30 21:57:13 +01:00
liamwhite
381caf4c00
Merge pull request #10483 from ameerj/gl-cpu-astc
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gl_texture_cache: Fix ASTC CPU decoding with compression disabled
2023-05-28 13:18:31 -04:00
liamwhite
bf3f450211
Merge pull request #10283 from danilaml/support-interlaced-videos
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Add support for deinterlaced video playback
2023-05-28 13:17:58 -04:00
ameerj
ea2e155b0b
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
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gl_format was incorrectly being overwritten when compression was disabled
2023-05-28 13:14:51 -04:00
ameerj
cb0a410907
gl_staging_buffers: Optimization to reduce fence waiting
2023-05-28 00:38:47 -04:00
ameerj
642c14f0c7
OpenGL: Make use of persistent buffer maps in buffer cache downloads
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Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.
In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00