yuzu/src
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
..
audio_core Make building cubeb optional 2018-08-07 13:21:56 +02:00
common Merge pull request #989 from lioncash/log 2018-08-09 19:30:14 -04:00
core video_core; Get rid of global g_toggle_framelimit_enabled variable 2018-08-10 19:00:09 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests externals: Update catch to 2.3.0 2018-08-07 19:26:13 -04:00
video_core video_core; Get rid of global g_toggle_framelimit_enabled variable 2018-08-10 19:00:09 -04:00
yuzu textures: Refactor out for Texture/Depth FormatFromPixelFormat. 2018-08-09 20:36:03 -04:00
yuzu_cmd core: Port core to VfsFilesystem for file access 2018-08-08 21:18:45 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00