yuzu/src/core/hle/kernel/process.h
Lioncash 2beda7c2b3 kernel/process: Use accessors instead of class members for referencing segment array
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00

218 lines
6.5 KiB
C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <bitset>
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
namespace Kernel {
struct AddressMapping {
// Address and size must be page-aligned
VAddr address;
u64 size;
bool read_only;
bool unk_flag;
};
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
BASE = 3,
};
union ProcessFlags {
u16 raw;
BitField<0, 1, u16>
allow_debug; ///< Allows other processes to attach to and debug this process.
BitField<1, 1, u16> force_debug; ///< Allows this process to attach to processes even if they
/// don't have allow_debug set.
BitField<2, 1, u16> allow_nonalphanum;
BitField<3, 1, u16> shared_page_writable; ///< Shared page is mapped with write permissions.
BitField<4, 1, u16> privileged_priority; ///< Can use priority levels higher than 24.
BitField<5, 1, u16> allow_main_args;
BitField<6, 1, u16> shared_device_mem;
BitField<7, 1, u16> runnable_on_sleep;
BitField<8, 4, MemoryRegion>
memory_region; ///< Default region for memory allocations for this process
BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000).
};
enum class ProcessStatus { Created, Running, Exited };
class ResourceLimit;
struct CodeSet final : public Object {
struct Segment {
size_t offset = 0;
VAddr addr = 0;
u32 size = 0;
};
static SharedPtr<CodeSet> Create(std::string name);
std::string GetTypeName() const override {
return "CodeSet";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::CodeSet;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
Segment& CodeSegment() {
return segments[0];
}
const Segment& CodeSegment() const {
return segments[0];
}
Segment& RODataSegment() {
return segments[1];
}
const Segment& RODataSegment() const {
return segments[1];
}
Segment& DataSegment() {
return segments[2];
}
const Segment& DataSegment() const {
return segments[2];
}
std::shared_ptr<std::vector<u8>> memory;
Segment segments[3];
VAddr entrypoint;
/// Name of the process
std::string name;
private:
CodeSet();
~CodeSet() override;
};
class Process final : public Object {
public:
static SharedPtr<Process> Create(std::string&& name);
std::string GetTypeName() const override {
return "Process";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::Process;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
static u32 next_process_id;
/// Title ID corresponding to the process
u64 program_id;
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
/// The process may only call SVCs which have the corresponding bit set.
std::bitset<0x80> svc_access_mask;
/// Maximum size of the handle table for the process.
unsigned int handle_table_size = 0x200;
/// Special memory ranges mapped into this processes address space. This is used to give
/// processes access to specific I/O regions and device memory.
boost::container::static_vector<AddressMapping, 8> address_mappings;
ProcessFlags flags;
/// Kernel compatibility version for this process
u16 kernel_version = 0;
/// The default CPU for this process, threads are scheduled on this cpu by default.
u8 ideal_processor = 0;
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
/// this value from the process header.
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
u32 is_virtual_address_memory_enabled = 0;
/// Current status of the process
ProcessStatus status;
/// The id of this process
u32 process_id = next_process_id++;
/**
* Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them
* to this process.
*/
void ParseKernelCaps(const u32* kernel_caps, size_t len);
/**
* Applies address space changes and launches the process main thread.
*/
void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
void LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr);
///////////////////////////////////////////////////////////////////////////////////////////////
// Memory Management
VMManager vm_manager;
// Memory used to back the allocations in the regular heap. A single vector is used to cover
// the entire virtual address space extents that bound the allocations, including any holes.
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
std::shared_ptr<std::vector<u8>> heap_memory;
// The left/right bounds of the address space covered by heap_memory.
VAddr heap_start = 0;
VAddr heap_end = 0;
u64 heap_used = 0;
/// The Thread Local Storage area is allocated as processes create threads,
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
/// holds the TLS for a specific thread. This vector contains which parts are in use for each
/// page as a bitmask.
/// This vector will grow as more pages are allocated for new threads.
std::vector<std::bitset<8>> tls_slots;
std::string name;
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
ResultCode HeapFree(VAddr target, u32 size);
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size);
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
private:
Process();
~Process() override;
};
void ClearProcessList();
/// Retrieves a process from the current list of processes.
SharedPtr<Process> GetProcessById(u32 process_id);
} // namespace Kernel