yuzu/src/video_core
ReinUsesLisp 2ccf85a910 vk_shader_decompiler: Implement force early fragment tests
Force early fragment tests when the 3D method is enabled.
The established pipeline cache takes care of recompiling if needed.

This is implemented only on Vulkan to avoid invalidating the shader
cache on OpenGL.
2020-11-26 17:52:26 -03:00
..
buffer_cache video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
command_classes nvdec: Make use of [[nodiscard]] where applicable 2020-11-02 02:45:15 -05:00
engines vk_shader_decompiler: Implement force early fragment tests 2020-11-26 17:52:26 -03:00
host_shaders video_core: Fix instances where msbuild always regenerated host shaders 2020-09-23 22:27:17 -03:00
macro General: Make use of std::nullopt where applicable 2020-09-22 17:32:33 -04:00
renderer_opengl Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread 2020-11-23 17:58:49 -05:00
renderer_vulkan vk_shader_decompiler: Implement force early fragment tests 2020-11-26 17:52:26 -03:00
shader Merge pull request #3681 from lioncash/component 2020-11-24 04:38:03 -03:00
texture_cache General: Resolve a few missing initializer warnings 2020-10-29 19:37:07 -04:00
textures textures/decoders: Fix block linear to pitch copies 2020-08-10 20:45:03 -03:00
cdma_pusher.cpp video_core: cdma_pusher: Add missing LOG_DEBUG field in ExecuteCommand. 2020-10-28 16:47:08 -07:00
cdma_pusher.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
CMakeLists.txt Merge pull request #4848 from ReinUsesLisp/type-limits 2020-10-28 03:16:10 -04:00
compatible_formats.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
compatible_formats.h compatible_formats: Add missing header guard 2020-07-21 00:42:19 -04:00
dirty_flags.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dirty_flags.h DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dma_pusher.cpp video_core: dma_pusher: Remove integrity check on command lists. 2020-11-07 00:08:19 -08:00
dma_pusher.h video_core: dma_pusher: Remove integrity check on command lists. 2020-11-07 00:08:19 -08:00
fence_manager.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
gpu_asynch.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_asynch.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_synch.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_synch.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_thread.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu_thread.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
gpu.cpp nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID 2020-11-24 12:59:41 -05:00
gpu.h gpu: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:09 -05:00
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
guest_driver.h gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
memory_manager.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
memory_manager.h video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
morton.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
query_cache.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
rasterizer_accelerated.cpp core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h core: memory: Move to Core::Memory namespace. 2020-04-17 00:59:28 -04:00
rasterizer_interface.h rasterizer_interface: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:13 -05:00
renderer_base.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
renderer_base.h render_base: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:12 -05:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
shader_cache.h shader_cache: Make use of std::erase_if 2020-07-14 15:49:15 -04:00
shader_notify.cpp Fix style issues 2020-07-18 14:24:32 +10:00
shader_notify.h async shaders 2020-07-17 14:24:57 +10:00
surface.cpp video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
surface.h video_core: Rearrange pixel format names 2020-07-13 01:44:23 -03:00
video_core.cpp video_core: NVDEC Implementation 2020-10-26 23:07:36 -04:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00