yuzu/src/core/hle
David Marcec 41e99d8880 Ability to switch between docked and undocked mode in-game
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
..
kernel general: Remove unused boost inclusions where applicable 2018-10-30 00:09:46 -04:00
service Ability to switch between docked and undocked mode in-game 2018-11-07 18:01:33 +11:00
ipc_helpers.h hle_ipc: Add member function for querying the existence of a domain header 2018-10-29 23:28:04 -04:00
ipc.h kernel/errors: Remove now-unused, unnecessary, error codes 2018-10-24 14:58:37 -04:00
lock.cpp Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
lock.h Use recursive_mutex instead of mutex to fix #2902 2017-08-29 20:39:55 +12:00
result.h hle/result: Make ResultVal's move constructor as noexcept 2018-08-28 09:39:50 -04:00