..
accelerated_swizzle.cpp
common/alignment: Rename AlignBits to AlignUpLog2
2021-01-15 04:13:33 -03:00
accelerated_swizzle.h
renderer_vulkan: Accelerate ASTC decoding
2021-03-13 12:16:03 -05:00
decode_bc4.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
decode_bc4.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
descriptor_table.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
format_lookup_table.cpp
Add missing pixel format mapping
2021-11-29 12:39:37 +08:00
format_lookup_table.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
formatter.cpp
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
formatter.h
video_core: Add S8_UINT stencil format
2021-11-17 15:04:38 -05:00
image_base.cpp
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
image_base.h
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
2021-11-16 22:11:33 +01:00
image_info.cpp
Texture Cache: revert Image changes.
2021-11-16 22:11:33 +01:00
image_info.h
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
image_view_base.cpp
TextureCache: Fix Buffer Views Scaling.
2021-11-16 22:11:29 +01:00
image_view_base.h
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
image_view_info.cpp
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
image_view_info.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
render_targets.h
render_target: Add missing initializer for size extent
2021-07-27 07:41:21 -04:00
samples_helper.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
slot_vector.h
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
texture_cache_base.h
Texture Cache: Redesigning the blitting system (again).
2021-11-27 11:22:16 +01:00
texture_cache.h
vk_texture_cache: Fix invalidated pointer access
2021-12-23 20:55:48 -05:00
types.h
TextureCache: force same image format when resolving an image.
2021-11-19 05:46:57 +01:00
util.cpp
Texture Cache: Redesigning the blitting system (again).
2021-11-27 11:22:16 +01:00
util.h
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00