.. |
buffer_cache
|
Fix GCC undefined behavior sanitizer.
|
2021-06-10 21:07:27 +02:00 |
command_classes
|
vp9: Avoid memcpy with null pointers
|
2021-04-05 00:44:38 -04:00 |
engines
|
buffer_cache: Simplify uniform disabling logic
|
2021-06-01 13:26:58 -04:00 |
host_shaders
|
astc_decoder: Fix LDR CEM1 endpoint calculation
|
2021-06-15 20:19:01 -04:00 |
macro
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
renderer_opengl
|
configure_graphics: Add Accelerate ASTC decoding setting
|
2021-06-15 20:19:00 -04:00 |
renderer_vulkan
|
configure_graphics: Add Accelerate ASTC decoding setting
|
2021-06-15 20:19:00 -04:00 |
shader
|
Review 1
|
2021-02-15 05:26:28 +00:00 |
texture_cache
|
textures: Reintroduce CPU ASTC decoder
|
2021-06-15 20:19:00 -04:00 |
textures
|
astc_decoder: Fix LDR CEM1 endpoint calculation
|
2021-06-15 20:19:01 -04:00 |
vulkan_common
|
vulkan_memory_allocator: Release allocations with no commits
|
2021-06-16 21:35:01 +02:00 |
cdma_pusher.cpp
|
rebase, fix name shadowing, more const
|
2021-02-13 13:07:56 -05:00 |
cdma_pusher.h
|
Address PR feedback
|
2021-02-13 13:07:56 -05:00 |
CMakeLists.txt
|
textures: Reintroduce CPU ASTC decoder
|
2021-06-15 20:19:00 -04:00 |
compatible_formats.cpp
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
compatible_formats.h
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
|
video_core: Add a delayed destruction ring abstraction
|
2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
|
video_core: Reimplement the buffer cache
|
2021-02-13 02:17:22 -03:00 |
dirty_flags.h
|
video_core: Reimplement the buffer cache
|
2021-02-13 02:17:22 -03:00 |
dma_pusher.cpp
|
video_core: Reimplement the buffer cache
|
2021-02-13 02:17:22 -03:00 |
dma_pusher.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
fence_manager.h
|
video_core: Reimplement the buffer cache
|
2021-02-13 02:17:22 -03:00 |
framebuffer_config.h
|
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
|
2020-12-28 16:33:48 -08:00 |
gpu_thread.cpp
|
GPUTHread: Remove async reads from Normal Accuracy.
|
2021-06-11 17:27:17 +02:00 |
gpu_thread.h
|
video_core: Use a CV for blocking commands.
|
2021-04-07 22:38:52 +02:00 |
gpu.cpp
|
video_core: gpu: WaitFence: Do not block threads during shutdown.
|
2021-05-29 01:06:04 -07:00 |
gpu.h
|
video_core: gpu: WaitFence: Do not block threads during shutdown.
|
2021-05-29 01:06:04 -07:00 |
guest_driver.cpp
|
gl_shader_cache: Rework shader cache and remove post-specializations
|
2020-03-09 18:40:06 -03:00 |
guest_driver.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
memory_manager.cpp
|
buffer_cache: Simplify uniform disabling logic
|
2021-06-01 13:26:58 -04:00 |
memory_manager.h
|
Merge branch 'bytes-to-map-end' into new-bufcache-wip
|
2021-02-13 02:18:35 -03:00 |
query_cache.h
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
rasterizer_accelerated.cpp
|
rasterizer: Update pages in batches
|
2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
|
video_core: rasterizer_cache: Use u16 for cached page count.
|
2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
|
buffer_cache: Simplify uniform disabling logic
|
2021-06-01 13:26:58 -04:00 |
renderer_base.cpp
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
renderer_base.h
|
gpu: Report renderer errors with exceptions
|
2021-02-13 02:16:19 -03:00 |
shader_cache.h
|
shader_cache: Make use of std::erase_if
|
2020-07-14 15:49:15 -04:00 |
shader_notify.cpp
|
video_core: add missing header after 468bd9c1b0
|
2021-02-23 00:04:36 +00:00 |
shader_notify.h
|
async shaders
|
2020-07-17 14:24:57 +10:00 |
surface.cpp
|
video_core: Rewrite the texture cache
|
2020-12-30 03:38:50 -03:00 |
surface.h
|
video_core: Rewrite the texture cache
|
2020-12-30 03:38:50 -03:00 |
video_core.cpp
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
video_core.h
|
Frontend/GPU: Refactor context management
|
2020-03-24 21:03:42 -06:00 |