5e746da981
On MSVC at least, there seems to be a non-trivial overhead to calling GetHostThreadId(). This slightly reworks the host_thread_id variable to reduce some of the complexity around its usage, along with some small refactors around current_thread and dummy thread |
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audio_core | ||
common | ||
core | ||
dedicated_room | ||
input_common | ||
network | ||
shader_recompiler | ||
tests | ||
video_core | ||
web_service | ||
yuzu | ||
yuzu_cmd | ||
.clang-format | ||
CMakeLists.txt |