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yuzu
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src
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shader_recompiler
History
ameerj
65daec8b75
glsl: Fix shared and local memory declarations
...
account for the fact that program.*memory_size is in units of bytes.
2021-07-22 21:51:39 -04:00
..
backend
glsl: Fix shared and local memory declarations
2021-07-22 21:51:39 -04:00
frontend
shader: Use std::bit_cast instead of Common::BitCast for passthrough
2021-07-22 21:51:39 -04:00
ir_opt
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
CMakeLists.txt
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
environment.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
exception.h
shader/exception: Fix compilation errors on gcc
2021-07-22 21:51:34 -04:00
host_translate_info.h
shader: Add support for native 16-bit floats
2021-07-22 21:51:38 -04:00
object_pool.h
shader: Address feedback + clang format
2021-07-22 21:51:26 -04:00
profile.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
program_header.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
runtime_info.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
shader_info.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
stage.h
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
varying_state.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00