yuzu/src
Lioncash 683c4e523f gl_shader_disk_cache: Remove redundant code string construction in LoadDecompiledEntry()
We don't need to load the code into a vector and then construct a string
over the data. We can just create a string with the necessary size ahead
of time, and read the data directly into it, getting rid of an
unnecessary heap allocation.
2019-05-19 02:46:44 -04:00
..
audio_core core/core_timing: Make callback parameters consistent 2019-03-24 18:12:17 -04:00
common common/zstd_compression: Remove #pragma once directive from source file 2019-05-04 01:54:29 -04:00
core Merge pull request #2437 from lioncash/audctl 2019-05-09 13:24:13 -04:00
input_common general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
tests kernel: Handle page table switching within MakeCurrentProcess() 2019-04-07 01:12:54 -04:00
video_core gl_shader_disk_cache: Remove redundant code string construction in LoadDecompiledEntry() 2019-05-19 02:46:44 -04:00
web_service general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
yuzu Merge pull request #2457 from lioncash/about 2019-05-17 15:42:43 -04:00
yuzu_cmd Merge pull request #2477 from ReinUsesLisp/fix-sdl2 2019-05-17 13:04:33 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Merge pull request #2460 from lioncash/volatile 2019-05-14 06:34:53 -04:00