forked from Popn_Tools/popnhax
different favorite files per game version
This commit is contained in:
parent
f0daa9e761
commit
0b88b1253d
@ -4,6 +4,7 @@
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#include <stdbool.h>
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struct popnhax_config {
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uint8_t game_version;
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bool practice_mode;
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bool hidden_is_offset;
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bool iidx_hard_gauge;
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@ -19,6 +19,7 @@
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#include "minhook/hde32.h"
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#include "minhook/include/MinHook.h"
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uint8_t g_game_version;
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uint32_t g_playerdata_ptr_addr; //pointer to the playerdata memory zone (offset 0x08 is popn friend ID as ascii (12 char long), offset 0x1A5 is "is logged in" flag)
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char *g_current_friendid;
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uint32_t g_current_songid;
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@ -56,37 +57,37 @@ void add_song_to_favorites()
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{
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favorites = (uint32_t *) realloc(favorites, sizeof(uint32_t)*(favorites_count+5));
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favorites[favorites_count++] = g_current_songid | 0x00060000; // game wants this otherwise only easy difficulty will appear
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return;
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return;
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}
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void remove_song_from_favorites()
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{
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for (uint32_t i = 0; i < favorites_count; i++)
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{
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if ( g_current_songid == (favorites[i] & 0x0000FFFF) )
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{
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for (uint32_t j = i+1; j < favorites_count; j++)
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{
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favorites[j-1] = favorites[j];
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}
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favorites_count--;
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return;
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}
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}
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return;
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for (uint32_t i = 0; i < favorites_count; i++)
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{
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if ( g_current_songid == (favorites[i] & 0x0000FFFF) )
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{
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for (uint32_t j = i+1; j < favorites_count; j++)
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{
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favorites[j-1] = favorites[j];
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}
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favorites_count--;
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return;
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}
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}
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return;
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}
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void prepare_favorite_list(){
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char fav_filepath[64];
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sprintf(fav_filepath, "data_mods\\%s.fav", g_current_friendid);
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sprintf(fav_filepath, "data_mods\\%d.%s.fav", g_game_version, g_current_friendid);
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FILE *file = fopen(fav_filepath, "rb");
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favorites_count = 0;
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if ( file == NULL )
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{
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return;
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}
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{
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return;
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}
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char line[32];
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@ -94,97 +95,97 @@ void prepare_favorite_list(){
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/* note that fgets don't strip the terminating \n, checking its
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presence would allow to handle lines longer that sizeof(line) */
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int songid = strtol(line, NULL, 10);
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if ( songid != 0 )
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{
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g_current_songid = songid;
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if ( songid != 0 )
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{
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g_current_songid = songid;
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add_song_to_favorites();
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}
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}
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}
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fclose(file);
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//printf("added %d songs from %s to favorites\n",favorites_count,fav_filepath);
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return;
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//printf("added %d songs from %s to favorites\n",favorites_count,fav_filepath);
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return;
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}
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void commit_favorites()
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{
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if ( favorites_count == 0 )
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return;
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if ( favorites_count == 0 )
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return;
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char fav_filepath[64];
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sprintf(fav_filepath, "data_mods\\%s.fav", g_current_friendid);
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char fav_filepath[64];
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sprintf(fav_filepath, "data_mods\\%d.%s.fav", g_game_version, g_current_friendid);
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FILE *file = fopen(fav_filepath, "w");
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if ( file == NULL )
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{
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return;
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}
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for (uint32_t i = 0; i < favorites_count; i++)
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{
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fprintf(file, "%d\n", (favorites[i] & 0x0000FFFF));
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}
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fclose(file);
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return;
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{
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return;
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}
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for (uint32_t i = 0; i < favorites_count; i++)
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{
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fprintf(file, "%d\n", (favorites[i] & 0x0000FFFF));
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}
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fclose(file);
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return;
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}
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void (*real_song_is_in_favorite)();
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void hook_song_is_in_favorite()
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{
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__asm("push ecx\n");
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__asm("push edx\n");
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//dx contains songid
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__asm("mov _g_current_songid, dx\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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//dx contains songid
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__asm("mov _g_current_songid, dx\n");
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for (uint32_t i = 0; i < favorites_count; i++)
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{
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if ( g_current_songid == (favorites[i] & 0x0000FFFF) )
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{
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop ebx\n");
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__asm("mov eax, 0x01\n");
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__asm("ret\n");
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}
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}
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop ebx\n");
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__asm("mov eax, 0x00\n");
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__asm("ret\n");
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for (uint32_t i = 0; i < favorites_count; i++)
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{
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if ( g_current_songid == (favorites[i] & 0x0000FFFF) )
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{
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop ebx\n");
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__asm("mov eax, 0x01\n");
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__asm("ret\n");
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}
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}
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop ebx\n");
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__asm("mov eax, 0x00\n");
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__asm("ret\n");
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}
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void (*real_add_to_favorite)();
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void hook_add_to_favorite()
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{
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__asm("push ecx\n");
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//dx contains songid
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__asm("mov _g_current_songid, dx\n");
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__asm("push ecx\n");
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//dx contains songid
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__asm("mov _g_current_songid, dx\n");
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add_song_to_favorites();
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commit_favorites();
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add_song_to_favorites();
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commit_favorites();
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__asm("mov eax, [_favorites_count]\n");
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__asm("mov edx, _g_current_songid\n");
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__asm("pop ecx\n");
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real_add_to_favorite();
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__asm("mov edx, _g_current_songid\n");
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__asm("pop ecx\n");
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real_add_to_favorite();
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}
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void (*real_remove_from_favorite)();
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void hook_remove_from_favorite()
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{
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//code pushes edi, esi and ebx as well
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__asm("push ecx\n");
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__asm("push edx\n");
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//dx contains songid
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__asm("mov _g_current_songid, cx\n");
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//code pushes edi, esi and ebx as well
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__asm("push ecx\n");
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__asm("push edx\n");
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//dx contains songid
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__asm("mov _g_current_songid, cx\n");
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remove_song_from_favorites();
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commit_favorites();
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remove_song_from_favorites();
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commit_favorites();
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__asm("pop edx\n");
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__asm("pop ecx\n");
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real_remove_from_favorite();
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__asm("pop edx\n");
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__asm("pop ecx\n");
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real_remove_from_favorite();
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}
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//this replaces the category handling function ( add_song_in_list is a subroutine called by the game )
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@ -585,7 +586,7 @@ void hook_song_printf()
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__asm("ja print_regular_song\n");
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__asm("print_custom_song:\n");
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__asm("lea eax, [esp+0x08]\n");
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__asm("mov ebx, _g_customformat\n");
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__asm("mov [eax], ebx\n");
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@ -610,7 +611,7 @@ void hook_artist_printf()
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__asm("ja print_regular_artist\n");
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__asm("print_custom_artist:\n");
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__asm("lea eax, [esp+0x08]\n");
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__asm("mov ebx, _g_customformat\n");
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__asm("mov [eax], ebx\n");
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@ -639,7 +640,7 @@ static bool patch_custom_track_format(const char *game_dll_fn) {
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(void **)&real_song_printf);
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}
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//hook format string for artist
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//hook format string for artist
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{
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int64_t pattern_offset = search(data, dllSize, "\x83\xC4\x08\x33\xFF\x8B\x43\x0C\x8B\x70\x04\x83\xC0\x04", 14, 0);
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if (pattern_offset == -1) {
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@ -684,8 +685,8 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x05 + 0x5A);
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uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
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uint64_t function_addr = function_call_addr+5+function_offset;
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MH_CreateHook((LPVOID)function_addr, (LPVOID)categ_inject_favorites,
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MH_CreateHook((LPVOID)function_addr, (LPVOID)categ_inject_favorites,
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(void **)&real_categ_favorite);
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}
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//categ_inject_favorites will need to force "logged in" status (for result screen)
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@ -964,37 +965,6 @@ static void load_databases() {
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}
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LOG("\n");
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}
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/*
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bool load_favorites(){
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favorites_count = subcategories[0].size;
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favorites = subcategories[0].songlist;
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return true;
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}*/
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bool load_favorites(){
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FILE *file = fopen("data_mods\\default.fav", "rb");
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if (file == NULL)
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{
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return false;
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}
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char line[32];
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while (fgets(line, sizeof(line), file)) {
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/* note that fgets don't strip the terminating \n, checking its
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presence would allow to handle lines longer that sizeof(line) */
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int songid = strtol(line, NULL, 10);
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if ( songid != 0 )
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{
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favorites = (uint32_t *) realloc(favorites, sizeof(uint32_t)*(favorites_count+5));
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favorites[favorites_count++] = songid | 0x00060000; // game wants this otherwise only easy difficulty will appear
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}
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}
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fclose(file);
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LOG("added %d songs to favorites\n",favorites_count);
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return true;
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}
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void (*real_getversion)();
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void hook_getversion()
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@ -1048,13 +1018,13 @@ bool patch_exclude(const char *game_dll_fn)
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uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x07);
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uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
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uint64_t function_addr = function_call_addr+5+function_offset;
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MH_CreateHook((LPVOID)function_addr, (LPVOID)hook_getversion,
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MH_CreateHook((LPVOID)function_addr, (LPVOID)hook_getversion,
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(void **)&real_getversion);
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}
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/*
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//exclude from CS version category too
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{
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/*
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//exclude from CS version category too
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{
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int64_t pattern_offset = search(data, dllSize, "\xB8\x13\x05\x00\x00\x66\x3B\xF0", 8, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: exclude_customs: cannot find getCSVersion calling function\n");
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@ -1064,13 +1034,13 @@ bool patch_exclude(const char *game_dll_fn)
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uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x0C);
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uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
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uint64_t function_addr = function_call_addr+5+function_offset;
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MH_CreateHook((LPVOID)function_addr, (LPVOID)hook_getcsversion,
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MH_CreateHook((LPVOID)function_addr, (LPVOID)hook_getcsversion,
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(void **)&real_getcsversion);
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}*/
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LOG("popnhax: exclude_customs: Custom songs excluded from version listings\n");
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return true;
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LOG("popnhax: exclude_customs: Custom songs excluded from version listings\n");
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return true;
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}
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bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
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@ -1106,8 +1076,8 @@ LOG("custom title format is %s\n", g_customformat);
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return patch_custom_categ(dllFilename);
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}
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bool patch_local_favorites(const char *dllFilename)
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bool patch_local_favorites(const char *dllFilename, uint8_t version)
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{
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//load_favorites();
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g_game_version = version;
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return patch_favorite_categ(dllFilename);
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}
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@ -5,6 +5,6 @@
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#include "popnhax/config.h"
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bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config);
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bool patch_local_favorites(const char *dllFilename);
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bool patch_local_favorites(const char *dllFilename, uint8_t version);
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#endif
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@ -5303,6 +5303,22 @@ static bool option_net_ojama_off(){
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return true;
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}
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uint8_t get_version()
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{
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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{
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int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: get_version: cannot retrieve game version (eclale or less?)\n");
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return 0;
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}
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uint8_t version = *(uint8_t*)(data + pattern_offset + 14);
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return version;
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}
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}
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
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switch (ul_reason_for_call) {
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case DLL_PROCESS_ATTACH: {
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@ -5374,7 +5390,9 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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free(tmp_name);
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}
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LOG("popnhax: game dll: %s\n",g_game_dll_fn);
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uint8_t game_version = get_version();
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LOG("popnhax: game dll: %s (popn%d)\n",g_game_dll_fn, game_version);
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LOG("popnhax: config file: %s\n",g_config_fn);
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if (!_load_config(g_config_fn, &config, config_psmap))
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@ -5383,12 +5401,15 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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return FALSE;
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}
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config.game_version = game_version;
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if (force_trans_debug)
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config.translation_debug = true;
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if (force_no_omni)
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config.patch_db = false;
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if (!config.disable_multiboot)
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{
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/* automatically force datecode based on dll name when applicable (e.g. popn22_2022061300.dll and no force_datecode) */
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@ -5398,21 +5419,26 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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LOG("popnhax: multiboot autotune activated (custom game dll, force_datecode off)\n");
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memcpy(config.force_datecode, g_game_dll_fn+7, 10);
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LOG("popnhax: multiboot: auto set datecode to %s\n", config.force_datecode);
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if (config.score_challenge && ( strcmp(config.force_datecode,"2020092800") <= 0 ) )
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if (config.score_challenge && ( config.game_version < 26 || strcmp(config.force_datecode,"2020092800") <= 0 ) )
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{
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LOG("popnhax: multiboot: auto disable score challenge patch (already ingame)\n");
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config.score_challenge = false;
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}
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if (config.patch_db && ( strcmp(config.force_datecode,"2016121400") < 0 ) )
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if (config.patch_db && ( config.game_version == 0 || strcmp(config.force_datecode,"2016121400") < 0 ) )
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{
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LOG("popnhax: multiboot: auto disable omnimix patch (not compatible)\n");
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config.patch_db = false;
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}
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if (config.guidese_off && ( strcmp(config.force_datecode,"2016121400") < 0 ) )
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if (config.guidese_off && ( config.game_version == 0 || strcmp(config.force_datecode,"2016121400") < 0 ) )
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{
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LOG("popnhax: multiboot: auto disable Guide SE patch (not compatible)\n");
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config.guidese_off = false;
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}
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if (config.local_favorites && ( config.game_version == 0 || strcmp(config.force_datecode,"2016121400") < 0 ) )
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{
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LOG("popnhax: multiboot: auto disable local favorites patch (not compatible)\n");
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config.local_favorites = false;
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}
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}
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}
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@ -5616,7 +5642,14 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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}
|
||||
|
||||
if (config.local_favorites)
|
||||
patch_local_favorites(g_game_dll_fn);
|
||||
{
|
||||
if ( config.game_version == 0 )
|
||||
{
|
||||
LOG("popnhax: local_favorites: patch is not compatible with your game version.\n");
|
||||
} else {
|
||||
patch_local_favorites(g_game_dll_fn, config.game_version);
|
||||
}
|
||||
}
|
||||
|
||||
if (config.force_full_opt)
|
||||
option_full();
|
||||
|
Loading…
Reference in New Issue
Block a user