forked from Popn_Tools/popnhax
post-release bugfixes
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4d618e5d1c
commit
15b1bf20a7
@ -16,13 +16,13 @@ include popnhax/Module.mk
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zipdir := $(BUILDDIR)/zip
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popnhax_version := $(shell grep "define PROGRAM_VERSION" popnhax/dllmain.cc | cut -d'"' -f2)
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$(BUILDDIR)/popnhax_$(popnhax_version).zip: \
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$(BUILDDIR)/popnhax_v$(popnhax_version).zip: \
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build/bin/avs2_1508-32/popnhax.dll
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@echo ... $@
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@mkdir -p $(zipdir)
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@cp -a -p build/bin/avs2_1508-32/popnhax.dll $(zipdir)
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@cp -r -a -p dist/popnhax/* $(zipdir)
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@cd $(zipdir) \
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&& zip -r ../popnhax_$(popnhax_version).zip ./*
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&& zip -r ../popnhax_v$(popnhax_version).zip ./*
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all: $(BUILDDIR)/popnhax_$(popnhax_version).zip
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all: $(BUILDDIR)/popnhax_v$(popnhax_version).zip
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4
dist/popnhax/popnhax.xml
vendored
4
dist/popnhax/popnhax.xml
vendored
@ -146,8 +146,8 @@
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<!-- Custom category options -->
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<!-- minimum songid for a song to be seen as "custom" -->
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<custom_categ_min_songid __type="u16">4000</custom_categ_min_songid>
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<!-- maximum songid for a song to be seen as "custom" (0 = no limit) -->
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<custom_categ_max_songid __type="u16">0</custom_categ_max_songid>
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<!-- maximum songid for a song to be seen as "custom" (0 = no limit, not recommended since "random" category will use fake song ids in the 65400+ range) -->
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<custom_categ_max_songid __type="u16">65400</custom_categ_max_songid>
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<!-- Category title for customs -->
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<custom_category_title __type="str">Customs</custom_category_title>
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<!-- Format used for category title (in BM2DXFontScript format, refer to BM2DXFontScript.md in popnhax_tools repo) -->
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@ -695,7 +695,7 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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//hook result screen to replace 3 functions
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{
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int64_t first_loc = search(data, dllSize, "\x10\xBF\x07\x00\x00\x00\xC6\x85", 8, 0);
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int64_t first_loc = search(data, dllSize, "\xBF\x07\x00\x00\x00\xC6\x85", 7, 0);
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if (first_loc == -1) {
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LOG("popnhax: local_favorites: cannot find result screen function\n");
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return false;
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@ -32,7 +32,7 @@
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#include "SearchFile.h"
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#define PROGRAM_VERSION "1.11"
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#define PROGRAM_VERSION "1.11b"
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const char *g_game_dll_fn = NULL;
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const char *g_config_fn = NULL;
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