diff --git a/dist/popnhax/popnhax.xml b/dist/popnhax/popnhax.xml
index ea8830a..0e646ca 100644
--- a/dist/popnhax/popnhax.xml
+++ b/dist/popnhax/popnhax.xml
@@ -5,6 +5,8 @@
0
0
+
+ 0
@@ -132,6 +134,10 @@
0
0
+
+ 4000
+
+ 0
diff --git a/popnhax/config.h b/popnhax/config.h
index df8c72b..5397ef7 100644
--- a/popnhax/config.h
+++ b/popnhax/config.h
@@ -14,6 +14,9 @@ struct popnhax_config {
bool quick_retire;
bool back_to_song_select;
bool score_challenge;
+ uint8_t custom_categ;
+ uint16_t custom_categ_min_songid;
+ uint16_t custom_categ_max_songid;
bool force_hd_timing;
uint8_t force_hd_resolution;
bool force_unlocks;
diff --git a/popnhax/custom_categs.cc b/popnhax/custom_categs.cc
index f175fef..0a50da1 100644
--- a/popnhax/custom_categs.cc
+++ b/popnhax/custom_categs.cc
@@ -19,49 +19,50 @@
#include "minhook/hde32.h"
#include "minhook/include/MinHook.h"
-uint8_t g_subcateg_count = 3;
-uint32_t **subcategs;
-char **subcateg_names;
+uint32_t g_min_id = 4000;
+uint32_t g_max_id = 0;
typedef struct {
- char *name;
- uint32_t size;
- uint32_t *songlist;
+ char *name;
+ uint32_t size;
+ uint32_t *songlist;
} subcategory_s;
subcategory_s* subcategories;
-uint32_t subcateg_count = 0;
+uint32_t g_subcateg_count = 0;
struct property *load_prop_file(const char *filename);
static bool subcateg_has_songid(uint32_t songid, subcategory_s* subcateg)
{
- for ( uint32_t i = 0; i < subcateg->size; i++ )
- {
- if ( subcateg->songlist[i] == songid )
- return true;
- }
- return false;
+ for ( uint32_t i = 0; i < subcateg->size; i++ )
+ {
+ if ( subcateg->songlist[i] == songid )
+ return true;
+ }
+ return false;
}
static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
{
- if ( songid >= 3000 && !subcateg_has_songid(songid, subcateg) )
- {
- subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
- subcateg->songlist[subcateg->size-1] = songid;
- LOG("%s : %d (subcateg size %d)\n", subcateg->name, songid, subcateg->size);
- }
+ if ( songid >= g_min_id
+ && (g_max_id == 0 || songid <= g_max_id)
+ && !subcateg_has_songid(songid, subcateg) )
+ {
+ subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
+ subcateg->songlist[subcateg->size-1] = songid;
+ subcateg->songlist[subcateg->size-1] |= 0x00060000; // game wants this otherwise only easy difficulty will appear
+ }
}
static subcategory_s* get_subcateg(char *title)
{
- for (uint32_t i = 0; i < subcateg_count; i++)
- {
- if (strcmp(title, subcategories[i].name) == 0)
- return &(subcategories[i]);
- }
- return NULL;
+ for (uint32_t i = 0; i < g_subcateg_count; i++)
+ {
+ if (strcmp(title, subcategories[i].name) == 0)
+ return &(subcategories[i]);
+ }
+ return NULL;
}
bool g_subcategmode = false;
@@ -92,58 +93,58 @@ void (*categ_inject_songlist)();
struct songlist_struct_s *new_song_list = NULL;
void get_subcateg_size_impl()
{
- __asm("push edx\n");
- __asm("mov _idx, eax\n");
+ __asm("push edx\n");
+ __asm("mov _idx, eax\n");
- tmp_size = subcategories[idx].size;
- new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
- new_song_list->array_start = (uint32_t)&(subcategories[idx].songlist[0]);
- new_song_list->array_end = (uint32_t)&(subcategories[idx].songlist[tmp_size]);
+ tmp_size = subcategories[idx].size;
+ new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
+ new_song_list->array_start = (uint32_t)&(subcategories[idx].songlist[0]);
+ new_song_list->array_end = (uint32_t)&(subcategories[idx].songlist[tmp_size]);
- __asm("mov eax, [_tmp_size]");
- __asm("mov ecx, _new_song_list");
- __asm("pop edx\n");
+ __asm("mov eax, [_tmp_size]");
+ __asm("mov ecx, _new_song_list");
+ __asm("pop edx\n");
}
uint32_t tmp_str_addr;
void (*real_event_categ_generation)();
void hook_event_categ_generation()
{
- //chaine dans [esp+0x1C], on check si l'adresse correspond à l'une de nos subcateg
- //si c'est pas le cas on s'en va sans rien faire
- //si c'est le cas alors on met les coord de début et fin dans la struct_songlist et on envoie l'adresse de struct sur eax
- __asm("mov _new_song_list, eax"); //save original intended value
- __asm("push ecx");
- __asm("push edx");
- __asm("mov ebx, [esp+0x2C]\n");
- __asm("mov _tmp_str_addr, ebx\n");
-
- for (uint32_t i = 0; i < subcateg_count; i++)
- {
- if ( (uint32_t)subcategories[i].name == tmp_str_addr )
- {
- tmp_size = subcategories[i].size;
- new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
- new_song_list->array_start = (uint32_t)&(subcategories[i].songlist[0]);
- new_song_list->array_end = (uint32_t)&(subcategories[i].songlist[tmp_size]);
- break;
- }
- }
- __asm("pop edx");
- __asm("pop ecx");
- __asm("mov eax, _new_song_list");
- real_event_categ_generation();
+ //chaine dans [esp+0x1C], on check si l'adresse correspond à l'une de nos subcateg
+ //si c'est pas le cas on s'en va sans rien faire
+ //si c'est le cas alors on met les coord de début et fin dans la struct_songlist et on envoie l'adresse de struct sur eax
+ __asm("mov _new_song_list, eax"); //save original intended value
+ __asm("push ecx");
+ __asm("push edx");
+ __asm("mov ebx, [esp+0x2C]\n");
+ __asm("mov _tmp_str_addr, ebx\n");
+
+ for (uint32_t i = 0; i < g_subcateg_count; i++)
+ {
+ if ( (uint32_t)subcategories[i].name == tmp_str_addr )
+ {
+ tmp_size = subcategories[i].size;
+ new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
+ new_song_list->array_start = (uint32_t)&(subcategories[i].songlist[0]);
+ new_song_list->array_end = (uint32_t)&(subcategories[i].songlist[tmp_size]);
+ break;
+ }
+ }
+ __asm("pop edx");
+ __asm("pop ecx");
+ __asm("mov eax, _new_song_list");
+ real_event_categ_generation();
}
void get_subcateg_name_impl()
{
- __asm("push ecx\n");
- __asm("push edx\n");
- __asm("mov _idx, eax\n");
- g_string_addr = subcategories[idx].name;
- __asm("mov eax, _g_string_addr");
- __asm("pop edx\n");
- __asm("pop ecx\n");
+ __asm("push ecx\n");
+ __asm("push edx\n");
+ __asm("mov _idx, eax\n");
+ g_string_addr = subcategories[idx].name;
+ __asm("mov eax, _g_string_addr");
+ __asm("pop edx\n");
+ __asm("pop ecx\n");
}
uint32_t reimpl_value_1;
@@ -156,127 +157,127 @@ void (*reimpl_func_3)();
void (*reimpl_func_4)();
//this is a reimplementation of the event category generation function, modded to use popnhax internal subcategories
-void categ_inject_songlist_reimpl()
+void categ_inject_songlist_subcategs()
{
- __asm("add esp, 0xC"); // cancel a sub esp 0xC that is added by this code for no reason
- __asm("push 0xFFFFFFFF\n");
- __asm("push [_reimpl_value_1]\n");
- __asm("mov eax, dword ptr fs:[0]\n");
- __asm("push eax\n");
- __asm("sub esp, 0x10\n");
- __asm("push ebx\n");
- __asm("push ebp\n");
- __asm("push esi\n");
- __asm("push edi\n");
-
- __asm("push ebx\n");
- __asm("mov ebx, dword ptr ds:[_reimpl_value_2]\n");
- __asm("mov eax, [ebx]\n");
- __asm("pop ebx\n");
-
- __asm("xor eax,esp\n");
- __asm("push eax\n");
- __asm("lea eax, dword ptr [esp+0x24]\n");
- __asm("mov dword ptr fs:[0], eax\n");
- __asm("mov ebp, dword ptr [esp+0x34]\n");
- __asm("xor ebx, ebx\n");
+ __asm("add esp, 0xC"); // cancel a sub esp 0xC that is added by this code for no reason
+ __asm("push 0xFFFFFFFF\n");
+ __asm("push [_reimpl_value_1]\n");
+ __asm("mov eax, dword ptr fs:[0]\n");
+ __asm("push eax\n");
+ __asm("sub esp, 0x10\n");
+ __asm("push ebx\n");
+ __asm("push ebp\n");
+ __asm("push esi\n");
+ __asm("push edi\n");
- __asm("mov dword ptr ss:[esp+0x34], ebx\n");
- __asm("subcateg_loop:\n");
- __asm("mov ecx, dword ptr ss:[ebp+0x08]\n");
- __asm("mov eax, ebx\n");
-
- get_subcateg_size();
-
- __asm("test eax, eax\n");
- __asm("je next_iter\n");
- __asm("push 0xD8\n");
-
- reimpl_func_1();
-
- __asm("mov ecx, eax\n");
- __asm("add esp, 0x04\n");
- __asm("mov dword ptr ss:[esp+0x14], ecx\n");
- __asm("xor eax, eax\n");
- __asm("mov dword ptr ss:[esp+0x2C], eax\n");
- __asm("cmp ecx, eax\n");
- __asm("je jump_point_1\n");
- __asm("mov eax, ebx\n");
-
- get_subcateg_name();
-
- __asm("mov edi, dword ptr ss:[ebp+0x04]\n");
- __asm("mov edx, dword ptr ss:[ebp+0x0C]\n");
- __asm("push eax\n");
- __asm("push ecx\n");
- __asm("mov ecx, dword ptr ss:[ebp+0x44]\n");
-
- reimpl_func_2_generate_event_category();
-
- __asm("jump_point_1:\n");
- __asm("mov dword ptr ss:[esp+0x2C], 0xFFFFFFFF\n");
- __asm("mov ecx, dword ptr ss:[ebp+0xB4]\n");
- __asm("lea esi, dword ptr [ebp+0xA8]\n");
- __asm("mov dword ptr ss:[esp+0x14], eax\n");
- __asm("test ecx, ecx\n");
- __asm("jne jump_point_2\n");
- __asm("xor edx, edx\n");
- __asm("jmp jump_point_3\n");
- __asm("jump_point_2:\n");
- __asm("mov edx, dword ptr ds:[esi+0x14]\n");
- __asm("sub edx, ecx\n");
- __asm("sar edx, 0x02\n");
- __asm("jump_point_3:\n");
- __asm("mov edi, dword ptr ds:[esi+0x10]\n");
- __asm("mov ebx, edi\n");
- __asm("sub ebx, ecx\n");
- __asm("sar ebx, 0x02\n");
- __asm("cmp ebx, edx\n");
- __asm("jae jump_point_4\n");
- __asm("mov dword ptr ds:[edi], eax\n");
- __asm("add edi, 0x04\n");
- __asm("mov dword ptr ds:[esi+0x10], edi\n");
- __asm("jmp jump_point_5\n");
- __asm("jump_point_4:\n");
- __asm("cmp ecx, edi\n");
- __asm("jbe jump_point_6\n");
-
- reimpl_func_3();
-
- __asm("jump_point_6:\n");
- __asm("mov eax, dword ptr ds:[esi]\n");
- __asm("push edi\n");
- __asm("push eax\n");
- __asm("lea eax, dword ptr [esp+0x1C]\n");
- __asm("push eax\n");
- __asm("lea ecx, dword ptr [esp+0x24]\n");
- __asm("push ecx\n");
- __asm("mov eax, esi\n");
-
- reimpl_func_4();
-
- __asm("jump_point_5:\n");
- __asm("mov ebx, dword ptr ss:[esp+0x34]\n");
- __asm("next_iter:\n");
- __asm("inc ebx\n");
- __asm("mov dword ptr ss:[esp+0x34], ebx\n");
+ __asm("push ebx\n");
+ __asm("mov ebx, dword ptr ds:[_reimpl_value_2]\n");
+ __asm("mov eax, [ebx]\n");
+ __asm("pop ebx\n");
- __asm("cmp ebx, [_subcateg_count]\n");
- __asm("jb subcateg_loop\n");
+ __asm("xor eax,esp\n");
+ __asm("push eax\n");
+ __asm("lea eax, dword ptr [esp+0x24]\n");
+ __asm("mov dword ptr fs:[0], eax\n");
+ __asm("mov ebp, dword ptr [esp+0x34]\n");
+ __asm("xor ebx, ebx\n");
- __asm("mov ecx, dword ptr ss:[esp+0x24]\n");
- __asm("mov dword ptr fs:[0], ecx\n");
- __asm("pop ecx\n");
- __asm("pop edi\n");
- __asm("pop esi\n");
- __asm("pop ebp\n");
- __asm("pop ebx\n");
- __asm("add esp, 0x1C\n");
- __asm("ret 4\n");
+ __asm("mov dword ptr ss:[esp+0x34], ebx\n");
+ __asm("subcateg_loop:\n");
+ __asm("mov ecx, dword ptr ss:[ebp+0x08]\n");
+ __asm("mov eax, ebx\n");
+
+ get_subcateg_size();
+
+ __asm("test eax, eax\n");
+ __asm("je next_iter\n");
+ __asm("push 0xD8\n");
+
+ reimpl_func_1();
+
+ __asm("mov ecx, eax\n");
+ __asm("add esp, 0x04\n");
+ __asm("mov dword ptr ss:[esp+0x14], ecx\n");
+ __asm("xor eax, eax\n");
+ __asm("mov dword ptr ss:[esp+0x2C], eax\n");
+ __asm("cmp ecx, eax\n");
+ __asm("je jump_point_1\n");
+ __asm("mov eax, ebx\n");
+
+ get_subcateg_name();
+
+ __asm("mov edi, dword ptr ss:[ebp+0x04]\n");
+ __asm("mov edx, dword ptr ss:[ebp+0x0C]\n");
+ __asm("push eax\n");
+ __asm("push ecx\n");
+ __asm("mov ecx, dword ptr ss:[ebp+0x44]\n");
+
+ reimpl_func_2_generate_event_category();
+
+ __asm("jump_point_1:\n");
+ __asm("mov dword ptr ss:[esp+0x2C], 0xFFFFFFFF\n");
+ __asm("mov ecx, dword ptr ss:[ebp+0xB4]\n");
+ __asm("lea esi, dword ptr [ebp+0xA8]\n");
+ __asm("mov dword ptr ss:[esp+0x14], eax\n");
+ __asm("test ecx, ecx\n");
+ __asm("jne jump_point_2\n");
+ __asm("xor edx, edx\n");
+ __asm("jmp jump_point_3\n");
+ __asm("jump_point_2:\n");
+ __asm("mov edx, dword ptr ds:[esi+0x14]\n");
+ __asm("sub edx, ecx\n");
+ __asm("sar edx, 0x02\n");
+ __asm("jump_point_3:\n");
+ __asm("mov edi, dword ptr ds:[esi+0x10]\n");
+ __asm("mov ebx, edi\n");
+ __asm("sub ebx, ecx\n");
+ __asm("sar ebx, 0x02\n");
+ __asm("cmp ebx, edx\n");
+ __asm("jae jump_point_4\n");
+ __asm("mov dword ptr ds:[edi], eax\n");
+ __asm("add edi, 0x04\n");
+ __asm("mov dword ptr ds:[esi+0x10], edi\n");
+ __asm("jmp jump_point_5\n");
+ __asm("jump_point_4:\n");
+ __asm("cmp ecx, edi\n");
+ __asm("jbe jump_point_6\n");
+
+ reimpl_func_3();
+
+ __asm("jump_point_6:\n");
+ __asm("mov eax, dword ptr ds:[esi]\n");
+ __asm("push edi\n");
+ __asm("push eax\n");
+ __asm("lea eax, dword ptr [esp+0x1C]\n");
+ __asm("push eax\n");
+ __asm("lea ecx, dword ptr [esp+0x24]\n");
+ __asm("push ecx\n");
+ __asm("mov eax, esi\n");
+
+ reimpl_func_4();
+
+ __asm("jump_point_5:\n");
+ __asm("mov ebx, dword ptr ss:[esp+0x34]\n");
+ __asm("next_iter:\n");
+ __asm("inc ebx\n");
+ __asm("mov dword ptr ss:[esp+0x34], ebx\n");
+
+ __asm("cmp ebx, [_g_subcateg_count]\n");
+ __asm("jb subcateg_loop\n");
+
+ __asm("mov ecx, dword ptr ss:[esp+0x24]\n");
+ __asm("mov dword ptr fs:[0], ecx\n");
+ __asm("pop ecx\n");
+ __asm("pop edi\n");
+ __asm("pop esi\n");
+ __asm("pop ebp\n");
+ __asm("pop ebx\n");
+ __asm("add esp, 0x1C\n");
+ __asm("ret 4\n");
}
//this replaces the category handling function ( add_song_in_list is a subroutine called by the game )
-void categ_inject_songlist_impl()
+void categ_inject_songlist_simple()
{
__asm("push edx\n");
songlist_struct.array_start = (uint32_t)&songlist;
@@ -289,21 +290,23 @@ void categ_inject_songlist_impl()
__asm("pop ecx\n");
}
-bool mask_applied = false;
-
void (*real_categ_reinit_songlist)();
void hook_categ_reinit_songlist()
{
songlist_count = 0;
- mask_applied = false;
real_categ_reinit_songlist();
}
void (*real_categ_build_songlist)();
void hook_categ_build_songlist()
{
- __asm("cmp eax, 0xFA0\n");
+ __asm("cmp eax, _g_min_id\n");
__asm("jb categ_skip_add\n");
+ __asm("cmp dword ptr _g_max_id, 0\n");
+ __asm("je add_my_song\n");
+ __asm("cmp eax, _g_max_id\n");
+ __asm("ja categ_skip_add\n");
+ __asm("add_my_song:\n");
__asm("push eax\n");
__asm("push ebx\n");
__asm("mov eax, [_songlist_count]\n");
@@ -326,69 +329,15 @@ void apply_mask_to_all()
__asm("mov _songid_mask, eax");
__asm("pop eax");
songid_mask &= 0xFFFF0000;
- for (uint32_t i = 0; i < subcateg_count; i++)
+ for (uint32_t i = 0; i < g_subcateg_count; i++)
{
- for (uint32_t j = 0; j < subcategories[i].size; j++)
- {
- subcategories[i].songlist[j] |= songid_mask;
- }
+ for (uint32_t j = 0; j < subcategories[i].size; j++)
+ {
+ subcategories[i].songlist[j] |= songid_mask;
+ }
}
}
-
-//cherche dans toutes mes categ où est la song que je veux
-//et renvoie un pointeur dessus dans eax
-uint32_t *return_value;
-void put_song_addr_in_eax()
-{
- for (uint32_t i = 0; i < subcateg_count; i++)
- {
- for (uint32_t j = 0; j < subcategories[i].size; j++)
- {
- if (subcategories[i].songlist[j] == (songid_mask&0xFFFF))
- {
- return_value = &(subcategories[i].songlist[j]);
- __asm("mov eax, [_return_value]");
- return;
- }
- }
- }
-}
-
-void hook_subcateg_adjust_songlist()
-{
-#if 1
- __asm("cmp eax, 0xFA0\n");
- __asm("jb skip_mask\n");
-
- __asm("push eax");
- __asm("push ebx");
- __asm("push ecx");
- __asm("push edx");
-
- __asm("push eax");
- __asm("mov eax, [ebx]");
- __asm("mov _songid_mask, eax");
- __asm("pop eax");
-//songid_mask contient le uint32_t complet
- put_song_addr_in_eax();
-__asm("mov ebx, _songid_mask");
-__asm("mov [eax], ebx");
-
- __asm("pop edx");
- __asm("pop ecx");
- __asm("pop ebx");
- __asm("pop eax");
-#else
- __asm("cmp byte ptr [_mask_applied], 0\n");
- __asm("jne skip_mask\n");
- apply_mask_to_all();
- mask_applied = true;
-#endif
- __asm("skip_mask:\n");
- real_categ_build_songlist();
-}
-
void (*real_categ_printf_call)();
void (*real_categ_title_printf)();
void hook_categ_title_printf()
@@ -402,7 +351,6 @@ void hook_categ_title_printf()
real_categ_title_printf();
}
-void (*categ_listing_event)();
void (*real_categ_listing)();
void hook_categ_listing()
{
@@ -417,7 +365,7 @@ void hook_categ_listing()
real_categ_listing();
}
-static bool patch_custom_categ_simple(const char *game_dll_fn) {
+static bool patch_custom_categ(const char *game_dll_fn) {
DWORD dllSize = 0;
char *data = getDllData(game_dll_fn, &dllSize);
@@ -437,6 +385,7 @@ static bool patch_custom_categ_simple(const char *game_dll_fn) {
(void **)&real_categ_title_printf);
}
+ // patch category handling jumptable to add our processing
{
int64_t pattern_offset = search(data, dllSize, "\x83\xF8\x10\x77\x75\xFF\x24\x85", 8, 0);
if (pattern_offset == -1) {
@@ -445,32 +394,37 @@ static bool patch_custom_categ_simple(const char *game_dll_fn) {
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x05 + 0x75;
- uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x05 + 69);
- uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
- uint64_t function_addr = function_call_addr+5+function_offset;
- categ_listing_event = (void (*)())(function_addr);
-
-/* retrieve useful values from this function */
- reimpl_value_1 = *((uint32_t*)(function_addr +0x03));
- reimpl_value_2 = *((uint32_t*)(function_addr +0x16));
- reimpl_func_1 = (void (*)())( *((uint32_t*)(function_addr +0x49)) + (uint32_t)(function_addr +0x04 +0x49) );
- reimpl_func_2_generate_event_category = (void (*)())( *((uint32_t*)(function_addr +0x73)) + (uint32_t)(function_addr +0x04 +0x73) );
- reimpl_func_3 = (void (*)())( *((uint32_t*)(function_addr +0xBC)) + (uint32_t)(function_addr +0x04 +0xBC) );
- reimpl_func_4 = (void (*)())( *((uint32_t*)(function_addr +0xD1)) + (uint32_t)(function_addr +0x04 +0xD1) );
-
- //get_subcateg_size = (void (*)())( *((uint32_t*)(function_addr +0x37)) + (uint32_t)(function_addr +0x04 +0x37) );
- //get_subcateg_name = (void (*)())( *((uint32_t*)(function_addr +0x63)) + (uint32_t)(function_addr +0x04 +0x63) );
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_listing,
(void **)&real_categ_listing);
- uint64_t patch_addr_2 = (int64_t)reimpl_func_2_generate_event_category + 80;
- //need to inject correct memory zone after generation as well
- MH_CreateHook((LPVOID)patch_addr_2, (LPVOID)hook_event_categ_generation,
- (void **)&real_event_categ_generation);
+ if (g_subcategmode)
+ {
+ uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x05 + 69);
+ uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
+ uint64_t function_addr = function_call_addr+5+function_offset;
+
+ /* retrieve values from this function, needed for my reimplementation */
+ reimpl_value_1 = *((uint32_t*)(function_addr +0x03));
+ reimpl_value_2 = *((uint32_t*)(function_addr +0x16));
+ reimpl_func_1 = (void (*)())( *((uint32_t*)(function_addr +0x49)) + (uint32_t)(function_addr +0x04 +0x49) );
+ reimpl_func_2_generate_event_category = (void (*)())( *((uint32_t*)(function_addr +0x73)) + (uint32_t)(function_addr +0x04 +0x73) );
+ reimpl_func_3 = (void (*)())( *((uint32_t*)(function_addr +0xBC)) + (uint32_t)(function_addr +0x04 +0xBC) );
+ reimpl_func_4 = (void (*)())( *((uint32_t*)(function_addr +0xD1)) + (uint32_t)(function_addr +0x04 +0xD1) );
+
+ uint64_t patch_addr_2 = (int64_t)reimpl_func_2_generate_event_category + 80;
+ //need to inject correct memory zone after generation as well
+ MH_CreateHook((LPVOID)patch_addr_2, (LPVOID)hook_event_categ_generation,
+ (void **)&real_event_categ_generation);
+ }
}
//add new category processing in jump table
+ if (g_subcategmode)
+ {
+ categ_inject_songlist = &categ_inject_songlist_subcategs;
+ }
+ else
{
int64_t pattern_offset = search(data, dllSize, "\x8B\x4D\x10\x8B\x5D\x0C\x8B\xF1", 8, 0);
if (pattern_offset == -1) {
@@ -478,101 +432,87 @@ static bool patch_custom_categ_simple(const char *game_dll_fn) {
return false;
}
+ //I need to call this subfunction from my hook
add_song_in_list = (void (*)())(data + pattern_offset - 0x12);
-
- if (g_subcategmode)
- {
- categ_inject_songlist = &categ_inject_songlist_reimpl;
- //categ_inject_songlist = categ_listing_event;
- /*
- //create a copy of event categ handling function then mod it
- categ_inject_songlist = (void(*)())malloc(256);
- DWORD old_prot;
- VirtualProtect((LPVOID)categ_inject_songlist, 256, PAGE_EXECUTE_READWRITE, &old_prot);
- memcpy((LPVOID)categ_inject_songlist, (uint64_t*)categ_listing_event, 256);
- VirtualProtect((LPVOID)categ_inject_songlist, 256, old_prot, &old_prot);
-
- uint32_t call_offset = (uint32_t*)categ_inject_songlist - (uint32_t*)categ_listing_event;
- LOG("popnhax: call offset is %x\n",call_offset);
- */
- }
- else
- categ_inject_songlist = &categ_inject_songlist_impl;
+
+ categ_inject_songlist = &categ_inject_songlist_simple;
}
- //create new song list
+ //generate songlist with all songs whose ID is above the threshold
+ if (!g_subcategmode)
{
- int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
- if (pattern_offset == -1) {
- LOG("popnhax: custom_categ: cannot find songlist processing table\n");
- return false;
- }
-
- uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
-
- if (g_subcategmode)
- {
- MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_subcateg_adjust_songlist,
- (void **)&real_categ_build_songlist);
- }
- else
{
- MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_build_songlist,
- (void **)&real_categ_build_songlist);
- }
- }
+ int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
+ if (pattern_offset == -1) {
+ LOG("popnhax: custom_categ: cannot find songlist processing table\n");
+ return false;
+ }
- //create new song list
- {
- int64_t pattern_offset = search(data, dllSize, "\x33\xC9\xB8\x12\x00\x00\x00\xBA", 8, 0);
- if (pattern_offset == -1) {
- LOG("popnhax: custom_categ: cannot find category generation function\n");
- return false;
+ uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
+
+ MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_build_songlist,
+ (void **)&real_categ_build_songlist);
}
- uint64_t patch_addr = (int64_t)data + pattern_offset;
+ //force rearm songlist creation so that it keeps working
+ {
+ int64_t pattern_offset = search(data, dllSize, "\x33\xC9\xB8\x12\x00\x00\x00\xBA", 8, 0);
+ if (pattern_offset == -1) {
+ LOG("popnhax: custom_categ: cannot find category generation function\n");
+ return false;
+ }
- MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_reinit_songlist,
- (void **)&real_categ_reinit_songlist);
+ uint64_t patch_addr = (int64_t)data + pattern_offset;
+
+ MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_reinit_songlist,
+ (void **)&real_categ_reinit_songlist);
+ }
}
-
- //bump category number from 16 to 17
+ //bump category count from 16 to 17
if (!find_and_patch_hex(game_dll_fn, "\x83\xFE\x11\x0F\x82\x59\xFE\xFF\xFF", 9, 2, "\x12", 1))
{
return false;
}
//patch getCategName for a 17th entry
- //make array one cell larger
- if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1))
{
- return false;
- }
-
- uint32_t categname_str_addr = (uint32_t)g_categname;
- char categname_patch_string[] = "\xC7\x44\x24\x44\x20\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
- memcpy(categname_patch_string+4, &categname_str_addr, 4);
- if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categname_patch_string, 15))
- {
- return false;
+ //make array one cell larger
+ if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1))
+ {
+ return false;
+ }
+ //add the new name
+ uint32_t categname_str_addr = (uint32_t)g_categname;
+ char categname_patch_string[] = "\xC7\x44\x24\x44\x20\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
+ memcpy(categname_patch_string+4, &categname_str_addr, 4);
+ if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categname_patch_string, 15))
+ {
+ return false;
+ }
}
//patch getIconName for a 17th entry
- if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1)) //2nd occurrence since first one just got patched
{
- return false;
+ if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1)) //2nd occurrence since first one just got patched
+ {
+ return false;
+ }
+ //add the new icon name
+ uint32_t categicon_str_addr = (uint32_t)g_categicon;
+ char categicon_patch_string[] = "\xC7\x44\x24\x44\xDC\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
+ memcpy(categicon_patch_string+4, &categicon_str_addr, 4);
+ if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categicon_patch_string, 15))
+ {
+ return false;
+ }
}
- uint32_t categicon_str_addr = (uint32_t)g_categicon;
- char categicon_patch_string[] = "\xC7\x44\x24\x44\xDC\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
- memcpy(categicon_patch_string+4, &categicon_str_addr, 4);
- if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categicon_patch_string, 15))
- {
- return false;
- }
-
- LOG("popnhax: custom category injected\n");
+ LOG("popnhax: custom %s injected (for songids ", g_subcategmode? "subcategories":"category");
+ if (g_max_id)
+ LOG("between %d and %d (inclusive))\n", g_min_id, g_max_id);
+ else
+ LOG("above %d (inclusive))\n", g_min_id);
return true;
}
@@ -588,17 +528,17 @@ static char *get_folder_name(const char* path) {
static void parse_musicdb(const char *input_filename) {
char *title = get_folder_name(input_filename);
-
- subcategory_s *subcateg = get_subcateg(title);
- if ( subcateg == NULL )
- {
- subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*(++subcateg_count));
- subcateg = &(subcategories[subcateg_count-1]);
- subcateg->name = strdup(title);
- subcateg->songlist = NULL;
- subcateg->size = 0;
- }
-
+
+ subcategory_s *subcateg = get_subcateg(title);
+ if ( subcateg == NULL )
+ {
+ subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*(++g_subcateg_count));
+ subcateg = &(subcategories[g_subcateg_count-1]);
+ subcateg->name = strdup(title);
+ subcateg->songlist = NULL;
+ subcateg->size = 0;
+ }
+
property* musicdb = load_prop_file(input_filename);
//iterate over all music id
property_node *prop = NULL;
@@ -615,6 +555,7 @@ static void parse_musicdb(const char *input_filename) {
static void load_databases() {
SearchFile s;
+ g_subcateg_count = 0;
printf("musicdb search...\n");
s.search("data_mods", "xml", true);
auto result = s.getResult();
@@ -628,29 +569,23 @@ static void load_databases() {
}
}
-bool patch_custom_categs(const char *dllFilename, uint8_t mode)
+bool patch_custom_categs(const char *dllFilename, uint8_t mode, uint16_t min, uint16_t max)
{
- if (mode == 1)
- {
- g_subcategmode = true;
- subcateg_count = 0;
- load_databases();
- return patch_custom_categ_simple(dllFilename);
- }
+ g_min_id = min;
+ g_max_id = max;
+ if (mode == 2)
+ {
+ g_subcategmode = true;
+ load_databases();
+ }
- if (mode == 2)
- {
- g_subcategmode = true;
- subcateg_count = 0;
- load_databases();
- }
- LOG("Subcateg list :\n");
- for (uint32_t i = 0; i < subcateg_count; i++)
- {
- if (subcategories[i].size != 0)
- LOG(" %s (%d songs)", subcategories[i].name, subcategories[i].size);
- }
-
- LOG("HELLO OK :\n");
- return true;
+ return patch_custom_categ(dllFilename);
+/*
+ LOG("Subcateg list :\n");
+ for (uint32_t i = 0; i < g_subcateg_count; i++)
+ {
+ if (subcategories[i].size != 0)
+ LOG(" %s (%d songs)", subcategories[i].name, subcategories[i].size);
+ }
+ */
}
\ No newline at end of file
diff --git a/popnhax/custom_categs.h b/popnhax/custom_categs.h
index 4971087..15d48d3 100644
--- a/popnhax/custom_categs.h
+++ b/popnhax/custom_categs.h
@@ -3,6 +3,6 @@
#include
-bool patch_custom_categs(const char *dllFilename, uint8_t mode);
+bool patch_custom_categs(const char *dllFilename, uint8_t mode, uint16_t min, uint16_t max);
#endif
diff --git a/popnhax/dllmain.cc b/popnhax/dllmain.cc
index 0f51806..553ca50 100644
--- a/popnhax/dllmain.cc
+++ b/popnhax/dllmain.cc
@@ -185,6 +185,12 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, hispeed_default
"/popnhax/hispeed_default_bpm")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, base_offset,
"/popnhax/base_offset")
+PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, custom_categ,
+ "/popnhax/custom_categ")
+PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, custom_categ_min_songid,
+ "/popnhax/custom_categ_min_songid")
+PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, custom_categ_max_songid,
+ "/popnhax/custom_categ_max_songid")
PSMAP_END
enum BufferIndexes {
@@ -5580,7 +5586,8 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
/* must be called after force_datecode */
patch_db_power_points();
patch_db_fix_cursor();
- patch_custom_categs(g_game_dll_fn, 1);
+ if (config.custom_categ)
+ patch_custom_categs(g_game_dll_fn, config.custom_categ, config.custom_categ_min_songid, config.custom_categ_max_songid);
patch_database(config.force_unlocks);
}