hispeed_auto

This commit is contained in:
CrazyRedMachine 2023-08-22 23:09:53 +02:00
parent adc18fcc35
commit 5b72856a42
3 changed files with 232 additions and 0 deletions

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@ -43,6 +43,13 @@
<!-- Display offset adjust value on score result screen (requires hidden_is_offset, won't be sent over network) -->
<show_offset __type="bool">0</show_offset>
<!-- Hi-speed -->
<!-- Auto set hi-speed to match previously set BPM (0: off, 1: target higher bpm for soflan, 2: target lower bpm for soflan) -->
<hispeed_auto __type="u8">0</hispeed_auto>
<!-- Default target BPM, 0 to disable (requires hispeed_auto) -->
<!-- Note: target is still updated when manually changing hi-speed (except soflan and "?" songs) -->
<hispeed_default_bpm __type="u16">0</hispeed_default_bpm>
<!-- Result screen display patches -->
<!-- Display details on result screen by default (no need to press yellow button) -->
<show_details __type="bool">0</show_details>

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@ -43,6 +43,8 @@ struct popnhax_config {
uint8_t debounce;
bool enhanced_polling_stats;
int8_t enhanced_polling_priority;
uint8_t hispeed_auto;
uint16_t hispeed_default_bpm;
};
#endif

View File

@ -164,6 +164,10 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polli
"/popnhax/enhanced_polling_stats")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, enhanced_polling_priority,
"/popnhax/enhanced_polling_priority")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, hispeed_auto,
"/popnhax/hispeed_auto")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, hispeed_default_bpm,
"/popnhax/hispeed_default_bpm")
PSMAP_END
enum BufferIndexes {
@ -3974,6 +3978,219 @@ static bool patch_enhanced_polling_stats()
return true;
}
bool g_bypass_hispeed = false; //bypass target update for mystery bpm and soflan songs
uint32_t g_hispeed_addr = 0;
uint32_t g_target_bpm = 0;
bool g_mystery_bpm = 0;
uint16_t *g_base_bpm_ptr = 0; //will point to g_low_bpm or g_hi_bpm according to mode
uint16_t g_low_bpm = 0;
uint16_t g_hi_bpm = 0;
uint32_t g_hispeed = 0;
bool g_set_hispeed_addr = false;
void (*real_set_hispeed)();
void hook_set_hispeed()
{
g_bypass_hispeed = false;
__asm("mov %0, eax\n":"=r"(g_hispeed_addr): :);
real_set_hispeed();
}
/*
* This is called a lot of times: when arriving on option select, and when changing/navigating *any* option
* I'm hooking here to set hi-speed to the target BPM
*/
double g_hispeed_double = 0;
void (*real_read_hispeed)();
void hook_read_hispeed()
{
__asm("push eax\n");
__asm("push ecx\n");
__asm("push edx\n");
__asm("mov %0, word ptr [ebp+0xA1A]\n":"=a"(g_low_bpm): :);
__asm("mov %0, word ptr [ebp+0xA1C]\n":"=a"(g_hi_bpm): :);
__asm("mov %0, byte ptr [ebp+0xA1E]\n":"=a"(g_mystery_bpm): :);
if ( g_bypass_hispeed || g_target_bpm == 0 ) //bypass for mystery BPM and soflan songs (to avoid hi-speed being locked since target won't change)
__asm("jmp leave_read_hispeed\n");
g_hispeed_double = (double)g_target_bpm / (double)(*g_base_bpm_ptr/10.0);
g_hispeed = (uint32_t)(g_hispeed_double+0.5); //rounding to nearest
if (g_hispeed > 0x64) g_hispeed = 0x0A;
if (g_hispeed < 0x0A) g_hispeed = 0x64;
__asm("and edi, 0xFFFF0000\n"); //keep existing popkun and hidden status values
__asm("or edi, dword ptr[%0]\n"::"m"(g_hispeed)); //fix hispeed initial display on option screen
__asm("mov eax, dword ptr[%0]\n"::"m"(g_hispeed_addr));
__asm("mov dword ptr[eax], edi\n");
__asm("leave_read_hispeed:\n");
__asm("pop edx\n");
__asm("pop ecx\n");
__asm("pop eax\n");
real_read_hispeed();
}
void (*real_increase_hispeed)();
void hook_increase_hispeed()
{
__asm("push eax\n");
__asm("push edx\n");
__asm("push ecx\n");
if ( g_mystery_bpm || g_low_bpm != g_hi_bpm )
{
g_bypass_hispeed = true;
__asm("jmp leave_increase_hispeed\n");
}
//increase hispeed
__asm("mov ecx, dword ptr[edi]\n");
__asm("inc ecx\n");
__asm("cmp ecx, 0x65\n");
__asm("jb skip_hispeed_rollover_high\n");
__asm("mov ecx, 0x0A\n");
__asm("skip_hispeed_rollover_high:\n");
//compute resulting bpm using exact same formula as game (base bpm in eax, multiplier in ecx)
__asm("movsx eax, %0\n"::"m"(g_hi_bpm));
__asm("cwde\n");
__asm("movsx ecx,cx\n");
__asm("imul ecx,eax\n");
__asm("mov eax, 0x66666667\n");
__asm("imul ecx\n");
__asm("sar edx,2\n");
__asm("mov eax,edx\n");
__asm("shr eax,0x1F\n");
__asm("add eax,edx\n");
__asm("mov %0, eax\n":"=m"(g_target_bpm): :);
__asm("leave_increase_hispeed:\n");
__asm("pop ecx\n");
__asm("pop edx\n");
__asm("pop eax\n");
real_increase_hispeed();
}
void (*real_decrease_hispeed)();
void hook_decrease_hispeed()
{
__asm("push eax\n");
__asm("push edx\n");
__asm("push ecx\n");
if ( g_mystery_bpm || g_low_bpm != g_hi_bpm )
{
g_bypass_hispeed = true;
__asm("jmp leave_decrease_hispeed\n");
}
//decrease hispeed
__asm("mov ecx, dword ptr[edi]\n");
__asm("dec ecx\n");
__asm("cmp ecx, 0x0A\n");
__asm("jge skip_hispeed_rollover_low\n");
__asm("mov ecx, 0x64\n");
__asm("skip_hispeed_rollover_low:\n");
//compute resulting bpm using exact same formula as game (base bpm in eax, multiplier in ecx)
__asm("movsx eax, %0\n"::"m"(g_hi_bpm));
__asm("cwde\n");
__asm("movsx ecx,cx\n");
__asm("imul ecx,eax\n");
__asm("mov eax, 0x66666667\n");
__asm("imul ecx\n");
__asm("sar edx,2\n");
__asm("mov eax,edx\n");
__asm("shr eax,0x1F\n");
__asm("add eax,edx\n");
__asm("mov %0, eax\n":"=m"(g_target_bpm): :);
__asm("leave_decrease_hispeed:\n");
__asm("pop ecx\n");
__asm("pop edx\n");
__asm("pop eax\n");
real_decrease_hispeed();
}
bool patch_hispeed_auto(uint8_t mode, uint16_t default_bpm)
{
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
g_base_bpm_ptr = &g_hi_bpm;
if (mode == 2)
g_base_bpm_ptr = &g_low_bpm;
g_target_bpm = default_bpm;
/* retrieve hi-speed address */
{
int64_t pattern_offset = search(data, dllSize, "\x66\x89\x0C\x07\x0F\xB6\x45\x04", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: auto hi-speed: cannot find hi-speed address\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x04;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_set_hispeed,
(void **)&real_set_hispeed);
}
/* write new hispeed according to target bpm */
{
int64_t pattern_offset = search(data, dllSize, "\x98\x50\x66\x8B\x85\x1A\x0A\x00\x00\x8B\xCF", 11, 0);
if (pattern_offset == -1) {
LOG("popnhax: auto hi-speed: cannot find hi-speed apply address\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset - 0x07;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_read_hispeed,
(void **)&real_read_hispeed);
}
/* update target bpm on hispeed increase */
{
int64_t pattern_offset = search(data, dllSize, "\x66\xFF\x07\x0F\xB7\x07\x66\x83\xF8\x64", 10, 0);
if (pattern_offset == -1) {
LOG("popnhax: auto hi-speed: cannot find hi-speed increase\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_increase_hispeed,
(void **)&real_increase_hispeed);
}
/* update target bpm on hispeed decrease */
{
int64_t pattern_offset = search(data, dllSize, "\x66\xFF\x0F\x0F\xB7\x07\x66\x83\xF8\x0A", 10, 0);
if (pattern_offset == -1) {
LOG("popnhax: auto hi-speed: cannot find hi-speed decrease\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_decrease_hispeed,
(void **)&real_decrease_hispeed);
}
LOG("popnhax: auto hi-speed enabled");
if (g_target_bpm != 0)
LOG(" with default %hubpm", g_target_bpm);
if (mode == 1)
LOG(" (higher bpm target)");
else if (mode == 2)
LOG(" (lower bpm target)");
LOG("\n");
return true;
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
switch (ul_reason_for_call) {
@ -4255,6 +4472,12 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
patch_enhanced_polling_stats();
}
}
if (config.hispeed_auto)
{
patch_hispeed_auto(config.hispeed_auto, config.hispeed_default_bpm);
}
#if DEBUG == 1
patch_get_time();
#endif